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Diffstat (limited to 'servo/components/style/invalidation/element/invalidator.rs')
-rw-r--r-- | servo/components/style/invalidation/element/invalidator.rs | 1017 |
1 files changed, 1017 insertions, 0 deletions
diff --git a/servo/components/style/invalidation/element/invalidator.rs b/servo/components/style/invalidation/element/invalidator.rs new file mode 100644 index 0000000000..00f714c5b1 --- /dev/null +++ b/servo/components/style/invalidation/element/invalidator.rs @@ -0,0 +1,1017 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +//! The struct that takes care of encapsulating all the logic on where and how +//! element styles need to be invalidated. + +use crate::context::StackLimitChecker; +use crate::dom::{TElement, TNode, TShadowRoot}; +use crate::invalidation::element::invalidation_map::{Dependency, DependencyInvalidationKind}; +use selectors::matching::matches_compound_selector_from; +use selectors::matching::{CompoundSelectorMatchingResult, MatchingContext}; +use selectors::parser::{Combinator, Component}; +use selectors::OpaqueElement; +use smallvec::SmallVec; +use std::fmt; +use std::fmt::Write; + +/// A trait to abstract the collection of invalidations for a given pass. +pub trait InvalidationProcessor<'a, E> +where + E: TElement, +{ + /// Whether an invalidation that contains only a pseudo-element selector + /// like ::before or ::after triggers invalidation of the element that would + /// originate it. + fn invalidates_on_pseudo_element(&self) -> bool { + false + } + + /// Whether the invalidation processor only cares about light-tree + /// descendants of a given element, that is, doesn't invalidate + /// pseudo-elements, NAC, shadow dom... + fn light_tree_only(&self) -> bool { + false + } + + /// When a dependency from a :where or :is selector matches, it may still be + /// the case that we don't need to invalidate the full style. Consider the + /// case of: + /// + /// div .foo:where(.bar *, .baz) .qux + /// + /// We can get to the `*` part after a .bar class change, but you only need + /// to restyle the element if it also matches .foo. + /// + /// Similarly, you only need to restyle .baz if the whole result of matching + /// the selector changes. + /// + /// This function is called to check the result of matching the "outer" + /// dependency that we generate for the parent of the `:where` selector, + /// that is, in the case above it should match + /// `div .foo:where(.bar *, .baz)`. + /// + /// Returning true unconditionally here is over-optimistic and may + /// over-invalidate. + fn check_outer_dependency(&mut self, dependency: &Dependency, element: E) -> bool; + + /// The matching context that should be used to process invalidations. + fn matching_context(&mut self) -> &mut MatchingContext<'a, E::Impl>; + + /// Collect invalidations for a given element's descendants and siblings. + /// + /// Returns whether the element itself was invalidated. + fn collect_invalidations( + &mut self, + element: E, + self_invalidations: &mut InvalidationVector<'a>, + descendant_invalidations: &mut DescendantInvalidationLists<'a>, + sibling_invalidations: &mut InvalidationVector<'a>, + ) -> bool; + + /// Returns whether the invalidation process should process the descendants + /// of the given element. + fn should_process_descendants(&mut self, element: E) -> bool; + + /// Executes an arbitrary action when the recursion limit is exceded (if + /// any). + fn recursion_limit_exceeded(&mut self, element: E); + + /// Executes an action when `Self` is invalidated. + fn invalidated_self(&mut self, element: E); + + /// Executes an action when `sibling` is invalidated as a sibling of + /// `of`. + fn invalidated_sibling(&mut self, sibling: E, of: E); + + /// Executes an action when any descendant of `Self` is invalidated. + fn invalidated_descendants(&mut self, element: E, child: E); +} + +/// Different invalidation lists for descendants. +#[derive(Debug, Default)] +pub struct DescendantInvalidationLists<'a> { + /// Invalidations for normal DOM children and pseudo-elements. + /// + /// TODO(emilio): Having a list of invalidations just for pseudo-elements + /// may save some work here and there. + pub dom_descendants: InvalidationVector<'a>, + /// Invalidations for slotted children of an element. + pub slotted_descendants: InvalidationVector<'a>, + /// Invalidations for ::part()s of an element. + pub parts: