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+//! Client implementation of the HTTP/2 protocol.
+//!
+//! # Getting started
+//!
+//! Running an HTTP/2 client requires the caller to establish the underlying
+//! connection as well as get the connection to a state that is ready to begin
+//! the HTTP/2 handshake. See [here](../index.html#handshake) for more
+//! details.
+//!
+//! This could be as basic as using Tokio's [`TcpStream`] to connect to a remote
+//! host, but usually it means using either ALPN or HTTP/1.1 protocol upgrades.
+//!
+//! Once a connection is obtained, it is passed to [`handshake`], which will
+//! begin the [HTTP/2 handshake]. This returns a future that completes once
+//! the handshake process is performed and HTTP/2 streams may be initialized.
+//!
+//! [`handshake`] uses default configuration values. There are a number of
+//! settings that can be changed by using [`Builder`] instead.
+//!
+//! Once the handshake future completes, the caller is provided with a
+//! [`Connection`] instance and a [`SendRequest`] instance. The [`Connection`]
+//! instance is used to drive the connection (see [Managing the connection]).
+//! The [`SendRequest`] instance is used to initialize new streams (see [Making
+//! requests]).
+//!
+//! # Making requests
+//!
+//! Requests are made using the [`SendRequest`] handle provided by the handshake
+//! future. Once a request is submitted, an HTTP/2 stream is initialized and
+//! the request is sent to the server.
+//!
+//! A request body and request trailers are sent using [`SendRequest`] and the
+//! server's response is returned once the [`ResponseFuture`] future completes.
+//! Both the [`SendStream`] and [`ResponseFuture`] instances are returned by
+//! [`SendRequest::send_request`] and are tied to the HTTP/2 stream
+//! initialized by the sent request.
+//!
+//! The [`SendRequest::poll_ready`] function returns `Ready` when a new HTTP/2
+//! stream can be created, i.e. as long as the current number of active streams
+//! is below [`MAX_CONCURRENT_STREAMS`]. If a new stream cannot be created, the
+//! caller will be notified once an existing stream closes, freeing capacity for
+//! the caller. The caller should use [`SendRequest::poll_ready`] to check for
+//! capacity before sending a request to the server.
+//!
+//! [`SendRequest`] enforces the [`MAX_CONCURRENT_STREAMS`] setting. The user
+//! must not send a request if `poll_ready` does not return `Ready`. Attempting
+//! to do so will result in an [`Error`] being returned.
+//!
+//! # Managing the connection
+//!
+//! The [`Connection`] instance is used to manage connection state. The caller
+//! is required to call [`Connection::poll`] in order to advance state.
+//! [`SendRequest::send_request`] and other functions have no effect unless
+//! [`Connection::poll`] is called.
+//!
+//! The [`Connection`] instance should only be dropped once [`Connection::poll`]
+//! returns `Ready`. At this point, the underlying socket has been closed and no
+//! further work needs to be done.
+//!
+//! The easiest way to ensure that the [`Connection`] instance gets polled is to
+//! submit the [`Connection`] instance to an [executor]. The executor will then
+//! manage polling the connection until the connection is complete.
+//! Alternatively, the caller can call `poll` manually.
+//!
+//! # Example
+//!
+//! ```rust, no_run
+//!
+//! use h2::client;
+//!
+//! use http::{Request, Method};
+//! use std::error::Error;
+//! use tokio::net::TcpStream;
+//!
+//! #[tokio::main]
+//! pub async fn main() -> Result<(), Box<dyn Error>> {
+//! // Establish TCP connection to the server.
+//! let tcp = TcpStream::connect("127.0.0.1:5928").await?;
+//! let (h2, connection) = client::handshake(tcp).await?;
+//! tokio::spawn(async move {
+//! connection.await.unwrap();
+//! });
+//!
+//! let mut h2 = h2.ready().await?;
+//! // Prepare the HTTP request to send to the server.
+//! let request = Request::builder()
+//! .method(Method::GET)
+//! .uri("https://www.example.com/")
+//! .body(())
+//! .unwrap();
+//!
+//! // Send the request. The second tuple item allows the caller
+//! // to stream a request body.
+//! let (response, _) = h2.send_request(request, true).unwrap();
+//!
+//! let (head, mut body) = response.await?.into_parts();
+//!
+//! println!("Received response: {:?}", head);
+//!
+//! // The `flow_control` handle allows the caller to manage
+//! // flow control.
+//! //
+//! // Whenever data is received, the caller is responsible for
+//! // releasing capacity back to the server once it has freed
+//! // the data from memory.
+//! let mut flow_control = body.flow_control().clone();
+//!
+//! while let Some(chunk) = body.data().await {
+//! let chunk = chunk?;
+//! println!("RX: {:?}", chunk);
+//!
+//! // Let the server send more data.
+//! let _ = flow_control.release_capacity(chunk.len());
+//! }
+//!
+//! Ok(())
+//! }
+//! ```
+//!
+//! [`TcpStream`]: https://docs.rs/tokio-core/0.1/tokio_core/net/struct.TcpStream.html
+//! [`handshake`]: fn.handshake.html
+//! [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html
+//! [`SendRequest`]: struct.SendRequest.html
+//! [`SendStream`]: ../struct.SendStream.html
+//! [Making requests]: #making-requests
+//! [Managing the connection]: #managing-the-connection
+//! [`Connection`]: struct.Connection.html
+//! [`Connection::poll`]: struct.Connection.html#method.poll
+//! [`SendRequest::send_request`]: struct.SendRequest.html#method.send_request
+//! [`MAX_CONCURRENT_STREAMS`]: http://httpwg.org/specs/rfc7540.html#SettingValues
+//! [`SendRequest`]: struct.SendRequest.html
+//! [`ResponseFuture`]: struct.ResponseFuture.html
+//! [`SendRequest::poll_ready`]: struct.SendRequest.html#method.poll_ready
+//! [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
+//! [`Builder`]: struct.Builder.html
+//! [`Error`]: ../struct.Error.html
+
+use crate::codec::{Codec, SendError, UserError};
+use crate::ext::Protocol;
+use crate::frame::{Headers, Pseudo, Reason, Settings, StreamId};
+use crate::proto::{self, Error};
+use crate::{FlowControl, PingPong, RecvStream, SendStream};
+
+use bytes::{Buf, Bytes};
+use http::{uri, HeaderMap, Method, Request, Response, Version};
+use std::fmt;
+use std::future::Future;
+use std::pin::Pin;
+use std::task::{Context, Poll};
+use std::time::Duration;
+use std::usize;
+use tokio::io::{AsyncRead, AsyncWrite, AsyncWriteExt};
+use tracing::Instrument;
+
+/// Initializes new HTTP/2 streams on a connection by sending a request.
