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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:44:51 +0000 |
commit | 9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /netwerk/protocol/http/DnsAndConnectSocket.h | |
parent | Initial commit. (diff) | |
download | thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.tar.xz thunderbird-9e3c08db40b8916968b9f30096c7be3f00ce9647.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'netwerk/protocol/http/DnsAndConnectSocket.h')
-rw-r--r-- | netwerk/protocol/http/DnsAndConnectSocket.h | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/netwerk/protocol/http/DnsAndConnectSocket.h b/netwerk/protocol/http/DnsAndConnectSocket.h new file mode 100644 index 0000000000..8409de3d08 --- /dev/null +++ b/netwerk/protocol/http/DnsAndConnectSocket.h @@ -0,0 +1,274 @@ +/* vim:set ts=4 sw=2 sts=2 et cin: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef DnsAndConnectSocket_h__ +#define DnsAndConnectSocket_h__ + +#include "mozilla/TimeStamp.h" +#include "mozilla/UniquePtr.h" +#include "nsAHttpConnection.h" +#include "nsHttpConnection.h" +#include "nsHttpTransaction.h" +#include "nsIAsyncOutputStream.h" +#include "nsICancelable.h" +#include "nsIDNSListener.h" +#include "nsIDNSRecord.h" +#include "nsIDNSService.h" +#include "nsINamed.h" +#include "nsITransport.h" +#include "nsWeakReference.h" + +namespace mozilla { +namespace net { + +// 8d411b53-54bc-4a99-8b78-ff125eab1564 +#define NS_DNSANDCONNECTSOCKET_IID \ + { \ + 0x8d411b53, 0x54bc, 0x4a99, { \ + 0x8b, 0x78, 0xff, 0x12, 0x5e, 0xab, 0x15, 0x64 \ + } \ + } + +class PendingTransactionInfo; +class ConnectionEntry; + +class DnsAndConnectSocket final : public nsIOutputStreamCallback, + public nsITransportEventSink, + public nsIInterfaceRequestor, + public nsITimerCallback, + public nsINamed, + public nsSupportsWeakReference, + public nsIDNSListener { + ~DnsAndConnectSocket(); + + public: + NS_DECLARE_STATIC_IID_ACCESSOR(NS_DNSANDCONNECTSOCKET_IID) + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSIOUTPUTSTREAMCALLBACK + NS_DECL_NSITRANSPORTEVENTSINK + NS_DECL_NSIINTERFACEREQUESTOR + NS_DECL_NSITIMERCALLBACK + NS_DECL_NSINAMED + NS_DECL_NSIDNSLISTENER + + DnsAndConnectSocket(nsHttpConnectionInfo* ci, nsAHttpTransaction* trans, + uint32_t caps, bool speculative, bool isFromPredictor, + bool urgentStart); + + [[nodiscard]] nsresult Init(ConnectionEntry* ent); + void Abandon(); + double Duration(TimeStamp epoch); + void CloseTransports(nsresult error); + + bool IsSpeculative() { return mSpeculative; } + + bool Allow1918() { return mAllow1918; } + void SetAllow1918(bool val) { mAllow1918 = val; } + + bool HasConnected() { return mHasConnected; } + + void PrintDiagnostics(nsCString& log); + + // Checks whether the transaction can be dispatched using this + // half-open's connection. If this half-open is marked as urgent-start, + // it only accepts urgent start transactions. Call only before Claim(). + bool AcceptsTransaction(nsHttpTransaction* trans); + bool Claim(); + void Unclaim(); + + private: + // This performs checks that the DnsAndConnectSocket has been properly cleand + // up. + void CheckIsDone(); + + /** + * State: + * INIT: initial state. From this state: + * 1) change the state to RESOLVING and start the primary DNS lookup + * if mSkipDnsResolution is false, + * 2) or the lookup is skip and the state changes to CONNECTING and + * start the backup timer. + * 3) or changes to DONE in case of an error. + * RESOLVING: the primary DNS resolution is in progress. From this state + * we transition into CONNECTING or DONE. + * CONNECTING: We change to this state when the primary connection has + * started. At that point the backup timer is started. + * ONE_CONNECTED: We change into this state when one of the connections + * is connected and the second is in progres. + * DONE + * + * Events: + * INIT_EVENT: Start the primary dns resolution (if mSkipDnsResolution is + * false), otherwise start the primary connection. + * RESOLVED_PRIMARY_EVENT: the primary DNS resolution is done. This event + * may be resent due to DNS retries + * CONNECTED_EVENT: A connecion (primary or backup) is done + */ + enum DnsAndSocketState { + INIT, + RESOLVING, + CONNECTING, + ONE_CONNECTED, + DONE + } mState = INIT; + + enum SetupEvents { + INIT_EVENT, + RESOLVED_PRIMARY_EVENT, + PRIMARY_DONE_EVENT, + BACKUP_DONE_EVENT, + BACKUP_TIMER_FIRED_EVENT + }; + + // This structure is responsible for performing DNS lookup, creating socket + // and connecting the socket. + struct TransportSetup { + enum TransportSetupState { + INIT, + RESOLVING, + RESOLVED, + RETRY_RESOLVING, + CONNECTING, + CONNECTING_DONE, + DONE + } mState; + + bool FirstResolving() { + return mState == TransportSetup::TransportSetupState::RESOLVING; + } + bool ConnectingOrRetry() { + return (mState == TransportSetup::TransportSetupState::CONNECTING) || + (mState == TransportSetup::TransportSetupState::RETRY_RESOLVING) || + (mState == TransportSetup::TransportSetupState::CONNECTING_DONE); + } + bool Resolved() { + return mState == TransportSetup::TransportSetupState::RESOLVED; + } + bool DoneConnecting() { + return (mState == TransportSetup::TransportSetupState::CONNECTING_DONE) || + (mState == TransportSetup::TransportSetupState::DONE); + } + + nsCString mHost; + nsCOMPtr<nsICancelable> mDNSRequest; + nsCOMPtr<nsIDNSAddrRecord> mDNSRecord; + nsIDNSService::DNSFlags mDnsFlags = nsIDNSService::RESOLVE_DEFAULT_FLAGS; + bool mRetryWithDifferentIPFamily = false; + bool mResetFamilyPreference = false; + bool mSkipDnsResolution = false; + + nsCOMPtr<nsISocketTransport> mSocketTransport; + nsCOMPtr<nsIAsyncOutputStream> mStreamOut; + nsCOMPtr<nsIAsyncInputStream> mStreamIn; + TimeStamp mSynStarted; + bool mConnectedOK = false; + bool mIsBackup; + + bool mWaitingForConnect = false; + void SetConnecting(); + void MaybeSetConnectingDone(); + + nsresult Init(DnsAndConnectSocket* dnsAndSock); + void CancelDnsResolution(); + void Abandon(); + void CloseAll(); + nsresult SetupConn(nsAHttpTransaction* transaction, ConnectionEntry* ent, + nsresult status, uint32_t cap, + HttpConnectionBase** connection); + [[nodiscard]] nsresult SetupStreams(DnsAndConnectSocket* dnsAndSock); + nsresult ResolveHost(DnsAndConnectSocket* dnsAndSock); + bool ShouldRetryDNS(); + nsresult OnLookupComplete(DnsAndConnectSocket* dnsAndSock, + nsIDNSRecord* rec, nsresult status); + nsresult CheckConnectedResult(DnsAndConnectSocket* dnsAndSock); + + protected: + explicit TransportSetup(bool isBackup); + }; + + struct PrimaryTransportSetup final : TransportSetup { + PrimaryTransportSetup() : TransportSetup(false) {} + }; + + struct BackupTransportSetup final : TransportSetup { + BackupTransportSetup() : TransportSetup(true) {} + }; + + nsresult SetupConn(bool isPrimary, nsresult status); + void SetupBackupTimer(); + void CancelBackupTimer(); + + bool IsPrimary(nsITransport* trans); + bool IsPrimary(nsIAsyncOutputStream* out); + bool IsPrimary(nsICancelable* dnsRequest); + bool IsBackup(nsITransport* trans); + bool IsBackup(nsIAsyncOutputStream* out); + bool IsBackup(nsICancelable* dnsRequest); + + // To find out whether |mTransaction| is still in the connection entry's + // pending queue. If the transaction is found and |removeWhenFound| is + // true, the transaction will be removed from the pending queue. + already_AddRefed<PendingTransactionInfo> FindTransactionHelper( + bool removeWhenFound); + + void CheckProxyConfig(); + nsresult SetupDnsFlags(ConnectionEntry* ent); + nsresult SetupEvent(SetupEvents event); + + RefPtr<nsAHttpTransaction> mTransaction; + bool mDispatchedMTransaction = false; + + PrimaryTransportSetup mPrimaryTransport; + uint32_t mCaps; + + // mSpeculative is set if the socket was created from + // SpeculativeConnect(). It is cleared when a transaction would normally + // start a new connection from scratch but instead finds this one in + // the half open list and claims it for its own use. (which due to + // the vagaries of scheduling from the pending queue might not actually + // match up - but it prevents a speculative connection from opening + // more connections that are needed.) + bool mSpeculative; + + // If created with a non-null urgent transaction, remember it, so we can + // mark the connection as urgent rightaway it's created. + bool mUrgentStart; + + // mIsFromPredictor is set if the socket originated from the network + // Predictor. It is used to gather telemetry data on used speculative + // connections from the predictor. + bool mIsFromPredictor; + + bool mAllow1918 = true; + + // mHasConnected tracks whether one of the sockets has completed the + // connection process. It may have completed unsuccessfully. + bool mHasConnected = false; + + bool mBackupConnStatsSet = false; + + // A DnsAndConnectSocket can be made for a concrete non-null transaction, + // but the transaction can be dispatch to another connection. In that + // case we can free this transaction to be claimed by other + // transactions. + bool mFreeToUse = true; + + RefPtr<nsHttpConnectionInfo> mConnInfo; + nsCOMPtr<nsITimer> mSynTimer; + BackupTransportSetup mBackupTransport; + + bool mIsHttp3; + + bool mSkipDnsResolution = false; + bool mProxyNotTransparent = false; + bool mProxyTransparentResolvesHost = false; +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(DnsAndConnectSocket, NS_DNSANDCONNECTSOCKET_IID) + +} // namespace net +} // namespace mozilla + +#endif // DnsAndConnectSocket_h__ |