InvalidationVector<'a>, +} + +impl<'a> DescendantInvalidationLists<'a> { + fn is_empty(&self) -> bool { + self.dom_descendants.is_empty() && + self.slotted_descendants.is_empty() && + self.parts.is_empty() + } +} + +/// The struct that takes care of encapsulating all the logic on where and how +/// element styles need to be invalidated. +pub struct TreeStyleInvalidator<'a, 'b, E, P: 'a> +where + 'b: 'a, + E: TElement, + P: InvalidationProcessor<'b, E>, +{ + element: E, + stack_limit_checker: Option<&'a StackLimitChecker>, + processor: &'a mut P, + _marker: ::std::marker::PhantomData<&'b ()>, +} + +/// A vector of invalidations, optimized for small invalidation sets. +pub type InvalidationVector<'a> = SmallVec<[Invalidation<'a>; 10]>; + +/// The kind of descendant invalidation we're processing. +#[derive(Clone, Copy, Debug, Eq, PartialEq)] +enum DescendantInvalidationKind { + /// A DOM descendant invalidation. + Dom, + /// A ::slotted() descendant invalidation. + Slotted, + /// A ::part() descendant invalidation. + Part, +} + +/// The kind of invalidation we're processing. +/// +/// We can use this to avoid pushing invalidations of the same kind to our +/// descendants or siblings. +#[derive(Clone, Copy, Debug, Eq, PartialEq)] +enum InvalidationKind { + Descendant(DescendantInvalidationKind), + Sibling, +} + +/// An `Invalidation` is a complex selector that describes which elements, +/// relative to a current element we are processing, must be restyled. +#[derive(Clone)] +pub struct Invalidation<'a> { + /// The dependency that generated this invalidation. + /// + /// Note that the offset inside the dependency is not really useful after + /// construction. + dependency: &'a Dependency, + /// The right shadow host from where the rule came from, if any. + /// + /// This is needed to ensure that we match the selector with the right + /// state, as whether some selectors like :host and ::part() match depends + /// on it. + scope: Option<OpaqueElement>, + /// The offset of the selector pointing to a compound selector. + /// + /// This order is a "parse order" offset, that is, zero is the leftmost part + /// of the selector written as parsed / serialized. + /// + /// It is initialized from the offset from `dependency`. + offset: usize, + /// Whether the invalidation was already matched by any previous sibling or + /// ancestor. + /// + /// If this is the case, we can avoid pushing invalidations generated by + /// this one if the generated invalidation is effective for all the siblings + /// or descendants after us. + matched_by_any_previous: bool, +} + +impl<'a> Invalidation<'a> { + /// Create a new invalidation for matching a dependency. + pub fn new(dependency: &'a Dependency, scope: Option<OpaqueElement>) -> Self { + debug_assert!( + dependency.selector_offset == dependency.selector.len() + 1 || + dependency.invalidation_kind() != DependencyInvalidationKind::Element, + "No point to this, if the dependency matched the element we should just invalidate it" + ); + Self { + dependency, + scope, + // + 1 to go past the combinator. + offset: dependency.selector.len() + 1 - dependency.selector_offset, + matched_by_any_previous: false, + } + } + + /// Whether this invalidation is effective for the next sibling or + /// descendant after us. + fn effective_for_next(&self) -> bool { + if self.offset == 0 { + return true; + } + + // TODO(emilio): For pseudo-elements this should be mostly false, except + // for the weird pseudos in <input type="number">. + // + // We should be able to do better here! + match self + .dependency + .selector + .combinator_at_parse_order(self.offset - 1) + { + Combinator::Descendant | Combinator::LaterSibling | Combinator::PseudoElement => true, + Combinator::Part | + Combinator::SlotAssignment | + Combinator::NextSibling | + Combinator::Child => false, + } + } + + fn kind(&self) -> InvalidationKind { + if self.offset == 0 { + return InvalidationKind::Descendant(DescendantInvalidationKind::Dom); + } + + match self + .dependency + .selector + .combinator_at_parse_order(self.offset - 1) + { + Combinator::Child | Combinator::Descendant | Combinator::PseudoElement => { + InvalidationKind::Descendant(DescendantInvalidationKind::Dom) + }, + Combinator::Part => InvalidationKind::Descendant(DescendantInvalidationKind::Part), + Combinator::SlotAssignment => { + InvalidationKind::Descendant(DescendantInvalidationKind::Slotted) + }, + Combinator::NextSibling | Combinator::LaterSibling => InvalidationKind::Sibling, + } + } +} + +impl<'a> fmt::Debug for Invalidation<'a> { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + use cssparser::ToCss; + + f.write_str("Invalidation(")?; + for component in self + .dependency + .selector + .iter_raw_parse_order_from(self.offset) + { + if matches!