+///
+/// This type does no work itself. Instead, it is a handle to the inner
+/// connection state held by [`Connection`]. If the associated connection
+/// instance is dropped, all `SendRequest` functions will return [`Error`].
+///
+/// [`SendRequest`] instances are able to move to and operate on separate tasks
+/// / threads than their associated [`Connection`] instance. Internally, there
+/// is a buffer used to stage requests before they get written to the
+/// connection. There is no guarantee that requests get written to the
+/// connection in FIFO order as HTTP/2 prioritization logic can play a role.
+///
+/// [`SendRequest`] implements [`Clone`], enabling the creation of many
+/// instances that are backed by a single connection.
+///
+/// See [module] level documentation for more details.
+///
+/// [module]: index.html
+/// [`Connection`]: struct.Connection.html
+/// [`Clone`]: https://doc.rust-lang.org/std/clone/trait.Clone.html
+/// [`Error`]: ../struct.Error.html
+pub struct SendRequest<B: Buf> {
+ inner: proto::Streams<B, Peer>,
+ pending: Option<proto::OpaqueStreamRef>,
+}
+
+/// Returns a `SendRequest` instance once it is ready to send at least one
+/// request.
+#[derive(Debug)]
+pub struct ReadySendRequest<B: Buf> {
+ inner: Option<SendRequest<B>>,
+}
+
+/// Manages all state associated with an HTTP/2 client connection.
+///
+/// A `Connection` is backed by an I/O resource (usually a TCP socket) and
+/// implements the HTTP/2 client logic for that connection. It is responsible
+/// for driving the internal state forward, performing the work requested of the
+/// associated handles ([`SendRequest`], [`ResponseFuture`], [`SendStream`],
+/// [`RecvStream`]).
+///
+/// `Connection` values are created by calling [`handshake`]. Once a
+/// `Connection` value is obtained, the caller must repeatedly call [`poll`]
+/// until `Ready` is returned. The easiest way to do this is to submit the
+/// `Connection` instance to an [executor].
+///
+/// [module]: index.html
+/// [`handshake`]: fn.handshake.html
+/// [`SendRequest`]: struct.SendRequest.html
+/// [`ResponseFuture`]: struct.ResponseFuture.html
+/// [`SendStream`]: ../struct.SendStream.html
+/// [`RecvStream`]: ../struct.RecvStream.html
+/// [`poll`]: #method.poll
+/// [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html
+///
+/// # Examples
+///
+/// ```
+/// # use tokio::io::{AsyncRead, AsyncWrite};
+/// # use h2::client;
+/// # use h2::client::*;
+/// #
+/// # async fn doc<T>(my_io: T) -> Result<(), h2::Error>
+/// # where T: AsyncRead + AsyncWrite + Send + Unpin + 'static,
+/// # {
+/// let (send_request, connection) = client::handshake(my_io).await?;
+/// // Submit the connection handle to an executor.
+/// tokio::spawn(async { connection.await.expect("connection failed"); });
+///
+/// // Now, use `send_request` to initialize HTTP/2 streams.
+/// // ...
+/// # Ok(())
+/// # }
+/// #
+/// # pub fn main() {}
+/// ```
+#[must_use = "futures do nothing unless polled"]
+pub struct Connection<T, B: Buf = Bytes> {
+ inner: proto::Connection<T, Peer, B>,
+}
+
+/// A future of an HTTP response.
+#[derive(Debug)]
+#[must_use = "futures do nothing unless polled"]
+pub struct ResponseFuture {
+ inner: proto::OpaqueStreamRef,
+ push_promise_consumed: bool,
+}
+
+/// A future of a pushed HTTP response.
+///
+/// We have to differentiate between pushed and non pushed because of the spec
+/// <https://httpwg.org/specs/rfc7540.html#PUSH_PROMISE>
+/// > PUSH_PROMISE frames MUST only be sent on a peer-initiated stream
+/// > that is in either the "open" or "half-closed (remote)" state.
+#[derive(Debug)]
+#[must_use = "futures do nothing unless polled"]
+pub struct PushedResponseFuture {
+ inner: ResponseFuture,
+}
+
+/// A pushed response and corresponding request headers
+#[derive(Debug)]
+pub struct PushPromise {
+ /// The request headers
+ request: Request<()>,
+
+ /// The pushed response
+ response: PushedResponseFuture,
+}
+
+/// A stream of pushed responses and corresponding promised requests
+#[derive(Debug)]
+#[must_use = "streams do nothing unless polled"]
+pub struct PushPromises {
+ inner: proto::OpaqueStreamRef,
+}
+
+/// Builds client connections with custom configuration values.
+///
+/// Methods can be chained in order to set the configuration values.
+///
+/// The client is constructed by calling [`handshake`] and passing the I/O
+/// handle that will back the HTTP/2 server.
+///
+/// New instances of `Builder` are obtained via [`Builder::new`].
+///
+/// See function level documentation for details on the various client
+/// configuration settings.
+///
+/// [`Builder::new`]: struct.Builder.html#method.new
+/// [`handshake`]: struct.Builder.html#method.handshake
+///
+/// # Examples
+///
+/// ```
+/// # use tokio::io::{AsyncRead, AsyncWrite};
+/// # use h2::client::*;
+/// # use bytes::Bytes;
+/// #
+/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+/// -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+/// # {
+/// // `client_fut` is a future representing the completion of the HTTP/2
+/// // handshake.
