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<a href="../session/intro.html"><h2>Session Module C Interface</h2></a><h2>Finalize A Changeset Iterator</h2><blockquote><pre>int sqlite3changeset_finalize(sqlite3_changeset_iter *pIter);
</pre></blockquote><p>
This function is used to finalize an iterator allocated with
<a href="../session/sqlite3changeset_start.html">sqlite3changeset_start()</a>.</p>

<p>This function should only be called on iterators created using the
<a href="../session/sqlite3changeset_start.html">sqlite3changeset_start()</a> function. If an application calls this
function with an iterator passed to a conflict-handler by
<a href="../session/sqlite3changeset_apply.html">sqlite3changeset_apply()</a>, <a href="../rescode.html#misuse">SQLITE_MISUSE</a> is immediately returned and the
call has no effect.</p>

<p>If an error was encountered within a call to an sqlite3changeset_xxx()
function (for example an <a href="../rescode.html#corrupt">SQLITE_CORRUPT</a> in <a href="../session/sqlite3changeset_next.html">sqlite3changeset_next()</a> or an 
<a href="../rescode.html#nomem">SQLITE_NOMEM</a> in <a href="../session/sqlite3changeset_new.html">sqlite3changeset_new()</a>) then an error code corresponding
to that error is returned by this function. Otherwise, SQLITE_OK is
returned. This is to allow the following pattern (pseudo-code):</p>

<p><pre>
  sqlite3changeset_start();
  while( SQLITE_ROW==sqlite3changeset_next() ){
    // Do something with change.
  }
  rc = sqlite3changeset_finalize();
  if( rc!=SQLITE_OK ){
    // An error has occurred 
  }
</pre>
</p><p>See also lists of
  <a href="../session/objlist.html">Objects</a>,
  <a href="../session/constlist.html">Constants</a>, and
  <a href="../session/funclist.html">Functions</a>.</p>