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/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* The source for this IDL is found at https://www.khronos.org/registry/webgl/extensions/WEBGL_multi_draw/
*/
[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface WEBGL_multi_draw {
undefined multiDrawArraysWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) firstsList, GLuint firstsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, GLuint countsOffset,
GLsizei drawcount);
undefined multiDrawElementsWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) countsList, GLuint countsOffset,
GLenum type,
([AllowShared] Int32Array or sequence<GLsizei>) offsetsList, GLuint offsetsOffset,
GLsizei drawcount);
undefined multiDrawArraysInstancedWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) firstsList, GLuint firstsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, GLuint countsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) instanceCountsList, GLuint instanceCountsOffset,
GLsizei drawcount);
undefined multiDrawElementsInstancedWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) countsList, GLuint countsOffset,
GLenum type,
([AllowShared] Int32Array or sequence<GLsizei>) offsetsList, GLuint offsetsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) instanceCountsList, GLuint instanceCountsOffset,
GLsizei drawcount);
};
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