+/// let client_fut = Builder::new()
+/// .initial_window_size(1_000_000)
+/// .max_concurrent_streams(1000)
+/// .handshake(my_io);
+/// # client_fut.await
+/// # }
+/// #
+/// # pub fn main() {}
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ /// Time to keep locally reset streams around before reaping.
+ reset_stream_duration: Duration,
+
+ /// Initial maximum number of locally initiated (send) streams.
+ /// After receiving a Settings frame from the remote peer,
+ /// the connection will overwrite this value with the
+ /// MAX_CONCURRENT_STREAMS specified in the frame.
+ initial_max_send_streams: usize,
+
+ /// Initial target window size for new connections.
+ initial_target_connection_window_size: Option<u32>,
+
+ /// Maximum amount of bytes to "buffer" for writing per stream.
+ max_send_buffer_size: usize,
+
+ /// Maximum number of locally reset streams to keep at a time.
+ reset_stream_max: usize,
+
+ /// Initial `Settings` frame to send as part of the handshake.
+ settings: Settings,
+
+ /// The stream ID of the first (lowest) stream. Subsequent streams will use
+ /// monotonically increasing stream IDs.
+ stream_id: StreamId,
+}
+
+#[derive(Debug)]
+pub(crate) struct Peer;
+
+// ===== impl SendRequest =====
+
+impl<B> SendRequest<B>
+where
+ B: Buf + 'static,
+{
+ /// Returns `Ready` when the connection can initialize a new HTTP/2
+ /// stream.
+ ///
+ /// This function must return `Ready` before `send_request` is called. When
+ /// `Poll::Pending` is returned, the task will be notified once the readiness
+ /// state changes.
+ ///
+ /// See [module] level docs for more details.
+ ///
+ /// [module]: index.html
+ pub fn poll_ready(&mut self, cx: &mut Context) -> Poll<Result<(), crate::Error>> {
+ ready!(self.inner.poll_pending_open(cx, self.pending.as_ref()))?;
+ self.pending = None;
+ Poll::Ready(Ok(()))
+ }
+
+ /// Consumes `self`, returning a future that returns `self` back once it is
+ /// ready to send a request.
+ ///
+ /// This function should be called before calling `send_request`.
+ ///
+ /// This is a functional combinator for [`poll_ready`]. The returned future
+ /// will call `SendStream::poll_ready` until `Ready`, then returns `self` to
+ /// the caller.
+ ///
+ /// # Examples
+ ///
+ /// ```rust
+ /// # use h2::client::*;
+ /// # use http::*;
+ /// # async fn doc(send_request: SendRequest<&'static [u8]>)
+ /// # {
+ /// // First, wait until the `send_request` handle is ready to send a new
+ /// // request
+ /// let mut send_request = send_request.ready().await.unwrap();
+ /// // Use `send_request` here.
+ /// # }
+ /// # pub fn main() {}
+ /// ```
+ ///
+ /// See [module] level docs for more details.
+ ///
+ /// [`poll_ready`]: #method.poll_ready
+ /// [module]: index.html
+ pub fn ready(self) -> ReadySendRequest<B> {
+ ReadySendRequest { inner: Some(self) }
+ }
+
+ /// Sends a HTTP/2 request to the server.
+ ///
+ /// `send_request` initializes a new HTTP/2 stream on the associated
+ /// connection, then sends the given request using this new stream. Only the
+ /// request head is sent.
+ ///
+ /// On success, a [`ResponseFuture`] instance and [`SendStream`] instance
+ /// are returned. The [`ResponseFuture`] instance is used to get the
+ /// server's response and the [`SendStream`] instance is used to send a
+ /// request body or trailers to the server over the same HTTP/2 stream.
+ ///
+ /// To send a request body or trailers, set `end_of_stream` to `false`.
+ /// Then, use the returned [`SendStream`] instance to stream request body
+ /// chunks or send trailers. If `end_of_stream` is **not** set to `false`
+ /// then attempting to call [`SendStream::send_data`] or
+ /// [`SendStream::send_trailers`] will result in an error.
+ ///
+ /// If no request body or trailers are to be sent, set `end_of_stream` to
+ /// `true` and drop the returned [`SendStream`] instance.
+ ///
+ /// # A note on HTTP versions
+ ///
+ /// The provided `Request` will be encoded differently depending on the
+ /// value of its version field. If the version is set to 2.0, then the
+ /// request is encoded as per the specification recommends.
+ ///
+ /// If the version is set to a lower value, then the request is encoded to
+ /// preserve the characteristics of HTTP 1.1 and lower. Specifically, host
+ /// headers are permitted and the `:authority` pseudo header is not
+ /// included.
+ ///
+ /// The caller should always set the request's version field to 2.0 unless
+ /// specifically transmitting an HTTP 1.1 request over 2.0.
+ ///
+ /// # Examples
+ ///
+ /// Sending a request with no body
+ ///
+ /// ```rust
+ /// # use h2::client::*;
+ /// # use http::*;
+ /// # async fn doc(send_request: SendRequest<&'static [u8]>)
+ /// # {
+ /// // First, wait until the `send_request` handle is ready to send a new
+ /// // request
+ /// let mut send_request = send_request.ready().await.unwrap();
+ /// // Prepare the HTTP request to send to the server.
+ /// let request = Request::get("https://www.example.com/")
+ /// .body(())
+ /// .unwrap();
+ ///
+ /// // Send the request to the server. Since we are not sending a
+ /// // body or trailers, we can drop the `SendStream` instance.
+ /// let (response, _) = send_request.send_request(request, true).unwrap();
+ /// let response = response.await.unwrap();
+ /// // Process the response
+ /// # }
+ /// # pub fn main() {}
+ /// ```
+ ///
+ /// Sending a request with a body and trailers
+ ///
+ /// ```rust
+ /// # use h2::client::*;
+ /// # use http::*;
+ /// # async fn doc(send_request: SendRequest<&'static [u8]>)
+ /// # {
+ /// // First, wait until the `send_request` handle is ready to send a new
+ /// // request
+ /// let mut send_request = send_request.ready().await.unwrap();
+ ///
+ /// // Prepare the HTTP request to send to the server.
