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+/*
+** 2001 September 22
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+** This is the implementation of generic hash-tables
+** used in SQLite.
+*/
+#include "sqliteInt.h"
+#include <assert.h>
+
+/* Turn bulk memory into a hash table object by initializing the
+** fields of the Hash structure.
+**
+** "pNew" is a pointer to the hash table that is to be initialized.
+*/
+void sqlite3HashInit(Hash *pNew){
+ assert( pNew!=0 );
+ pNew->first = 0;
+ pNew->count = 0;
+ pNew->htsize = 0;
+ pNew->ht = 0;
+}
+
+/* Remove all entries from a hash table. Reclaim all memory.
+** Call this routine to delete a hash table or to reset a hash table
+** to the empty state.
+*/
+void sqlite3HashClear(Hash *pH){
+ HashElem *elem; /* For looping over all elements of the table */
+
+ assert( pH!=0 );
+ elem = pH->first;
+ pH->first = 0;
+ sqlite3_free(pH->ht);
+ pH->ht = 0;
+ pH->htsize = 0;
+ while( elem ){
+ HashElem *next_elem = elem->next;
+ sqlite3_free(elem);
+ elem = next_elem;
+ }
+ pH->count = 0;
+}
+
+/*
+** The hashing function.
+*/
+static unsigned int strHash(const char *z){
+ unsigned int h = 0;
+ unsigned char c;
+ while( (c = (unsigned char)*z++)!=0 ){ /*OPTIMIZATION-IF-TRUE*/
+ /* Knuth multiplicative hashing. (Sorting & Searching, p. 510).
+ ** 0x9e3779b1 is 2654435761 which is the closest prime number to
+ ** (2**32)*golden_ratio, where golden_ratio = (sqrt(5) - 1)/2. */
+ h += sqlite3UpperToLower[c];
+ h *= 0x9e3779b1;
+ }
+ return h;
+}
+
+
+/* Link pNew element into the hash table pH. If pEntry!=0 then also
+** insert pNew into the pEntry hash bucket.
+*/
+static void insertElement(
+ Hash *pH, /* The complete hash table */
+ struct _ht *pEntry, /* The entry into which pNew is inserted */
+ HashElem *pNew /* The element to be inserted */
+){
+ HashElem *pHead; /* First element already in pEntry */
+ if( pEntry ){
+ pHead = pEntry->count ? pEntry->chain : 0;
+ pEntry->count++;
+ pEntry->chain = pNew;
+ }else{
+ pHead = 0;
+ }
+ if( pHead ){
+ pNew->next = pHead;
+ pNew->prev = pHead->prev;
+ if( pHead->prev ){ pHead->prev->next = pNew; }
+ else { pH->first = pNew; }
+ pHead->prev = pNew;
+ }else{
+ pNew->next = pH->first;
+ if( pH->first ){ pH->first->prev = pNew; }
+ pNew->prev = 0;
+ pH->first = pNew;
+ }
+}
+
+
+/* Resize the hash table so that it contains "new_size" buckets.
+**
+** The hash table might fail to resize if sqlite3_malloc() fails or
+** if the new size is the same as the prior size.
+** Return TRUE if the resize occurs and false if not.
+*/
+static int rehash(Hash *pH, unsigned int new_size){
+ struct _ht *new_ht; /* The new hash table */
+ HashElem *elem, *next_elem; /* For looping over existing elements */
+
+#if SQLITE_MALLOC_SOFT_LIMIT>0
+ if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){
+ new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht);
+ }
+ if( new_size==pH->htsize ) return 0;
+#endif
+
+ /* The inability to allocates space for a larger hash table is
+ ** a performance hit but it is not a fatal error. So mark the
+ ** allocation as a benign. Use sqlite3Malloc()/memset(0) instead of
+ ** sqlite3MallocZero() to make the allocation, as sqlite3MallocZero()
+ ** only zeroes the requested number of bytes whereas this module will
+ ** use the actual amount of space allocated for the hash table (which
+ ** may be larger than the requested amount).
+ */
+ sqlite3BeginBenignMalloc();
+ new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) );
+ sqlite3EndBenignMalloc();
+
+ if( new_ht==0 ) return 0;
+ sqlite3_free(pH->ht);
+ pH->ht = new_ht;
+ pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht);
+ memset(new_ht, 0, new_size*sizeof(struct _ht));
+ for(elem=pH->first, pH->first=0; elem; elem = next_elem){
+ unsigned int h = strHash(elem->pKey) % new_size;
+ next_elem = elem->next;
+ insertElement(pH, &new_ht[h], elem);
+ }
+ return 1;
+}
+
+/* This function (for internal use only) locates an element in an
+** hash table that matches the given key. If no element is found,
+** a pointer to a static null element with HashElem.data==0 is returned.
