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-rw-r--r--gfx/skia/skia/src/pathops/SkDConicLineIntersection.cpp396
1 files changed, 396 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/pathops/SkDConicLineIntersection.cpp b/gfx/skia/skia/src/pathops/SkDConicLineIntersection.cpp
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index 0000000000..54c8178f7b
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+++ b/gfx/skia/skia/src/pathops/SkDConicLineIntersection.cpp
@@ -0,0 +1,396 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "include/core/SkPath.h"
+#include "include/core/SkPoint.h"
+#include "include/core/SkScalar.h"
+#include "include/core/SkTypes.h"
+#include "include/private/base/SkDebug.h"
+#include "src/pathops/SkIntersections.h"
+#include "src/pathops/SkPathOpsConic.h"
+#include "src/pathops/SkPathOpsCurve.h"
+#include "src/pathops/SkPathOpsDebug.h"
+#include "src/pathops/SkPathOpsLine.h"
+#include "src/pathops/SkPathOpsPoint.h"
+#include "src/pathops/SkPathOpsQuad.h"
+#include "src/pathops/SkPathOpsTypes.h"
+
+#include <algorithm>
+#include <cmath>
+
+class LineConicIntersections {
+public:
+ enum PinTPoint {
+ kPointUninitialized,
+ kPointInitialized
+ };
+
+ LineConicIntersections(const SkDConic& c, const SkDLine& l, SkIntersections* i)
+ : fConic(c)
+ , fLine(&l)
+ , fIntersections(i)
+ , fAllowNear(true) {
+ i->setMax(4); // allow short partial coincidence plus discrete intersection
+ }
+
+ LineConicIntersections(const SkDConic& c)
+ : fConic(c)
+ SkDEBUGPARAMS(fLine(nullptr))
+ SkDEBUGPARAMS(fIntersections(nullptr))
+ SkDEBUGPARAMS(fAllowNear(false)) {
+ }
+
+ void allowNear(bool allow) {
+ fAllowNear = allow;
+ }
+
+ void checkCoincident() {
+ int last = fIntersections->used() - 1;
+ for (int index = 0; index < last; ) {
+ double conicMidT = ((*fIntersections)[0][index] + (*fIntersections)[0][index + 1]) / 2;
+ SkDPoint conicMidPt = fConic.ptAtT(conicMidT);
+ double t = fLine->nearPoint(conicMidPt, nullptr);
+ if (t < 0) {
+ ++index;
+ continue;
+ }
+ if (fIntersections->isCoincident(index)) {
+ fIntersections->removeOne(index);
+ --last;
+ } else if (fIntersections->isCoincident(index + 1)) {
+ fIntersections->removeOne(index + 1);
+ --last;
+ } else {
+ fIntersections->setCoincident(index++);
+ }
+ fIntersections->setCoincident(index);
+ }
+ }
+
+#ifdef SK_DEBUG
+ static bool close_to(double a, double b, const double c[3]) {
+ double max = std::max(-std::min(std::min(c[0], c[1]), c[2]), std::max(std::max(c[0], c[1]), c[2]));
+ return approximately_zero_when_compared_to(a - b, max);
+ }
+#endif
+ int horizontalIntersect(double axisIntercept, double roots[2]) {
+ double conicVals[] = { fConic[0].fY, fConic[1].fY, fConic[2].fY };
+ return this->validT(conicVals, axisIntercept, roots);
+ }
+
+ int horizontalIntersect(double axisIntercept, double left, double right, bool flipped) {
+ this->addExactHorizontalEndPoints(left, right, axisIntercept);
+ if (fAllowNear) {
+ this->addNearHorizontalEndPoints(left, right, axisIntercept);
+ }
+ double roots[2];
+ int count = this->horizontalIntersect(axisIntercept, roots);
+ for (int index = 0; index < count; ++index) {
+ double conicT = roots[index];
