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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
commit | 9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/gl/GLContextCGL.h | |
parent | Initial commit. (diff) | |
download | thunderbird-upstream.tar.xz thunderbird-upstream.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/gl/GLContextCGL.h')
-rw-r--r-- | gfx/gl/GLContextCGL.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/gfx/gl/GLContextCGL.h b/gfx/gl/GLContextCGL.h new file mode 100644 index 0000000000..b065df4554 --- /dev/null +++ b/gfx/gl/GLContextCGL.h @@ -0,0 +1,80 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GLCONTEXTCGL_H_ +#define GLCONTEXTCGL_H_ + +#include "GLContext.h" + +#include "OpenGL/OpenGL.h" + +#ifdef __OBJC__ +# include <AppKit/NSOpenGL.h> +#else +typedef void NSOpenGLContext; +#endif + +#include <CoreGraphics/CGDisplayConfiguration.h> + +#include "mozilla/Atomics.h" + +class nsIWidget; + +namespace mozilla { +namespace gl { + +class GLContextCGL : public GLContext { + friend class GLContextProviderCGL; + + NSOpenGLContext* mContext; + + mozilla::Atomic<bool> mActiveGPUSwitchMayHaveOccurred; + + public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextCGL, override) + GLContextCGL(const GLContextDesc&, NSOpenGLContext* context); + + ~GLContextCGL(); + + virtual GLContextType GetContextType() const override { + return GLContextType::CGL; + } + + static GLContextCGL* Cast(GLContext* gl) { + MOZ_ASSERT(gl->GetContextType() == GLContextType::CGL); + return static_cast<GLContextCGL*>(gl); + } + + NSOpenGLContext* GetNSOpenGLContext() const { return mContext; } + CGLContextObj GetCGLContext() const; + + // Can be called on any thread + static void DisplayReconfigurationCallback(CGDirectDisplayID aDisplay, + CGDisplayChangeSummaryFlags aFlags, + void* aUserInfo); + + // Call at the beginning of a frame, on contexts that should stay on the + // active GPU. This method will migrate the context to the new active GPU, if + // the active GPU has changed since the last call. + void MigrateToActiveGPU(); + + virtual bool MakeCurrentImpl() const override; + + virtual bool IsCurrentImpl() const override; + + virtual GLenum GetPreferredARGB32Format() const override; + + virtual bool SwapBuffers() override; + + virtual void GetWSIInfo(nsCString* const out) const override; + + Maybe<SymbolLoader> GetSymbolLoader() const override; +}; + +} // namespace gl +} // namespace mozilla + +#endif // GLCONTEXTCGL_H_ |