+** If pH is not NULL, then the hash for this key is written to *pH.
+*/
+static HashElem *findElementWithHash(
+ const Hash *pH, /* The pH to be searched */
+ const char *pKey, /* The key we are searching for */
+ unsigned int *pHash /* Write the hash value here */
+){
+ HashElem *elem; /* Used to loop thru the element list */
+ unsigned int count; /* Number of elements left to test */
+ unsigned int h; /* The computed hash */
+ static HashElem nullElement = { 0, 0, 0, 0 };
+
+ if( pH->ht ){ /*OPTIMIZATION-IF-TRUE*/
+ struct _ht *pEntry;
+ h = strHash(pKey) % pH->htsize;
+ pEntry = &pH->ht[h];
+ elem = pEntry->chain;
+ count = pEntry->count;
+ }else{
+ h = 0;
+ elem = pH->first;
+ count = pH->count;
+ }
+ if( pHash ) *pHash = h;
+ while( count ){
+ assert( elem!=0 );
+ if( sqlite3StrICmp(elem->pKey,pKey)==0 ){
+ return elem;
+ }
+ elem = elem->next;
+ count--;
+ }
+ return &nullElement;
+}
+
+/* Remove a single entry from the hash table given a pointer to that
+** element and a hash on the element's key.
+*/
+static void removeElementGivenHash(
+ Hash *pH, /* The pH containing "elem" */
+ HashElem* elem, /* The element to be removed from the pH */
+ unsigned int h /* Hash value for the element */
+){
+ struct _ht *pEntry;
+ if( elem->prev ){
+ elem->prev->next = elem->next;
+ }else{
+ pH->first = elem->next;
+ }
+ if( elem->next ){
+ elem->next->prev = elem->prev;
+ }
+ if( pH->ht ){
+ pEntry = &pH->ht[h];
+ if( pEntry->chain==elem ){
+ pEntry->chain = elem->next;
+ }
+ assert( pEntry->count>0 );
+ pEntry->count--;
+ }
+ sqlite3_free( elem );
+ pH->count--;
+ if( pH->count==0 ){
+ assert( pH->first==0 );
+ assert( pH->count==0 );
+ sqlite3HashClear(pH);
+ }
+}
+
+/* Attempt to locate an element of the hash table pH with a key
+** that matches pKey. Return the data for this element if it is
+** found, or NULL if there is no match.
+*/
+void *sqlite3HashFind(const Hash *pH, const char *pKey){
+ assert( pH!=0 );
+ assert( pKey!=0 );
+ return findElementWithHash(pH, pKey, 0)->data;
+}
+
+/* Insert an element into the hash table pH. The key is pKey
+** and the data is "data".
+**
+** If no element exists with a matching key, then a new
+** element is created and NULL is returned.
+**
+** If another element already exists with the same key, then the
+** new data replaces the old data and the old data is returned.
+** The key is not copied in this instance. If a malloc fails, then
+** the new data is returned and the hash table is unchanged.
+**
+** If the "data" parameter to this function is NULL, then the
+** element corresponding to "key" is removed from the hash table.
+*/
+void *sqlite3HashInsert(Hash *pH, const char *pKey, void *data){
+ unsigned int h; /* the hash of the key modulo hash table size */
+ HashElem *elem; /* Used to loop thru the element list */
+ HashElem *new_elem; /* New element added to the pH */
+
+ assert( pH!=0 );
+ assert( pKey!=0 );
+ elem = findElementWithHash(pH,pKey,&h);
+ if( elem->data ){
+ void *old_data = elem->data;
+ if( data==0 ){
+ removeElementGivenHash(pH,elem,h);
+ }else{
+ elem->data = data;
+ elem->pKey = pKey;
+ }
+ return old_data;
+ }
+ if( data==0 ) return 0;
+ new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) );
+ if( new_elem==0 ) return data;
+ new_elem->pKey = pKey;
+ new_elem->data = data;
+ pH->count++;
+ if( pH->count>=10 && pH->count > 2*pH->htsize ){
+ if( rehash(pH, pH->count*2) ){
+ assert( pH->htsize>0 );
+ h = strHash(pKey) % pH->htsize;
+ }
+ }
+ insertElement(pH, pH->ht ? &pH->ht[h] : 0, new_elem);
+ return 0;
+}