(*component, Component::Combinator(..)) { + break; + } + component.to_css(f)?; + } + f.write_char(')') + } +} + +/// The result of processing a single invalidation for a given element. +struct SingleInvalidationResult { + /// Whether the element itself was invalidated. + invalidated_self: bool, + /// Whether the invalidation matched, either invalidating the element or + /// generating another invalidation. + matched: bool, +} + +/// The result of a whole invalidation process for a given element. +pub struct InvalidationResult { + /// Whether the element itself was invalidated. + invalidated_self: bool, + /// Whether the element's descendants were invalidated. + invalidated_descendants: bool, + /// Whether the element's siblings were invalidated. + invalidated_siblings: bool, +} + +impl InvalidationResult { + /// Create an emtpy result. + pub fn empty() -> Self { + Self { + invalidated_self: false, + invalidated_descendants: false, + invalidated_siblings: false, + } + } + + /// Whether the invalidation has invalidate the element itself. + pub fn has_invalidated_self(&self) -> bool { + self.invalidated_self + } + + /// Whether the invalidation has invalidate desendants. + pub fn has_invalidated_descendants(&self) -> bool { + self.invalidated_descendants + } + + /// Whether the invalidation has invalidate siblings. + pub fn has_invalidated_siblings(&self) -> bool { + self.invalidated_siblings + } +} + +impl<'a, 'b, E, P: 'a> TreeStyleInvalidator<'a, 'b, E, P> +where + 'b: 'a, + E: TElement, + P: InvalidationProcessor<'b, E>, +{ + /// Trivially constructs a new `TreeStyleInvalidator`. + pub fn new( + element: E, + stack_limit_checker: Option<&'a StackLimitChecker>, + processor: &'a mut P, + ) -> Self { + Self { + element, + stack_limit_checker, + processor, + _marker: ::std::marker::PhantomData, + } + } + + /// Perform the invalidation pass. + pub fn invalidate(mut self) -> InvalidationResult { + debug!("StyleTreeInvalidator::invalidate({:?})", self.element); + + let mut self_invalidations = InvalidationVector::new(); + let mut descendant_invalidations = DescendantInvalidationLists::default(); + let mut sibling_invalidations = InvalidationVector::new(); + + let mut invalidated_self = self.processor.collect_invalidations( + self.element, + &mut self_invalidations, + &mut descendant_invalidations, + &mut sibling_invalidations, + ); + + debug!("Collected invalidations (self: {}): ", invalidated_self); + debug!( + " > self: {}, {:?}", + self_invalidations.len(), + self_invalidations + ); + debug!(" > descendants: {:?}", descendant_invalidations); + debug!( + " > siblings: {}, {:?}", + sibling_invalidations.len(), + sibling_invalidations + ); + + let invalidated_self_from_collection = invalidated_self; + + invalidated_self |= self.process_descendant_invalidations( + &self_invalidations, + &mut descendant_invalidations, + &mut sibling_invalidations, + DescendantInvalidationKind::Dom, + ); + + if invalidated_self && !invalidated_self_from_collection { + self.processor.invalidated_self(self.element); + } + + let invalidated_descendants = self.invalidate_descendants(&descendant_invalidations); + let invalidated_siblings = self.invalidate_siblings(&mut sibling_invalidations); + + InvalidationResult { + invalidated_self, + invalidated_descendants, + invalidated_siblings, + } + } + + /// Go through later DOM siblings, invalidating style as needed using the + /// `sibling_invalidations` list. + /// + /// Returns whether any sibling's style or any sibling descendant's style + /// was invalidated. + fn invalidate_siblings(&mut self, sibling_invalidations: &mut InvalidationVector<'b>) -> bool { + if sibling_invalidations.is_empty() { + return false; + } + + let mut current = self.element.next_sibling_element(); + let mut any_invalidated = false; + + while let Some(sibling) = current { + let mut sibling_invalidator = + TreeStyleInvalidator::new(sibling, self.stack_limit_checker, self.processor); + + let mut invalidations_for_descendants = DescendantInvalidationLists::default(); + let invalidated_sibling = sibling_invalidator.process_sibling_invalidations( + &mut invalidations_for_descendants, + sibling_invalidations, + ); + + if