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Diffstat (limited to 'third_party/libwebrtc/rtc_base/test_client.h')
-rw-r--r-- | third_party/libwebrtc/rtc_base/test_client.h | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/third_party/libwebrtc/rtc_base/test_client.h b/third_party/libwebrtc/rtc_base/test_client.h new file mode 100644 index 0000000000..dd91d37ab9 --- /dev/null +++ b/third_party/libwebrtc/rtc_base/test_client.h @@ -0,0 +1,119 @@ +/* + * Copyright 2004 The WebRTC Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef RTC_BASE_TEST_CLIENT_H_ +#define RTC_BASE_TEST_CLIENT_H_ + +#include <memory> +#include <vector> + +#include "rtc_base/async_udp_socket.h" +#include "rtc_base/fake_clock.h" +#include "rtc_base/synchronization/mutex.h" + +namespace rtc { + +// A simple client that can send TCP or UDP data and check that it receives +// what it expects to receive. Useful for testing server functionality. +class TestClient : public sigslot::has_slots<> { + public: + // Records the contents of a packet that was received. + struct Packet { + Packet(const SocketAddress& a, + const char* b, + size_t s, + int64_t packet_time_us); + Packet(const Packet& p); + virtual ~Packet(); + + SocketAddress addr; + char* buf; + size_t size; + int64_t packet_time_us; + }; + + // Default timeout for NextPacket reads. + static const int kTimeoutMs = 5000; + + // Creates a client that will send and receive with the given socket and + // will post itself messages with the given thread. + explicit TestClient(std::unique_ptr<AsyncPacketSocket> socket); + // Create a test client that will use a fake clock. NextPacket needs to wait + // for a packet to be received, and thus it needs to advance the fake clock + // if the test is using one, rather than just sleeping. + TestClient(std::unique_ptr<AsyncPacketSocket> socket, + ThreadProcessingFakeClock* fake_clock); + ~TestClient() override; + + TestClient(const TestClient&) = delete; + TestClient& operator=(const TestClient&) = delete; + + SocketAddress address() const { return socket_->GetLocalAddress(); } + SocketAddress remote_address() const { return socket_->GetRemoteAddress(); } + + // Checks that the socket moves to the specified connect state. + bool CheckConnState(AsyncPacketSocket::State state); + + // Checks that the socket is connected to the remote side. + bool CheckConnected() { + return CheckConnState(AsyncPacketSocket::STATE_CONNECTED); + } + + // Sends using the clients socket. + int Send(const char* buf, size_t size); + + // Sends using the clients socket to the given destination. + int SendTo(const char* buf, size_t size, const SocketAddress& dest); + + // Returns the next packet received by the client or null if none is received + // within the specified timeout. + std::unique_ptr<Packet> NextPacket(int timeout_ms); + + // Checks that the next packet has the given contents. Returns the remote + // address that the packet was sent from. + bool CheckNextPacket(const char* buf, size_t len, SocketAddress* addr); + + // Checks that no packets have arrived or will arrive in the next second. + bool CheckNoPacket(); + + int GetError(); + int SetOption(Socket::Option opt, int value); + + bool ready_to_send() const { return ready_to_send_count() > 0; } + + // How many times SignalReadyToSend has been fired. + int ready_to_send_count() const { return ready_to_send_count_; } + + private: + // Timeout for reads when no packet is expected. + static const int kNoPacketTimeoutMs = 1000; + // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist. + Socket::ConnState GetState(); + // Slot for packets read on the socket. + void OnPacket(AsyncPacketSocket* socket, + const char* buf, + size_t len, + const SocketAddress& remote_addr, + const int64_t& packet_time_us); + void OnReadyToSend(AsyncPacketSocket* socket); + bool CheckTimestamp(int64_t packet_timestamp); + void AdvanceTime(int ms); + + ThreadProcessingFakeClock* fake_clock_ = nullptr; + webrtc::Mutex mutex_; + std::unique_ptr<AsyncPacketSocket> socket_; + std::vector<std::unique_ptr<Packet>> packets_; + int ready_to_send_count_ = 0; + int64_t prev_packet_timestamp_; +}; + +} // namespace rtc + +#endif // RTC_BASE_TEST_CLIENT_H_ |