+ /// let request = Request::get("https://www.example.com/")
+ /// .body(())
+ /// .unwrap();
+ ///
+ /// // Send the request to the server. If we are not sending a
+ /// // body or trailers, we can drop the `SendStream` instance.
+ /// let (response, mut send_stream) = send_request
+ /// .send_request(request, false).unwrap();
+ ///
+ /// // At this point, one option would be to wait for send capacity.
+ /// // Doing so would allow us to not hold data in memory that
+ /// // cannot be sent. However, this is not a requirement, so this
+ /// // example will skip that step. See `SendStream` documentation
+ /// // for more details.
+ /// send_stream.send_data(b"hello", false).unwrap();
+ /// send_stream.send_data(b"world", false).unwrap();
+ ///
+ /// // Send the trailers.
+ /// let mut trailers = HeaderMap::new();
+ /// trailers.insert(
+ /// header::HeaderName::from_bytes(b"my-trailer").unwrap(),
+ /// header::HeaderValue::from_bytes(b"hello").unwrap());
+ ///
+ /// send_stream.send_trailers(trailers).unwrap();
+ ///
+ /// let response = response.await.unwrap();
+ /// // Process the response
+ /// # }
+ /// # pub fn main() {}
+ /// ```
+ ///
+ /// [`ResponseFuture`]: struct.ResponseFuture.html
+ /// [`SendStream`]: ../struct.SendStream.html
+ /// [`SendStream::send_data`]: ../struct.SendStream.html#method.send_data
+ /// [`SendStream::send_trailers`]: ../struct.SendStream.html#method.send_trailers
+ pub fn send_request(
+ &mut self,
+ request: Request<()>,
+ end_of_stream: bool,
+ ) -> Result<(ResponseFuture, SendStream<B>), crate::Error> {
+ self.inner
+ .send_request(request, end_of_stream, self.pending.as_ref())
+ .map_err(Into::into)
+ .map(|stream| {
+ if stream.is_pending_open() {
+ self.pending = Some(stream.clone_to_opaque());
+ }
+
+ let response = ResponseFuture {
+ inner: stream.clone_to_opaque(),
+ push_promise_consumed: false,
+ };
+
+ let stream = SendStream::new(stream);
+
+ (response, stream)
+ })
+ }
+
+ /// Returns whether the [extended CONNECT protocol][1] is enabled or not.
+ ///
+ /// This setting is configured by the server peer by sending the
+ /// [`SETTINGS_ENABLE_CONNECT_PROTOCOL` parameter][2] in a `SETTINGS` frame.
+ /// This method returns the currently acknowledged value received from the
+ /// remote.
+ ///
+ /// [1]: https://datatracker.ietf.org/doc/html/rfc8441#section-4
+ /// [2]: https://datatracker.ietf.org/doc/html/rfc8441#section-3
+ pub fn is_extended_connect_protocol_enabled(&self) -> bool {
+ self.inner.is_extended_connect_protocol_enabled()
+ }
+}
+
+impl<B> fmt::Debug for SendRequest<B>
+where
+ B: Buf,
+{
+ fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
+ fmt.debug_struct("SendRequest").finish()
+ }
+}
+
+impl<B> Clone for SendRequest<B>
+where
+ B: Buf,
+{
+ fn clone(&self) -> Self {
+ SendRequest {
+ inner: self.inner.clone(),
+ pending: None,
+ }
+ }
+}
+
+#[cfg(feature = "unstable")]
+impl<B> SendRequest<B>
+where
+ B: Buf,
+{
+ /// Returns the number of active streams.
+ ///
+ /// An active stream is a stream that has not yet transitioned to a closed
+ /// state.
+ pub fn num_active_streams(&self) -> usize {
+ self.inner.num_active_streams()
+ }
+
+ /// Returns the number of streams that are held in memory.
+ ///
+ /// A wired stream is a stream that is either active or is closed but must
+ /// stay in memory for some reason. For example, there are still outstanding
+ /// userspace handles pointing to the slot.
+ pub fn num_wired_streams(&self) -> usize {
+ self.inner.num_wired_streams()
+ }
+}
+
+// ===== impl ReadySendRequest =====
+
+impl<B> Future for ReadySendRequest<B>
+where
+ B: Buf + 'static,
+{
+ type Output = Result<SendRequest<B>, crate::Error>;
+
+ fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
+ match &mut self.inner {
+ Some(send_request) => {
+ ready!(send_request.poll_ready(cx))?;
+ }
+ None => panic!("called `poll` after future completed"),
+ }
+
+ Poll::Ready(Ok(self.inner.take().unwrap()))
+ }
+}
+
+// ===== impl Builder =====
+
+impl Builder {
+ /// Returns a new client builder instance initialized with default
+ /// configuration values.
+ ///
+ /// Configuration methods can be chained on the return value.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .initial_window_size(1_000_000)
+ /// .max_concurrent_streams(1000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn new() -> Builder {
+ Builder {
+ max_send_buffer_size: proto::DEFAULT_MAX_SEND_BUFFER_SIZE,
+ reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
+ reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
+ initial_target_connection_window_size: None,
+ initial_max_send_streams: usize::MAX,
+ settings: Default::default(),
+ stream_id: 1.into(),
+ }
+ }
+
+ /// Indicates the initial window size (in octets) for stream-level
+ /// flow control for received data.
+ ///
+ /// The initial window of a stream is used as part of flow control. For more
+ /// details, see [`FlowControl`].
+ ///
+ /// The default value is 65,535.
+ ///
+ /// [`FlowControl`]: ../struct.FlowControl.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .initial_window_size(1_000_000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn initial_window_size(&mut self, size: u32) -> &mut Self {
+ self.settings.set_initial_window_size(Some(size));
+ self
+ }
+
+ /// Indicates the initial window size (in octets) for connection-level flow control
+ /// for received data.
