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//! An example showing off the usage of `Deserialize` to automatically decode
//! TOML into a Rust `struct`
#![deny(warnings)]
#![allow(dead_code)]
use serde::Deserialize;
/// This is what we're going to decode into. Each field is optional, meaning
/// that it doesn't have to be present in TOML.
#[derive(Debug, Deserialize)]
struct Config {
global_string: Option<String>,
global_integer: Option<u64>,
server: Option<ServerConfig>,
peers: Option<Vec<PeerConfig>>,
}
/// Sub-structs are decoded from tables, so this will decode from the `[server]`
/// table.
///
/// Again, each field is optional, meaning they don't have to be present.
#[derive(Debug, Deserialize)]
struct ServerConfig {
ip: Option<String>,
port: Option<u64>,
}
#[derive(Debug, Deserialize)]
struct PeerConfig {
ip: Option<String>,
port: Option<u64>,
}
fn main() {
let toml_str = r#"
global_string = "test"
global_integer = 5
[server]
ip = "127.0.0.1"
port = 80
[[peers]]
ip = "127.0.0.1"
port = 8080
[[peers]]
ip = "127.0.0.1"
"#;
let decoded: Config = toml::from_str(toml_str).unwrap();
println!("{:#?}", decoded);
}
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