+ SkDPoint pt = fConic.ptAtT(conicT);
+ SkDEBUGCODE(double conicVals[] = { fConic[0].fY, fConic[1].fY, fConic[2].fY });
+ SkOPOBJASSERT(fIntersections, close_to(pt.fY, axisIntercept, conicVals));
+ double lineT = (pt.fX - left) / (right - left);
+ if (this->pinTs(&conicT, &lineT, &pt, kPointInitialized)
+ && this->uniqueAnswer(conicT, pt)) {
+ fIntersections->insert(conicT, lineT, pt);
+ }
+ }
+ if (flipped) {
+ fIntersections->flip();
+ }
+ this->checkCoincident();
+ return fIntersections->used();
+ }
+
+ int intersect() {
+ this->addExactEndPoints();
+ if (fAllowNear) {
+ this->addNearEndPoints();
+ }
+ double rootVals[2];
+ int roots = this->intersectRay(rootVals);
+ for (int index = 0; index < roots; ++index) {
+ double conicT = rootVals[index];
+ double lineT = this->findLineT(conicT);
+#ifdef SK_DEBUG
+ if (!fIntersections->globalState()
+ || !fIntersections->globalState()->debugSkipAssert()) {
+ SkDEBUGCODE(SkDPoint conicPt = fConic.ptAtT(conicT));
+ SkDEBUGCODE(SkDPoint linePt = fLine->ptAtT(lineT));
+ SkASSERT(conicPt.approximatelyDEqual(linePt));
+ }
+#endif
+ SkDPoint pt;
+ if (this->pinTs(&conicT, &lineT, &pt, kPointUninitialized)
+ && this->uniqueAnswer(conicT, pt)) {
+ fIntersections->insert(conicT, lineT, pt);
+ }
+ }
+ this->checkCoincident();
+ return fIntersections->used();
+ }
+
+ int intersectRay(double roots[2]) {
+ double adj = (*fLine)[1].fX - (*fLine)[0].fX;
+ double opp = (*fLine)[1].fY - (*fLine)[0].fY;
+ double r[3];
+ for (int n = 0; n < 3; ++n) {
+ r[n] = (fConic[n].fY - (*fLine)[0].fY) * adj - (fConic[n].fX - (*fLine)[0].fX) * opp;
+ }
+ return this->validT(r, 0, roots);
+ }
+
+ int validT(double r[3], double axisIntercept, double roots[2]) {
+ double A = r[2];
+ double B = r[1] * fConic.fWeight - axisIntercept * fConic.fWeight + axisIntercept;
+ double C = r[0];
+ A += C - 2 * B; // A = a + c - 2*(b*w - xCept*w + xCept)
+ B -= C; // B = b*w - w * xCept + xCept - a
+ C -= axisIntercept;
+ return SkDQuad::RootsValidT(A, 2 * B, C, roots);
+ }
+
+ int verticalIntersect(double axisIntercept, double roots[2]) {
+ double conicVals[] = { fConic[0].fX, fConic[1].fX, fConic[2].fX };
+ return this->validT(conicVals, axisIntercept, roots);
+ }
+
+ int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) {
+ this->addExactVerticalEndPoints(top, bottom, axisIntercept);
+ if (fAllowNear) {
+ this->addNearVerticalEndPoints(top, bottom, axisIntercept);
+ }
+ double roots[2];
+ int count = this->verticalIntersect(axisIntercept, roots);
+ for (int index = 0; index < count; ++index) {
+ double conicT = roots[index];
+ SkDPoint pt = fConic.ptAtT(conicT);
+ SkDEBUGCODE(double conicVals[] = { fConic[0].fX, fConic[1].fX, fConic[2].fX });
+ SkOPOBJASSERT(fIntersections, close_to(pt.fX, axisIntercept, conicVals));
+ double lineT = (pt.fY - top) / (bottom - top);
+ if (this->pinTs(&conicT, &lineT, &pt, kPointInitialized)
+ && this->uniqueAnswer(conicT, pt)) {
+ fIntersections->insert(conicT, lineT, pt);
+ }
+ }
+ if (flipped) {
+ fIntersections->flip();
+ }
+ this->checkCoincident();
+ return fIntersections->used();
+ }
+
+protected:
+// OPTIMIZE: Functions of the form add .. points are indentical to the conic routines.