+ ///
+ /// The initial window of a connection is used as part of flow control. For more details,
+ /// see [`FlowControl`].
+ ///
+ /// The default value is 65,535.
+ ///
+ /// [`FlowControl`]: ../struct.FlowControl.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .initial_connection_window_size(1_000_000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn initial_connection_window_size(&mut self, size: u32) -> &mut Self {
+ self.initial_target_connection_window_size = Some(size);
+ self
+ }
+
+ /// Indicates the size (in octets) of the largest HTTP/2 frame payload that the
+ /// configured client is able to accept.
+ ///
+ /// The sender may send data frames that are **smaller** than this value,
+ /// but any data larger than `max` will be broken up into multiple `DATA`
+ /// frames.
+ ///
+ /// The value **must** be between 16,384 and 16,777,215. The default value is 16,384.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .max_frame_size(1_000_000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ ///
+ /// # Panics
+ ///
+ /// This function panics if `max` is not within the legal range specified
+ /// above.
+ pub fn max_frame_size(&mut self, max: u32) -> &mut Self {
+ self.settings.set_max_frame_size(Some(max));
+ self
+ }
+
+ /// Sets the max size of received header frames.
+ ///
+ /// This advisory setting informs a peer of the maximum size of header list
+ /// that the sender is prepared to accept, in octets. The value is based on
+ /// the uncompressed size of header fields, including the length of the name
+ /// and value in octets plus an overhead of 32 octets for each header field.
+ ///
+ /// This setting is also used to limit the maximum amount of data that is
+ /// buffered to decode HEADERS frames.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .max_header_list_size(16 * 1024)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn max_header_list_size(&mut self, max: u32) -> &mut Self {
+ self.settings.set_max_header_list_size(Some(max));
+ self
+ }
+
+ /// Sets the maximum number of concurrent streams.
+ ///
+ /// The maximum concurrent streams setting only controls the maximum number
+ /// of streams that can be initiated by the remote peer. In other words,
+ /// when this setting is set to 100, this does not limit the number of
+ /// concurrent streams that can be created by the caller.
+ ///
+ /// It is recommended that this value be no smaller than 100, so as to not
+ /// unnecessarily limit parallelism. However, any value is legal, including
+ /// 0. If `max` is set to 0, then the remote will not be permitted to
+ /// initiate streams.
+ ///
+ /// Note that streams in the reserved state, i.e., push promises that have
+ /// been reserved but the stream has not started, do not count against this
+ /// setting.
+ ///
+ /// Also note that if the remote *does* exceed the value set here, it is not
+ /// a protocol level error. Instead, the `h2` library will immediately reset
+ /// the stream.
+ ///
+ /// See [Section 5.1.2] in the HTTP/2 spec for more details.
+ ///
+ /// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .max_concurrent_streams(1000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn max_concurrent_streams(&mut self, max: u32) -> &mut Self {
+ self.settings.set_max_concurrent_streams(Some(max));
+ self
+ }
+
+ /// Sets the initial maximum of locally initiated (send) streams.
+ ///
+ /// The initial settings will be overwritten by the remote peer when
+ /// the Settings frame is received. The new value will be set to the
+ /// `max_concurrent_streams()` from the frame.
+ ///
+ /// This setting prevents the caller from exceeding this number of
+ /// streams that are counted towards the concurrency limit.
+ ///
+ /// Sending streams past the limit returned by the peer will be treated
+ /// as a stream error of type PROTOCOL_ERROR or REFUSED_STREAM.
+ ///
+ /// See [Section 5.1.2] in the HTTP/2 spec for more details.
+ ///
+ /// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .initial_max_send_streams(1000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn initial_max_send_streams(&mut self, initial: usize) -> &mut Self {
+ self.initial_max_send_streams = initial;
+ self
+ }
+
+ /// Sets the maximum number of concurrent locally reset streams.
+ ///
+ /// When a stream is explicitly reset, the HTTP/2 specification requires
+ /// that any further frames received for that stream must be ignored for
+ /// "some time".
+ ///
+ /// In order to satisfy the specification, internal state must be maintained
+ /// to implement the behavior. This state grows linearly with the number of
+ /// streams that are locally reset.
+ ///
+ /// The `max_concurrent_reset_streams` setting configures sets an upper
+ /// bound on the amount of state that is maintained. When this max value is
+ /// reached, the oldest reset stream is purged from memory.
+ ///
+ /// Once the stream has been fully purged from memory, any additional frames
+ /// received for that stream will result in a connection level protocol
+ /// error, forcing the connection to terminate.
+ ///
+ /// The default value is 10.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .max_concurrent_reset_streams(1000)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self {
+ self.reset_stream_max = max;
+ self
+ }
+
+ /// Sets the duration to remember locally reset streams.
+ ///
+ /// When a stream is explicitly reset, the HTTP/2 specification requires
+ /// that any further frames received for that stream must be ignored for
+ /// "some time".
+ ///
+ /// In order to satisfy the specification, internal state must be maintained
+ /// to implement the behavior. This state grows linearly with the number of
+ /// streams that are locally reset.
+ ///
+ /// The `reset_stream_duration` setting configures the max amount of time
+ /// this state will be maintained in memory. Once the duration elapses, the
+ /// stream state is purged from memory.
+ ///
+ /// Once the stream has been fully purged from memory, any additional frames
+ /// received for that stream will result in a connection level protocol
+ /// error, forcing the connection to terminate.
+ ///
+ /// The default value is 30 seconds.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use std::time::Duration;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .reset_stream_duration(Duration::from_secs(10))
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn reset_stream_duration(&mut self, dur: Duration) -> &mut Self {
+ self.reset_stream_duration = dur;
+ self
+ }
+
+ /// Sets the maximum send buffer size per stream.
+ ///
+ /// Once a stream has buffered up to (or over) the maximum, the stream's
+ /// flow control will not "poll" additional capacity. Once bytes for the
+ /// stream have been written to the connection, the send buffer capacity
+ /// will be freed up again.
