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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
commit | 9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/apz/src/QueuedInput.cpp | |
parent | Initial commit. (diff) | |
download | thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.tar.xz thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/apz/src/QueuedInput.cpp')
-rw-r--r-- | gfx/layers/apz/src/QueuedInput.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/QueuedInput.cpp b/gfx/layers/apz/src/QueuedInput.cpp new file mode 100644 index 0000000000..87ffe7250e --- /dev/null +++ b/gfx/layers/apz/src/QueuedInput.cpp @@ -0,0 +1,44 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "QueuedInput.h" + +#include "AsyncPanZoomController.h" +#include "InputBlockState.h" +#include "InputData.h" +#include "OverscrollHandoffState.h" + +namespace mozilla { +namespace layers { + +QueuedInput::QueuedInput(const MultiTouchInput& aInput, TouchBlockState& aBlock) + : mInput(MakeUnique<MultiTouchInput>(aInput)), mBlock(&aBlock) {} + +QueuedInput::QueuedInput(const ScrollWheelInput& aInput, + WheelBlockState& aBlock) + : mInput(MakeUnique<ScrollWheelInput>(aInput)), mBlock(&aBlock) {} + +QueuedInput::QueuedInput(const MouseInput& aInput, DragBlockState& aBlock) + : mInput(MakeUnique<MouseInput>(aInput)), mBlock(&aBlock) {} + +QueuedInput::QueuedInput(const PanGestureInput& aInput, + PanGestureBlockState& aBlock) + : mInput(MakeUnique<PanGestureInput>(aInput)), mBlock(&aBlock) {} + +QueuedInput::QueuedInput(const PinchGestureInput& aInput, + PinchGestureBlockState& aBlock) + : mInput(MakeUnique<PinchGestureInput>(aInput)), mBlock(&aBlock) {} + +QueuedInput::QueuedInput(const KeyboardInput& aInput, + KeyboardBlockState& aBlock) + : mInput(MakeUnique<KeyboardInput>(aInput)), mBlock(&aBlock) {} + +InputData* QueuedInput::Input() { return mInput.get(); } + +InputBlockState* QueuedInput::Block() { return mBlock.get(); } + +} // namespace layers +} // namespace mozilla |