+ // add endpoints first to get zero and one t values exactly
+ void addExactEndPoints() {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double lineT = fLine->exactPoint(fConic[cIndex]);
+ if (lineT < 0) {
+ continue;
+ }
+ double conicT = (double) (cIndex >> 1);
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ }
+
+ void addNearEndPoints() {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double conicT = (double) (cIndex >> 1);
+ if (fIntersections->hasT(conicT)) {
+ continue;
+ }
+ double lineT = fLine->nearPoint(fConic[cIndex], nullptr);
+ if (lineT < 0) {
+ continue;
+ }
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ this->addLineNearEndPoints();
+ }
+
+ void addLineNearEndPoints() {
+ for (int lIndex = 0; lIndex < 2; ++lIndex) {
+ double lineT = (double) lIndex;
+ if (fIntersections->hasOppT(lineT)) {
+ continue;
+ }
+ double conicT = ((SkDCurve*) &fConic)->nearPoint(SkPath::kConic_Verb,
+ (*fLine)[lIndex], (*fLine)[!lIndex]);
+ if (conicT < 0) {
+ continue;
+ }
+ fIntersections->insert(conicT, lineT, (*fLine)[lIndex]);
+ }
+ }
+
+ void addExactHorizontalEndPoints(double left, double right, double y) {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double lineT = SkDLine::ExactPointH(fConic[cIndex], left, right, y);
+ if (lineT < 0) {
+ continue;
+ }
+ double conicT = (double) (cIndex >> 1);
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ }
+
+ void addNearHorizontalEndPoints(double left, double right, double y) {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double conicT = (double) (cIndex >> 1);
+ if (fIntersections->hasT(conicT)) {
+ continue;
+ }
+ double lineT = SkDLine::NearPointH(fConic[cIndex], left, right, y);
+ if (lineT < 0) {
+ continue;
+ }
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ this->addLineNearEndPoints();
+ }
+
+ void addExactVerticalEndPoints(double top, double bottom, double x) {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double lineT = SkDLine::ExactPointV(fConic[cIndex], top, bottom, x);
+ if (lineT < 0) {
+ continue;
+ }
+ double conicT = (double) (cIndex >> 1);
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ }
+
+ void addNearVerticalEndPoints(double top, double bottom, double x) {
+ for (int cIndex = 0; cIndex < SkDConic::kPointCount; cIndex += SkDConic::kPointLast) {
+ double conicT = (double) (cIndex >> 1);
+ if (fIntersections->hasT(conicT)) {
+ continue;
+ }
+ double lineT = SkDLine::NearPointV(fConic[cIndex], top, bottom, x);
+ if (lineT < 0) {
+ continue;
+ }
+ fIntersections->insert(conicT, lineT, fConic[cIndex]);
+ }
+ this->addLineNearEndPoints();
+ }
+
+ double findLineT(double t) {
+ SkDPoint xy = fConic.ptAtT(t);
+ double dx = (*fLine)[1].fX - (*fLine)[0].fX;
+ double dy = (*fLine)[1].fY - (*fLine)[0].fY;
+ if (fabs(dx) > fabs(dy)) {
+ return (xy.fX - (*fLine)[0].fX) / dx;
+ }
+ return (xy.fY - (*fLine)[0].fY) / dy;
+ }
+
+ bool pinTs(double* conicT, double* lineT, SkDPoint* pt, PinTPoint ptSet) {
+ if (!approximately_one_or_less_double(*lineT)) {
+ return false;
+ }