+ ///
+ /// The default is currently ~400MB, but may change.
+ ///
+ /// # Panics
+ ///
+ /// This function panics if `max` is larger than `u32::MAX`.
+ pub fn max_send_buffer_size(&mut self, max: usize) -> &mut Self {
+ assert!(max <= std::u32::MAX as usize);
+ self.max_send_buffer_size = max;
+ self
+ }
+
+ /// Enables or disables server push promises.
+ ///
+ /// This value is included in the initial SETTINGS handshake. When set, the
+ /// server MUST NOT send a push promise. Setting this value to value to
+ /// false in the initial SETTINGS handshake guarantees that the remote server
+ /// will never send a push promise.
+ ///
+ /// This setting can be changed during the life of a single HTTP/2
+ /// connection by sending another settings frame updating the value.
+ ///
+ /// Default value: `true`.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use std::time::Duration;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .enable_push(false)
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn enable_push(&mut self, enabled: bool) -> &mut Self {
+ self.settings.set_enable_push(enabled);
+ self
+ }
+
+ /// Sets the first stream ID to something other than 1.
+ #[cfg(feature = "unstable")]
+ pub fn initial_stream_id(&mut self, stream_id: u32) -> &mut Self {
+ self.stream_id = stream_id.into();
+ assert!(
+ self.stream_id.is_client_initiated(),
+ "stream id must be odd"
+ );
+ self
+ }
+
+ /// Creates a new configured HTTP/2 client backed by `io`.
+ ///
+ /// It is expected that `io` already be in an appropriate state to commence
+ /// the [HTTP/2 handshake]. The handshake is completed once both the connection
+ /// preface and the initial settings frame is sent by the client.
+ ///
+ /// The handshake future does not wait for the initial settings frame from the
+ /// server.
+ ///
+ /// Returns a future which resolves to the [`Connection`] / [`SendRequest`]
+ /// tuple once the HTTP/2 handshake has been completed.
+ ///
+ /// This function also allows the caller to configure the send payload data
+ /// type. See [Outbound data type] for more details.
+ ///
+ /// [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
+ /// [`Connection`]: struct.Connection.html
+ /// [`SendRequest`]: struct.SendRequest.html
+ /// [Outbound data type]: ../index.html#outbound-data-type.
+ ///
+ /// # Examples
+ ///
+ /// Basic usage:
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// # use bytes::Bytes;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .handshake(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ ///
+ /// Configures the send-payload data type. In this case, the outbound data
+ /// type will be `&'static [u8]`.
+ ///
+ /// ```
+ /// # use tokio::io::{AsyncRead, AsyncWrite};
+ /// # use h2::client::*;
+ /// #
+ /// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
+ /// # -> Result<((SendRequest<&'static [u8]>, Connection<T, &'static [u8]>)), h2::Error>
+ /// # {
+ /// // `client_fut` is a future representing the completion of the HTTP/2
+ /// // handshake.
+ /// let client_fut = Builder::new()
+ /// .handshake::<_, &'static [u8]>(my_io);
+ /// # client_fut.await
+ /// # }
+ /// #
+ /// # pub fn main() {}
+ /// ```
+ pub fn handshake<T, B>(
+ &self,
+ io: T,
+ ) -> impl Future<Output = Result<(SendRequest<B>, Connection<T, B>), crate::Error>>
+ where
+ T: AsyncRead + AsyncWrite + Unpin,
+ B: Buf + 'static,
+ {
+ Connection::handshake2(io, self.clone())
+ }
+}
+
+impl Default for Builder {
+ fn default() -> Builder {
+ Builder::new()
+ }
+}
+
+/// Creates a new configured HTTP/2 client with default configuration
+/// values backed by `io`.
+///
+/// It is expected that `io` already be in an appropriate state to commence
+/// the [HTTP/2 handshake]. See [Handshake] for more details.
+///
+/// Returns a future which resolves to the [`Connection`] / [`SendRequest`]
+/// tuple once the HTTP/2 handshake has been completed. The returned
+/// [`Connection`] instance will be using default configuration values. Use
+/// [`Builder`] to customize the configuration values used by a [`Connection`]
+/// instance.
+///
+/// [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
+/// [Handshake]: ../index.html#handshake
+/// [`Connection`]: struct.Connection.html
+/// [`SendRequest`]: struct.SendRequest.html
+///
+/// # Examples
+///
+/// ```
+/// # use tokio::io::{AsyncRead, AsyncWrite};
+/// # use h2::client;
+/// # use h2::client::*;
+/// #
+/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) -> Result<(), h2::Error>
+/// # {
+/// let (send_request, connection) = client::handshake(my_io).await?;
+/// // The HTTP/2 handshake has completed, now start polling
+/// // `connection` and use `send_request` to send requests to the
+/// // server.
