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#![feature(thread_local)]
#[thread_local]
static A: u32 = 1;
static B: u32 = A;
//~^ ERROR thread-local statics cannot be accessed at compile-time
static C: &u32 = &A;
//~^ ERROR thread-local statics cannot be accessed at compile-time
const D: u32 = A;
//~^ ERROR thread-local statics cannot be accessed at compile-time
const E: &u32 = &A;
//~^ ERROR thread-local statics cannot be accessed at compile-time
const fn f() -> u32 {
A
//~^ ERROR thread-local statics cannot be accessed at compile-time
}
fn main() {}
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