invalidated_sibling { + sibling_invalidator + .processor + .invalidated_sibling(sibling, self.element); + } + + any_invalidated |= invalidated_sibling; + + any_invalidated |= + sibling_invalidator.invalidate_descendants(&invalidations_for_descendants); + + if sibling_invalidations.is_empty() { + break; + } + + current = sibling.next_sibling_element(); + } + + any_invalidated + } + + fn invalidate_pseudo_element_or_nac( + &mut self, + child: E, + invalidations: &[Invalidation<'b>], + ) -> bool { + let mut sibling_invalidations = InvalidationVector::new(); + + let result = self.invalidate_child( + child, + invalidations, + &mut sibling_invalidations, + DescendantInvalidationKind::Dom, + ); + + // Roots of NAC subtrees can indeed generate sibling invalidations, but + // they can be just ignored, since they have no siblings. + // + // Note that we can end up testing selectors that wouldn't end up + // matching due to this being NAC, like those coming from document + // rules, but we overinvalidate instead of checking this. + + result + } + + /// Invalidate a child and recurse down invalidating its descendants if + /// needed. + fn invalidate_child( + &mut self, + child: E, + invalidations: &[Invalidation<'b>], + sibling_invalidations: &mut InvalidationVector<'b>, + descendant_invalidation_kind: DescendantInvalidationKind, + ) -> bool { + let mut invalidations_for_descendants = DescendantInvalidationLists::default(); + + let mut invalidated_child = false; + let invalidated_descendants = { + let mut child_invalidator = + TreeStyleInvalidator::new(child, self.stack_limit_checker, self.processor); + + invalidated_child |= child_invalidator.process_sibling_invalidations( + &mut invalidations_for_descendants, + sibling_invalidations, + ); + + invalidated_child |= child_invalidator.process_descendant_invalidations( + invalidations, + &mut invalidations_for_descendants, + sibling_invalidations, + descendant_invalidation_kind, + ); + + if invalidated_child { + child_invalidator.processor.invalidated_self(child); + } + + child_invalidator.invalidate_descendants(&invalidations_for_descendants) + }; + + // The child may not be a flattened tree child of the current element, + // but may be arbitrarily deep. + // + // Since we keep the traversal flags in terms of the flattened tree, + // we need to propagate it as appropriate. + if invalidated_child || invalidated_descendants { + self.processor.invalidated_descendants(self.element, child); + } + + invalidated_child || invalidated_descendants + } + + fn invalidate_nac(&mut self, invalidations: &[Invalidation<'b>]) -> bool { + let mut any_nac_root = false; + + let element = self.element; + element.each_anonymous_content_child(|nac| { + any_nac_root |= self.invalidate_pseudo_element_or_nac(nac, invalidations); + }); + + any_nac_root + } + + // NB: It's important that this operates on DOM children, which is what + // selector-matching operates on. + fn invalidate_dom_descendants_of( + &mut self, + parent: E::ConcreteNode, + invalidations: &[Invalidation<'b>], + ) -> bool { + let mut any_descendant = false; + + let mut sibling_invalidations = InvalidationVector::new(); + for child in parent.dom_children() { + let child = match child.as_element() { + Some(e) => e, + None => continue, + }; + + any_descendant |= self.invalidate_child( + child, + invalidations, + &mut sibling_invalidations, + DescendantInvalidationKind::Dom, + ); + } + + any_descendant + } + + fn invalidate_parts_in_shadow_tree( + &mut self, + shadow: <E::ConcreteNode as TNode>::ConcreteShadowRoot, + invalidations: &[Invalidation<'b>], + ) -> bool { + debug_assert!(!invalidations.is_empty()); + + let mut any = false; + let mut sibling_invalidations = InvalidationVector::new(); + + for node in shadow.as_node().dom_descendants() { + let element = match node.as_element() { + Some(e) => e, + None => continue, + }; + + if element.has_part_attr() { + any |= self.invalidate_child( + element, + invalidations, + &mut sibling_invalidations, + DescendantInvalidationKind::Part, + ); + debug_assert!( + sibling_invalidations.is_empty(), + "::part() shouldn't have sibling combinators to the right, \ + this makes no sense! {:?