+ if (!approximately_zero_or_more_double(*lineT)) {
+ return false;
+ }
+ double qT = *conicT = SkPinT(*conicT);
+ double lT = *lineT = SkPinT(*lineT);
+ if (lT == 0 || lT == 1 || (ptSet == kPointUninitialized && qT != 0 && qT != 1)) {
+ *pt = (*fLine).ptAtT(lT);
+ } else if (ptSet == kPointUninitialized) {
+ *pt = fConic.ptAtT(qT);
+ }
+ SkPoint gridPt = pt->asSkPoint();
+ if (SkDPoint::ApproximatelyEqual(gridPt, (*fLine)[0].asSkPoint())) {
+ *pt = (*fLine)[0];
+ *lineT = 0;
+ } else if (SkDPoint::ApproximatelyEqual(gridPt, (*fLine)[1].asSkPoint())) {
+ *pt = (*fLine)[1];
+ *lineT = 1;
+ }
+ if (fIntersections->used() > 0 && approximately_equal((*fIntersections)[1][0], *lineT)) {
+ return false;
+ }
+ if (gridPt == fConic[0].asSkPoint()) {
+ *pt = fConic[0];
+ *conicT = 0;
+ } else if (gridPt == fConic[2].asSkPoint()) {
+ *pt = fConic[2];
+ *conicT = 1;
+ }
+ return true;
+ }
+
+ bool uniqueAnswer(double conicT, const SkDPoint& pt) {
+ for (int inner = 0; inner < fIntersections->used(); ++inner) {
+ if (fIntersections->pt(inner) != pt) {
+ continue;
+ }
+ double existingConicT = (*fIntersections)[0][inner];
+ if (conicT == existingConicT) {
+ return false;
+ }
+ // check if midway on conic is also same point. If so, discard this
+ double conicMidT = (existingConicT + conicT) / 2;
+ SkDPoint conicMidPt = fConic.ptAtT(conicMidT);
+ if (conicMidPt.approximatelyEqual(pt)) {
+ return false;
+ }
+ }
+#if ONE_OFF_DEBUG
+ SkDPoint qPt = fConic.ptAtT(conicT);
+ SkDebugf("%s pt=(%1.9g,%1.9g) cPt=(%1.9g,%1.9g)\n", __FUNCTION__, pt.fX, pt.fY,
+ qPt.fX, qPt.fY);
+#endif
+ return true;
+ }
+
+private:
+ const SkDConic& fConic;
+ const SkDLine* fLine;
+ SkIntersections* fIntersections;
+ bool fAllowNear;
+};
+
+int SkIntersections::horizontal(const SkDConic& conic, double left, double right, double y,
+ bool flipped) {
+ SkDLine line = {{{ left, y }, { right, y }}};
+ LineConicIntersections c(conic, line, this);
+ return c.horizontalIntersect(y, left, right, flipped);
+}
+
+int SkIntersections::vertical(const SkDConic& conic, double top, double bottom, double x,
+ bool flipped) {
+ SkDLine line = {{{ x, top }, { x, bottom }}};
+ LineConicIntersections c(conic, line, this);
+ return c.verticalIntersect(x, top, bottom, flipped);
+}
+
+int SkIntersections::intersect(const SkDConic& conic, const SkDLine& line) {
+ LineConicIntersections c(conic, line, this);
+ c.allowNear(fAllowNear);
+ return c.intersect();
+}
+
+int SkIntersections::intersectRay(const SkDConic& conic, const SkDLine& line) {
+ LineConicIntersections c(conic, line, this);
+ fUsed = c.intersectRay(fT[0]);
+ for (int index = 0; index < fUsed; ++index) {
+ fPt[index] = conic.ptAtT(fT[0][index]);
+ }
+ return fUsed;
+}
+
+int SkIntersections::HorizontalIntercept(const SkDConic& conic, SkScalar y, double* roots) {
+ LineConicIntersections c(conic);
+ return c.horizontalIntersect(y, roots);
+}
+
+int SkIntersections::VerticalIntercept(const SkDConic& conic, SkScalar x, double* roots) {
+ LineConicIntersections c(conic);
+ return c.verticalIntersect(x, roots);
+}