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+/*
+** 2001 September 15
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+** This file contains code to implement a pseudo-random number
+** generator (PRNG) for SQLite.
+**
+** Random numbers are used by some of the database backends in order
+** to generate random integer keys for tables or random filenames.
+*/
+#include "sqliteInt.h"
+
+
+/* All threads share a single random number generator.
+** This structure is the current state of the generator.
+*/
+static SQLITE_WSD struct sqlite3PrngType {
+ u32 s[16]; /* 64 bytes of chacha20 state */
+ u8 out[64]; /* Output bytes */
+ u8 n; /* Output bytes remaining */
+} sqlite3Prng;
+
+
+/* The RFC-7539 ChaCha20 block function
+*/
+#define ROTL(a,b) (((a) << (b)) | ((a) >> (32 - (b))))
+#define QR(a, b, c, d) ( \
+ a += b, d ^= a, d = ROTL(d,16), \
+ c += d, b ^= c, b = ROTL(b,12), \
+ a += b, d ^= a, d = ROTL(d, 8), \
+ c += d, b ^= c, b = ROTL(b, 7))
+static void chacha_block(u32 *out, const u32 *in){
+ int i;
+ u32 x[16];
+ memcpy(x, in, 64);
+ for(i=0; i<10; i++){
+ QR(x[0], x[4], x[ 8], x[12]);
+ QR(x[1], x[5], x[ 9], x[13]);
+ QR(x[2], x[6], x[10], x[14]);
+ QR(x[3], x[7], x[11], x[15]);
+ QR(x[0], x[5], x[10], x[15]);
+ QR(x[1], x[6], x[11], x[12]);
+ QR(x[2], x[7], x[ 8], x[13]);
+ QR(x[3], x[4], x[ 9], x[14]);
+ }
+ for(i=0; i<16; i++) out[i] = x[i]+in[i];
+}
+
+/*
+** Return N random bytes.
+*/
+void sqlite3_randomness(int N, void *pBuf){
+ unsigned char *zBuf = pBuf;
+
+ /* The "wsdPrng" macro will resolve to the pseudo-random number generator
+ ** state vector. If writable static data is unsupported on the target,
+ ** we have to locate the state vector at run-time. In the more common
+ ** case where writable static data is supported, wsdPrng can refer directly
+ ** to the "sqlite3Prng" state vector declared above.
+ */
+#ifdef SQLITE_OMIT_WSD
+ struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
+# define wsdPrng p[0]
+#else
+# define wsdPrng sqlite3Prng
+#endif
+
+#if SQLITE_THREADSAFE
+ sqlite3_mutex *mutex;
+#endif
+
+#ifndef SQLITE_OMIT_AUTOINIT
+ if( sqlite3_initialize() ) return;
+#endif
+
+#if SQLITE_THREADSAFE
+ mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
+#endif
+
+ sqlite3_mutex_enter(mutex);
+ if( N<=0 || pBuf==0 ){
+ wsdPrng.s[0] = 0;
+ sqlite3_mutex_leave(mutex);
+ return;
+ }
+
+ /* Initialize the state of the random number generator once,
+ ** the first time this routine is called.
+ */
+ if( wsdPrng.s[0]==0 ){
+ sqlite3_vfs *pVfs = sqlite3_vfs_find(0);
+ static const u32 chacha20_init[] = {
+ 0x61707865, 0x3320646e, 0x79622d32, 0x6b206574
+ };
+ memcpy(&wsdPrng.s[0], chacha20_init, 16);
+ if( NEVER(pVfs==0) ){
+ memset(&wsdPrng.s[4], 0, 44);
+ }else{
+ sqlite3OsRandomness(pVfs, 44, (char*)&wsdPrng.s[4]);
+ }
+ wsdPrng.s[15] = wsdPrng.s[12];
+ wsdPrng.s[12] = 0;
+ wsdPrng.n = 0;
+ }
+
+ assert( N>0 );
+ while( 1 /* exit by break */ ){
+ if( N<=wsdPrng.n ){
+ memcpy(zBuf, &wsdPrng.out[wsdPrng.n-N], N);
+ wsdPrng.n -= N;
+ break;
+ }
+ if( wsdPrng.n>0 ){
+ memcpy(zBuf, wsdPrng.out, wsdPrng.n);
+ N -= wsdPrng.n;
+ zBuf += wsdPrng.n;
+ }
+ wsdPrng.s[12]++;
+ chacha_block((u32*)wsdPrng.out, wsdPrng.s);
+ wsdPrng.n = 64;
+ }
+ sqlite3_mutex_leave(mutex);
+}
+
+#ifndef SQLITE_UNTESTABLE
+/*
+** For testing purposes, we sometimes want to preserve the state of
+** PRNG and restore the PRNG to its saved state at a later time, or
+** to reset the PRNG to its initial state. These routines accomplish
+** those tasks.
+**
+** The sqlite3_test_control() interface calls these routines to
+** control the PRNG.
+*/
+static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
+void sqlite3PrngSaveState(void){
+ memcpy(
+ &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
+ &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
+ sizeof(sqlite3Prng)
+ );
+}
+void sqlite3PrngRestoreState(void){
+ memcpy(
+ &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
+ &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
+ sizeof(sqlite3Prng)
+ );
+}
+#endif /* SQLITE_UNTESTABLE */