}", + sibling_invalidations + ); + } + + if let Some(shadow) = element.shadow_root() { + if element.exports_any_part() { + any |= self.invalidate_parts_in_shadow_tree(shadow, invalidations) + } + } + } + + any + } + + fn invalidate_parts(&mut self, invalidations: &[Invalidation<'b>]) -> bool { + if invalidations.is_empty() { + return false; + } + + let shadow = match self.element.shadow_root() { + Some(s) => s, + None => return false, + }; + + self.invalidate_parts_in_shadow_tree(shadow, invalidations) + } + + fn invalidate_slotted_elements(&mut self, invalidations: &[Invalidation<'b>]) -> bool { + if invalidations.is_empty() { + return false; + } + + let slot = self.element; + self.invalidate_slotted_elements_in_slot(slot, invalidations) + } + + fn invalidate_slotted_elements_in_slot( + &mut self, + slot: E, + invalidations: &[Invalidation<'b>], + ) -> bool { + let mut any = false; + + let mut sibling_invalidations = InvalidationVector::new(); + for node in slot.slotted_nodes() { + let element = match node.as_element() { + Some(e) => e, + None => continue, + }; + + if element.is_html_slot_element() { + any |= self.invalidate_slotted_elements_in_slot(element, invalidations); + } else { + any |= self.invalidate_child( + element, + invalidations, + &mut sibling_invalidations, + DescendantInvalidationKind::Slotted, + ); + } + + debug_assert!( + sibling_invalidations.is_empty(), + "::slotted() shouldn't have sibling combinators to the right, \ + this makes no sense! {:?}", + sibling_invalidations + ); + } + + any + } + + fn invalidate_non_slotted_descendants(&mut self, invalidations: &[Invalidation<'b>]) -> bool { + if invalidations.is_empty() { + return false; + } + + if self.processor.light_tree_only() { + let node = self.element.as_node(); + return self.invalidate_dom_descendants_of(node, invalidations); + } + + let mut any_descendant = false; + + // NOTE(emilio): This is only needed for Shadow DOM to invalidate + // correctly on :host(..) changes. Instead of doing this, we could add + // a third kind of invalidation list that walks shadow root children, + // but it's not clear it's worth it. + // + // Also, it's needed as of right now for document state invalidation, + // where we rely on iterating every element that ends up in the composed + // doc, but we could fix that invalidating per subtree. + if let Some(root) = self.element.shadow_root() { + any_descendant |= self.invalidate_dom_descendants_of(root.as_node(), invalidations); + } + + if let Some(marker) = self.element.marker_pseudo_element() { + any_descendant |= self.invalidate_pseudo_element_or_nac(marker, invalidations); + } + + if let Some(before) = self.element.before_pseudo_element() { + any_descendant |= self.invalidate_pseudo_element_or_nac(before, invalidations); + } + + let node = self.element.as_node(); + any_descendant |= self.invalidate_dom_descendants_of(node, invalidations); + + if let Some(after) = self.element.after_pseudo_element() { + any_descendant |= self.invalidate_pseudo_element_or_nac(after, invalidations); + } + + any_descendant |= self.invalidate_nac(invalidations); + + any_descendant + } + + /// Given the descendant invalidation lists, go through the current + /// element's descendants, and invalidate style on them. + fn invalidate_descendants(&mut self, invalidations: &DescendantInvalidationLists<'b>) -> bool { + if invalidations.is_empty() { + return false; + } + + debug!( + "StyleTreeInvalidator::invalidate_descendants({:?})", + self.element + ); + debug!(" > {:?}", invalidations); + + let should_process = self.processor.should_process_descendants(self.element); + + if !should_process { + return false; + } + + if let Some(checker) = self.stack_limit_checker { + if checker.limit_exceeded() { + self.processor.recursion_limit_exceeded(self.element); + return true; + } + } + + let mut any_descendant = false; + + any_descendant |= self.invalidate_non_slotted_descendants(&invalidations.dom_descendants); + any_descendant |= self.invalidate_slotted_elements(&invalidations.slotted_descendants); + any_descendant |= self.invalidate_parts(&invalidations.parts); + + any_descendant + } + + /// Process the given sibling invalidations coming from our previous + /// sibling. + /// + /// The sibling invalidations are somewhat special because they can be + /// modified on the fly. New invalidations may be added and removed. + /// + /// In particular, all descendants get the same set of invalidations from + /// the parent, but the invalidations from a given sibling depend on the + /// ones we got from the previous one. + /// + /// Returns whether invalidated the current element's style. + fn process_sibling_invalidations( + &mut self, + descendant_invalidations: &mut