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Diffstat (limited to 'gfx/layers/ipc/PAPZInputBridge.ipdl')
-rw-r--r-- | gfx/layers/ipc/PAPZInputBridge.ipdl | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/gfx/layers/ipc/PAPZInputBridge.ipdl b/gfx/layers/ipc/PAPZInputBridge.ipdl new file mode 100644 index 0000000000..20a569c1d2 --- /dev/null +++ b/gfx/layers/ipc/PAPZInputBridge.ipdl @@ -0,0 +1,87 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +include "ipc/nsGUIEventIPC.h"; + +using mozilla::LayoutDeviceIntPoint from "Units.h"; +using struct mozilla::layers::ScrollableLayerGuid from "mozilla/layers/ScrollableLayerGuid.h"; +using struct mozilla::layers::APZEventResult from "mozilla/layers/APZInputBridge.h"; +using struct mozilla::layers::APZHandledResult from "mozilla/layers/APZInputBridge.h"; + +using mozilla::EventMessage from "mozilla/EventForwards.h"; +using class mozilla::MultiTouchInput from "InputData.h"; +using class mozilla::MouseInput from "InputData.h"; +using class mozilla::PanGestureInput from "InputData.h"; +using class mozilla::PinchGestureInput from "InputData.h"; +using class mozilla::TapGestureInput from "InputData.h"; +using class mozilla::ScrollWheelInput from "InputData.h"; +using class mozilla::KeyboardInput from "InputData.h"; + +using mozilla::layers::LayersId from "mozilla/layers/LayersTypes.h"; + +namespace mozilla { +namespace layers { + +/** + * This protocol is used to send input events from the UI process to the + * GPU process for handling by APZ. There is one instance per top-level + * compositor, or in other words, one instance per concrete APZCTreeManager + * instance. The child side lives on the controller thread in the UI process, + * ie the main thread on most platforms, but the Android UI thread on Android. + * The parent side lives on the main thread in the GPU process. If there is no + * GPU process, then this protocol is not instantiated. + */ +sync protocol PAPZInputBridge +{ +parent: + // The following messages are used to + // implement the ReceiveInputEvent methods + + sync ReceiveMultiTouchInputEvent(MultiTouchInput aEvent, bool aWantsCallback) + returns(APZEventResult aOutResult, MultiTouchInput aOutEvent); + + sync ReceiveMouseInputEvent(MouseInput aEvent, bool aWantsCallback) + returns (APZEventResult aOutResult, + MouseInput aOutEvent); + + sync ReceivePanGestureInputEvent(PanGestureInput aEvent, bool aWantsCallback) + returns (APZEventResult aOutResult, + PanGestureInput aOutEvent); + + sync ReceivePinchGestureInputEvent(PinchGestureInput aEvent, + bool aWantsCallback) + returns (APZEventResult aOutResult, + PinchGestureInput aOutEvent); + + sync ReceiveTapGestureInputEvent(TapGestureInput aEvent, bool aWantsCallback) + returns (APZEventResult aOutResult, + TapGestureInput aOutEvent); + + sync ReceiveScrollWheelInputEvent(ScrollWheelInput aEvent, + bool aWantsCallback) + returns (APZEventResult aOutResult, + ScrollWheelInput aOutEvent); + + sync ReceiveKeyboardInputEvent(KeyboardInput aEvent, bool aWantsCallback) + returns (APZEventResult aOutResult, + KeyboardInput aOutEvent); + + async UpdateWheelTransaction(LayoutDeviceIntPoint aRefPoint, + EventMessage aEventMessage, + ScrollableLayerGuid? aTargetGuid); + + sync ProcessUnhandledEvent(LayoutDeviceIntPoint aRefPoint) + returns (LayoutDeviceIntPoint aOutRefPoint, + ScrollableLayerGuid aOutTargetGuid, + uint64_t aOutFocusSequenceNumber, + LayersId aOutLayersId); + +child: + async CallInputBlockCallback(uint64_t aInputBlockId, + APZHandledResult aHandledResult); +}; + +} // namespace gfx +} // namespace mozilla |