+/// # Ok(())
+/// # }
+/// #
+/// # pub fn main() {}
+/// ```
+pub async fn handshake<T>(io: T) -> Result<(SendRequest<Bytes>, Connection<T, Bytes>), crate::Error>
+where
+ T: AsyncRead + AsyncWrite + Unpin,
+{
+ let builder = Builder::new();
+ builder
+ .handshake(io)
+ .instrument(tracing::trace_span!("client_handshake"))
+ .await
+}
+
+// ===== impl Connection =====
+
+async fn bind_connection<T>(io: &mut T) -> Result<(), crate::Error>
+where
+ T: AsyncRead + AsyncWrite + Unpin,
+{
+ tracing::debug!("binding client connection");
+
+ let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
+ io.write_all(msg).await.map_err(crate::Error::from_io)?;
+
+ tracing::debug!("client connection bound");
+
+ Ok(())
+}
+
+impl<T, B> Connection<T, B>
+where
+ T: AsyncRead + AsyncWrite + Unpin,
+ B: Buf + 'static,
+{
+ async fn handshake2(
+ mut io: T,
+ builder: Builder,
+ ) -> Result<(SendRequest<B>, Connection<T, B>), crate::Error> {
+ bind_connection(&mut io).await?;
+
+ // Create the codec
+ let mut codec = Codec::new(io);
+
+ if let Some(max) = builder.settings.max_frame_size() {
+ codec.set_max_recv_frame_size(max as usize);
+ }
+
+ if let Some(max) = builder.settings.max_header_list_size() {
+ codec.set_max_recv_header_list_size(max as usize);
+ }
+
+ // Send initial settings frame
+ codec
+ .buffer(builder.settings.clone().into())
+ .expect("invalid SETTINGS frame");
+
+ let inner = proto::Connection::new(
+ codec,
+ proto::Config {
+ next_stream_id: builder.stream_id,
+ initial_max_send_streams: builder.initial_max_send_streams,
+ max_send_buffer_size: builder.max_send_buffer_size,
+ reset_stream_duration: builder.reset_stream_duration,
+ reset_stream_max: builder.reset_stream_max,
+ settings: builder.settings.clone(),
+ },
+ );
+ let send_request = SendRequest {
+ inner: inner.streams().clone(),
+ pending: None,
+ };
+
+ let mut connection = Connection { inner };
+ if let Some(sz) = builder.initial_target_connection_window_size {
+ connection.set_target_window_size(sz);
+ }
+
+ Ok((send_request, connection))
+ }
+
+ /// Sets the target window size for the whole connection.
+ ///
+ /// If `size` is greater than the current value, then a `WINDOW_UPDATE`
+ /// frame will be immediately sent to the remote, increasing the connection
+ /// level window by `size - current_value`.
+ ///
+ /// If `size` is less than the current value, nothing will happen
+ /// immediately. However, as window capacity is released by
+ /// [`FlowControl`] instances, no `WINDOW_UPDATE` frames will be sent
+ /// out until the number of "in flight" bytes drops below `size`.
+ ///
+ /// The default value is 65,535.
+ ///
+ /// See [`FlowControl`] documentation for more details.
+ ///
+ /// [`FlowControl`]: ../struct.FlowControl.html
+ /// [library level]: ../index.html#flow-control
+ pub fn set_target_window_size(&mut self, size: u32) {
+ assert!(size <= proto::MAX_WINDOW_SIZE);
+ self.inner.set_target_window_size(size);
+ }
+
+ /// Set a new `INITIAL_WINDOW_SIZE` setting (in octets) for stream-level
+ /// flow control for received data.
+ ///
+ /// The `SETTINGS` will be sent to the remote, and only applied once the
+ /// remote acknowledges the change.
+ ///
+ /// This can be used to increase or decrease the window size for existing
+ /// streams.
+ ///
+ /// # Errors
+ ///
+ /// Returns an error if a previous call is still pending acknowledgement
+ /// from the remote endpoint.
+ pub fn set_initial_window_size(&mut self, size: u32) -> Result<(), crate::Error> {
+ assert!(size <= proto::MAX_WINDOW_SIZE);
+ self.inner.set_initial_window_size(size)?;
+ Ok(())
+ }
+
+ /// Takes a `PingPong` instance from the connection.
+ ///
+ /// # Note
+ ///
+ /// This may only be called once. Calling multiple times will return `None`.
+ pub fn ping_pong(&mut self) -> Option<PingPong> {
+ self.inner.take_user_pings().map(PingPong::new)
+ }
+
+ /// Returns the maximum number of concurrent streams that may be initiated
+ /// by this client.
+ ///
+ /// This limit is configured by the server peer by sending the
+ /// [`SETTINGS_MAX_CONCURRENT_STREAMS` parameter][1] in a `SETTINGS` frame.
+ /// This method returns the currently acknowledged value received from the
+ /// remote.
+ ///
+ /// [1]: https://tools.ietf.org/html/rfc7540#section-5.1.2
+ pub fn max_concurrent_send_streams(&self) -> usize {
+ self.inner.max_send_streams()
+ }
+ /// Returns the maximum number of concurrent streams that may be initiated
+ /// by the server on this connection.
+ ///
+ /// This returns the value of the [`SETTINGS_MAX_CONCURRENT_STREAMS`
+ /// parameter][1] sent in a `SETTINGS` frame that has been
+ /// acknowledged by the remote peer. The value to be sent is configured by
+ /// the [`Builder::max_concurrent_streams`][2] method before handshaking
+ /// with the remote peer.
+ ///
+ /// [1]: https://tools.ietf.org/html/rfc7540#section-5.1.2
+ /// [2]: ../struct.Builder.html#method.max_concurrent_streams
+ pub fn max_concurrent_recv_streams(&self) -> usize {
+ self.inner.max_recv_streams()
+ }
+}
+
+impl<T, B> Future for Connection<T, B>
+where
+ T: AsyncRead + AsyncWrite + Unpin,
+ B: Buf + 'static,
+{
+ type Output = Result<(), crate::Error>;
+
+ fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
+ self.inner.maybe_close_connection_if_no_streams();
+ self.inner.poll(cx).map_err(Into::into)
+ }
+}
+
+impl<T, B> fmt::Debug for Connection<T, B>
+where
+ T: AsyncRead + AsyncWrite,
+ T: fmt::Debug,
+ B: fmt::Debug + Buf,
+{
+ fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
+ fmt::Debug::fmt(&self.inner, fmt)
+ }
+}
+
+// ===== impl ResponseFuture =====
+
+impl Future for ResponseFuture {
+ type Output = Result<Response<RecvStream>, crate::Error>;
+
+ fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
+ let (parts, _) = ready!(self.inner.poll_response(cx))?.into_parts();
+ let body = RecvStream::new(FlowControl::new(self.inner.clone()));
+
+ Poll::Ready(Ok(Response::from_parts(parts, body)))
+ }
+}
+
+impl ResponseFuture {
+ /// Returns the stream ID of the response stream.
+ ///
+ /// # Panics
+ ///
+ /// If the lock on the stream store has been poisoned.