DescendantInvalidationLists<'b>, + sibling_invalidations: &mut InvalidationVector<'b>, + ) -> bool { + let mut i = 0; + let mut new_sibling_invalidations = InvalidationVector::new(); + let mut invalidated_self = false; + + while i < sibling_invalidations.len() { + let result = self.process_invalidation( + &sibling_invalidations[i], + descendant_invalidations, + &mut new_sibling_invalidations, + InvalidationKind::Sibling, + ); + + invalidated_self |= result.invalidated_self; + sibling_invalidations[i].matched_by_any_previous |= result.matched; + if sibling_invalidations[i].effective_for_next() { + i += 1; + } else { + sibling_invalidations.remove(i); + } + } + + sibling_invalidations.extend(new_sibling_invalidations.drain(..)); + invalidated_self + } + + /// Process a given invalidation list coming from our parent, + /// adding to `descendant_invalidations` and `sibling_invalidations` as + /// needed. + /// + /// Returns whether our style was invalidated as a result. + fn process_descendant_invalidations( + &mut self, + invalidations: &[Invalidation<'b>], + descendant_invalidations: &mut DescendantInvalidationLists<'b>, + sibling_invalidations: &mut InvalidationVector<'b>, + descendant_invalidation_kind: DescendantInvalidationKind, + ) -> bool { + let mut invalidated = false; + + for invalidation in invalidations { + let result = self.process_invalidation( + invalidation, + descendant_invalidations, + sibling_invalidations, + InvalidationKind::Descendant(descendant_invalidation_kind), + ); + + invalidated |= result.invalidated_self; + if invalidation.effective_for_next() { + let mut invalidation = invalidation.clone(); + invalidation.matched_by_any_previous |= result.matched; + debug_assert_eq!( + descendant_invalidation_kind, + DescendantInvalidationKind::Dom, + "Slotted or part invalidations don't propagate." + ); + descendant_invalidations.dom_descendants.push(invalidation); + } + } + + invalidated + } + + /// Processes a given invalidation, potentially invalidating the style of + /// the current element. + /// + /// Returns whether invalidated the style of the element, and whether the + /// invalidation should be effective to subsequent siblings or descendants + /// down in the tree. + fn process_invalidation( + &mut self, + invalidation: &Invalidation<'b>, + descendant_invalidations: &mut DescendantInvalidationLists<'b>, + sibling_invalidations: &mut InvalidationVector<'b>, + invalidation_kind: InvalidationKind, + ) -> SingleInvalidationResult { + debug!( + "TreeStyleInvalidator::process_invalidation({:?}, {:?}, {:?})", + self.element, invalidation, invalidation_kind + ); + + let matching_result = { + let context = self.processor.matching_context(); + context.current_host = invalidation.scope; + + matches_compound_selector_from( + &invalidation.dependency.selector, + invalidation.offset, + context, + &self.element, + ) + }; + + let next_invalidation = match matching_result { + CompoundSelectorMatchingResult::NotMatched => { + return SingleInvalidationResult { + invalidated_self: false, + matched: false, + } + }, + CompoundSelectorMatchingResult::FullyMatched => { + debug!(" > Invalidation matched completely"); + // We matched completely. If we're an inner selector now we need + // to go outside our selector and carry on invalidating. + let mut cur_dependency = invalidation.dependency; + loop { + cur_dependency = match cur_dependency.parent { + None => { + return SingleInvalidationResult { + invalidated_self: true, + matched: true, + } + }, + Some(ref p) => &**p, + }; + + debug!(" > Checking outer dependency {:?}", cur_dependency); + + // The inner selector changed, now check if the full + // previous part of the selector did, before keeping + // checking for descendants. + if !self + .processor + .check_outer_dependency(cur_dependency, self.element) + { + return SingleInvalidationResult { + invalidated_self: false, + matched: false, + }; + } + + if cur_dependency.invalidation_kind() == DependencyInvalidationKind::Element { + continue; + } + + debug!(" > Generating invalidation"); + break Invalidation::new(cur_dependency, invalidation.scope); + } + }, + CompoundSelectorMatchingResult::Matched { + next_combinator_offset, + } => Invalidation { + dependency: invalidation.dependency, + scope: invalidation.scope, + offset: next_combinator_offset + 1, + matched_by_any_previous: false, + }, + }; + + debug_assert_ne!