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use crate::table::Table;
use crate::TableIndex;
use rustc_hash::FxHashMap;
use std::ops::{Index, IndexMut};
use chalk_ir::interner::Interner;
use chalk_ir::{Goal, InEnvironment, UCanonical};
/// See `Forest`.
#[derive(Debug)]
pub(crate) struct Tables<I: Interner> {
/// Maps from a canonical goal to the index of its table.
table_indices: FxHashMap<UCanonical<InEnvironment<Goal<I>>>, TableIndex>,
/// Table: as described above, stores the key information for each
/// tree in the forest.
tables: Vec<Table<I>>,
}
impl<I: Interner> Tables<I> {
pub(crate) fn new() -> Tables<I> {
Tables {
table_indices: FxHashMap::default(),
tables: Vec::default(),
}
}
/// The index that will be given to the next table to be inserted.
pub(super) fn next_index(&self) -> TableIndex {
TableIndex {
value: self.tables.len(),
}
}
pub(super) fn insert(&mut self, table: Table<I>) -> TableIndex {
let goal = table.table_goal.clone();
let index = self.next_index();
self.tables.push(table);
self.table_indices.insert(goal, index);
index
}
pub(super) fn index_of(
&self,
literal: &UCanonical<InEnvironment<Goal<I>>>,
) -> Option<TableIndex> {
self.table_indices.get(literal).cloned()
}
}
impl<I: Interner> Index<TableIndex> for Tables<I> {
type Output = Table<I>;
fn index(&self, index: TableIndex) -> &Table<I> {
&self.tables[index.value]
}
}
impl<I: Interner> IndexMut<TableIndex> for Tables<I> {
fn index_mut(&mut self, index: TableIndex) -> &mut Table<I> {
&mut self.tables[index.value]
}
}
impl<'a, I: Interner> IntoIterator for &'a mut Tables<I> {
type IntoIter = <&'a mut Vec<Table<I>> as IntoIterator>::IntoIter;
type Item = <&'a mut Vec<Table<I>> as IntoIterator>::Item;
fn into_iter(self) -> Self::IntoIter {
IntoIterator::into_iter(&mut self.tables)
}
}
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