+ pub fn stream_id(&self) -> crate::StreamId {
+ crate::StreamId::from_internal(self.inner.stream_id())
+ }
+ /// Returns a stream of PushPromises
+ ///
+ /// # Panics
+ ///
+ /// If this method has been called before
+ /// or the stream was itself was pushed
+ pub fn push_promises(&mut self) -> PushPromises {
+ if self.push_promise_consumed {
+ panic!("Reference to push promises stream taken!");
+ }
+ self.push_promise_consumed = true;
+ PushPromises {
+ inner: self.inner.clone(),
+ }
+ }
+}
+
+// ===== impl PushPromises =====
+
+impl PushPromises {
+ /// Get the next `PushPromise`.
+ pub async fn push_promise(&mut self) -> Option<Result<PushPromise, crate::Error>> {
+ futures_util::future::poll_fn(move |cx| self.poll_push_promise(cx)).await
+ }
+
+ #[doc(hidden)]
+ pub fn poll_push_promise(
+ &mut self,
+ cx: &mut Context<'_>,
+ ) -> Poll<Option<Result<PushPromise, crate::Error>>> {
+ match self.inner.poll_pushed(cx) {
+ Poll::Ready(Some(Ok((request, response)))) => {
+ let response = PushedResponseFuture {
+ inner: ResponseFuture {
+ inner: response,
+ push_promise_consumed: false,
+ },
+ };
+ Poll::Ready(Some(Ok(PushPromise { request, response })))
+ }
+ Poll::Ready(Some(Err(e))) => Poll::Ready(Some(Err(e.into()))),
+ Poll::Ready(None) => Poll::Ready(None),
+ Poll::Pending => Poll::Pending,
+ }
+ }
+}
+
+#[cfg(feature = "stream")]
+impl futures_core::Stream for PushPromises {
+ type Item = Result<PushPromise, crate::Error>;
+
+ fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
+ self.poll_push_promise(cx)
+ }
+}
+
+// ===== impl PushPromise =====
+
+impl PushPromise {
+ /// Returns a reference to the push promise's request headers.
+ pub fn request(&self) -> &Request<()> {
+ &self.request
+ }
+
+ /// Returns a mutable reference to the push promise's request headers.
+ pub fn request_mut(&mut self) -> &mut Request<()> {
+ &mut self.request
+ }
+
+ /// Consumes `self`, returning the push promise's request headers and
+ /// response future.
+ pub fn into_parts(self) -> (Request<()>, PushedResponseFuture) {
+ (self.request, self.response)
+ }
+}
+
+// ===== impl PushedResponseFuture =====
+
+impl Future for PushedResponseFuture {
+ type Output = Result<Response<RecvStream>, crate::Error>;
+
+ fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
+ Pin::new(&mut self.inner).poll(cx)
+ }
+}
+
+impl PushedResponseFuture {
+ /// Returns the stream ID of the response stream.
+ ///
+ /// # Panics
+ ///
+ /// If the lock on the stream store has been poisoned.
+ pub fn stream_id(&self) -> crate::StreamId {
+ self.inner.stream_id()
+ }
+}
+
+// ===== impl Peer =====
+
+impl Peer {
+ pub fn convert_send_message(
+ id: StreamId,
+ request: Request<()>,
+ protocol: Option<Protocol>,
+ end_of_stream: bool,
+ ) -> Result<Headers, SendError> {
+ use http::request::Parts;
+
+ let (
+ Parts {
+ method,
+ uri,
+ headers,
+ version,
+ ..
+ },
+ _,
+ ) = request.into_parts();
+
+ let is_connect = method == Method::CONNECT;
+
+ // Build the set pseudo header set. All requests will include `method`
+ // and `path`.
+ let mut pseudo = Pseudo::request(method, uri, protocol);
+
+ if pseudo.scheme.is_none() {
+ // If the scheme is not set, then there are a two options.
+ //
+ // 1) Authority is not set. In this case, a request was issued with
+ // a relative URI. This is permitted **only** when forwarding
+ // HTTP 1.x requests. If the HTTP version is set to 2.0, then
+ // this is an error.
+ //
+ // 2) Authority is set, then the HTTP method *must* be CONNECT.
+ //
+ // It is not possible to have a scheme but not an authority set (the
+ // `http` crate does not allow it).
+ //
+ if pseudo.authority.is_none() {
+ if version == Version::HTTP_2 {
+ return Err(UserError::MissingUriSchemeAndAuthority.into());
+ } else {
+ // This is acceptable as per the above comment. However,
+ // HTTP/2 requires that a scheme is set. Since we are
+ // forwarding an HTTP 1.1 request, the scheme is set to
+ // "http".
+ pseudo.set_scheme(uri::Scheme::HTTP);
+ }
+ } else if !is_connect {
+ // TODO: Error
+ }
+ }
+
+ // Create the HEADERS frame
+ let mut frame = Headers::new(id, pseudo, headers);
+
+ if end_of_stream {
+ frame.set_end_stream()
+ }
+
+ Ok(frame)
+ }
+}
+
+impl proto::Peer for Peer {
+ type Poll = Response<()>;
+
+ const NAME: &'static str = "Client";
+
+ fn r#dyn() -> proto::DynPeer {
+ proto::DynPeer::Client
+ }
+
+ fn is_server() -> bool {
+ false
+ }
+
+ fn convert_poll_message(
+ pseudo: Pseudo,
+ fields: HeaderMap,
+ stream_id: StreamId,
+ ) -> Result<Self::Poll, Error> {
+ let mut b = Response::builder();
+
+ b = b.version(Version::HTTP_2);
+
+ if let Some(status) = pseudo.status {
+ b = b.status(status);
+ }
+
+ let mut response = match b.body(()) {
+ Ok(response) => response,
+ Err(_) => {
+ // TODO: Should there be more specialized handling for different
+ // kinds of errors
+ return Err(Error::library_reset(stream_id, Reason::PROTOCOL_ERROR));
+ }
+ };
+
+ *response.headers_mut() = fields;
+
+ Ok(response)
+ }
+}