( + next_invalidation.offset, 0, + "Rightmost selectors shouldn't generate more invalidations", + ); + + let mut invalidated_self = false; + let next_combinator = next_invalidation + .dependency + .selector + .combinator_at_parse_order(next_invalidation.offset - 1); + + if matches!(next_combinator, Combinator::PseudoElement) && + self.processor.invalidates_on_pseudo_element() + { + // We need to invalidate the element whenever pseudos change, for + // two reasons: + // + // * Eager pseudo styles are stored as part of the originating + // element's computed style. + // + // * Lazy pseudo-styles might be cached on the originating + // element's pseudo-style cache. + // + // This could be more fine-grained (perhaps with a RESTYLE_PSEUDOS + // hint?). + // + // Note that we'll also restyle the pseudo-element because it would + // match this invalidation. + // + // FIXME: For non-element-backed pseudos this is still not quite + // correct. For example for ::selection even though we invalidate + // the style properly there's nothing that triggers a repaint + // necessarily. Though this matches old Gecko behavior, and the + // ::selection implementation needs to change significantly anyway + // to implement https://github.com/w3c/csswg-drafts/issues/2474 for + // example. + invalidated_self = true; + } + + debug!( + " > Invalidation matched, next: {:?}, ({:?})", + next_invalidation, next_combinator + ); + + let next_invalidation_kind = next_invalidation.kind(); + + // We can skip pushing under some circumstances, and we should + // because otherwise the invalidation list could grow + // exponentially. + // + // * First of all, both invalidations need to be of the same + // kind. This is because of how we propagate them going to + // the right of the tree for sibling invalidations and going + // down the tree for children invalidations. A sibling + // invalidation that ends up generating a children + // invalidation ends up (correctly) in five different lists, + // not in the same list five different times. + // + // * Then, the invalidation needs to be matched by a previous + // ancestor/sibling, in order to know that this invalidation + // has been generated already. + // + // * Finally, the new invalidation needs to be + // `effective_for_next()`, in order for us to know that it is + // still in the list, since we remove the dependencies that + // aren't from the lists for our children / siblings. + // + // To go through an example, let's imagine we are processing a + // dom subtree like: + // + // <div><address><div><div/></div></address></div> + // + // And an invalidation list with a single invalidation like: + // + // [div div div] + // + // When we process the invalidation list for the outer div, we + // match it, and generate a `div div` invalidation, so for the + // <address> child we have: + // + // [div div div, div div] + // + // With the first of them marked as `matched`. + // + // When we process the <address> child, we don't match any of + // them, so both invalidations go untouched to our children. + // + // When we process the second <div>, we match _both_ + // invalidations. + // + // However, when matching the first, we can tell it's been + // matched, and not push the corresponding `div div` + // invalidation, since we know it's necessarily already on the + // list. + // + // Thus, without skipping the push, we'll arrive to the + // innermost <div> with: + // + // [div div div, div div, div div, div] + // + // While skipping it, we won't arrive here with duplicating + // dependencies: + // + // [div div div, div div, div] + // + let can_skip_pushing = next_invalidation_kind == invalidation_kind && + invalidation.matched_by_any_previous && + next_invalidation.effective_for_next(); + + if can_skip_pushing { + debug!( + " > Can avoid push, since the invalidation had \ + already been matched before" + ); + } else { + match next_invalidation_kind { + InvalidationKind::Descendant(DescendantInvalidationKind::Dom) => { + descendant_invalidations + .dom_descendants + .push(next_invalidation); + }, + InvalidationKind::Descendant(DescendantInvalidationKind::Part) => { + descendant_invalidations.parts.push(next_invalidation); + }, + InvalidationKind::Descendant(DescendantInvalidationKind::Slotted) => { + descendant_invalidations + .slotted_descendants + .push(next_invalidation); + }, + InvalidationKind::Sibling => { + sibling_invalidations.push(next_invalidation); + }, + } + } + + SingleInvalidationResult { + invalidated_self, + matched: true, + } + } +} |