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use pin_project_lite::pin_project;
enum Enum<T, U> {
Struct {
pinned1: T,
pinned2: T,
unpinned1: U,
unpinned2: U,
},
Unit,
}
#[allow(dead_code)]
#[allow(single_use_lifetimes)]
#[allow(clippy::mut_mut)]
#[allow(clippy::redundant_pub_crate)]
#[allow(clippy::type_repetition_in_bounds)]
enum EnumProjReplace<T, U> {
Struct {
pinned1: ::pin_project_lite::__private::PhantomData<T>,
pinned2: ::pin_project_lite::__private::PhantomData<T>,
unpinned1: U,
unpinned2: U,
},
Unit,
}
#[allow(single_use_lifetimes)]
#[allow(clippy::unknown_clippy_lints)]
#[allow(clippy::used_underscore_binding)]
const _: () = {
impl<T, U> Enum<T, U> {
fn project_replace(
self: ::pin_project_lite::__private::Pin<&mut Self>,
replacement: Self,
) -> EnumProjReplace<T, U> {
unsafe {
let __self_ptr: *mut Self = self.get_unchecked_mut();
let __guard = ::pin_project_lite::__private::UnsafeOverwriteGuard::new(
__self_ptr,
replacement,
);
match &mut *__self_ptr {
Self::Struct {
pinned1,
pinned2,
unpinned1,
unpinned2,
} => {
let result = EnumProjReplace::Struct {
pinned1: ::pin_project_lite::__private::PhantomData,
pinned2: ::pin_project_lite::__private::PhantomData,
unpinned1: ::pin_project_lite::__private::ptr::read(unpinned1),
unpinned2: ::pin_project_lite::__private::ptr::read(unpinned2),
};
{
(
::pin_project_lite::__private::UnsafeDropInPlaceGuard::new(pinned1),
::pin_project_lite::__private::UnsafeDropInPlaceGuard::new(pinned2),
(),
(),
);
}
result
}
Self::Unit => EnumProjReplace::Unit,
}
}
}
}
#[allow(non_snake_case)]
struct __Origin<'__pin, T, U> {
__dummy_lifetime: ::pin_project_lite::__private::PhantomData<&'__pin ()>,
Struct: (
T,
T,
::pin_project_lite::__private::AlwaysUnpin<U>,
::pin_project_lite::__private::AlwaysUnpin<U>,
),
Unit: (),
}
impl<'__pin, T, U> ::pin_project_lite::__private::Unpin for Enum<T, U> where
__Origin<'__pin, T, U>: ::pin_project_lite::__private::Unpin
{
}
trait MustNotImplDrop {}
#[allow(clippy::drop_bounds, drop_bounds)]
impl<T: ::pin_project_lite::__private::Drop> MustNotImplDrop for T {}
impl<T, U> MustNotImplDrop for Enum<T, U> {}
};
fn main() {}
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