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use float::Float;
use int::Int;
/// Returns `a` raised to the power `b`
fn pow<F: Float>(a: F, b: i32) -> F {
let mut a = a;
let recip = b < 0;
let mut pow = Int::abs_diff(b, 0);
let mut mul = F::ONE;
loop {
if (pow & 1) != 0 {
mul *= a;
}
pow >>= 1;
if pow == 0 {
break;
}
a *= a;
}
if recip {
F::ONE / mul
} else {
mul
}
}
intrinsics! {
pub extern "C" fn __powisf2(a: f32, b: i32) -> f32 {
pow(a, b)
}
pub extern "C" fn __powidf2(a: f64, b: i32) -> f64 {
pow(a, b)
}
}
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