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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_image_decoders_nsPNGDecoder_h
#define mozilla_image_decoders_nsPNGDecoder_h
#include "Decoder.h"
#include "png.h"
#include "StreamingLexer.h"
#include "SurfacePipe.h"
#include "mozilla/gfx/Swizzle.h"
namespace mozilla {
namespace image {
class RasterImage;
class nsPNGDecoder : public Decoder {
public:
virtual ~nsPNGDecoder();
/// @return true if this PNG is a valid ICO resource.
bool IsValidICOResource() const override;
DecoderType GetType() const override { return DecoderType::PNG; }
protected:
nsresult InitInternal() override;
nsresult FinishInternal() override;
LexerResult DoDecode(SourceBufferIterator& aIterator,
IResumable* aOnResume) override;
Maybe<Telemetry::HistogramID> SpeedHistogram() const override;
private:
friend class DecoderFactory;
// Decoders should only be instantiated via DecoderFactory.
explicit nsPNGDecoder(RasterImage* aImage);
/// The information necessary to create a frame.
struct FrameInfo {
OrientedIntRect mFrameRect;
bool mIsInterlaced;
};
nsresult CreateFrame(const FrameInfo& aFrameInfo);
void EndImageFrame();
uint32_t ReadColorProfile(png_structp png_ptr, png_infop info_ptr,
int color_type, bool* sRGBTag);
bool HasAlphaChannel() const { return mChannels == 2 || mChannels == 4; }
enum class TransparencyType { eNone, eAlpha, eFrameRect };
TransparencyType GetTransparencyType(const OrientedIntRect& aFrameRect);
void PostHasTransparencyIfNeeded(TransparencyType aTransparencyType);
void PostInvalidationIfNeeded();
void WriteRow(uint8_t* aRow);
// Convenience methods to make interacting with StreamingLexer from inside
// a libpng callback easier.
void DoTerminate(png_structp aPNGStruct, TerminalState aState);
void DoYield(png_structp aPNGStruct);
enum class State { PNG_DATA, FINISHED_PNG_DATA };
LexerTransition<State> ReadPNGData(const char* aData, size_t aLength);
LexerTransition<State> FinishedPNGData();
StreamingLexer<State> mLexer;
// The next lexer state transition. We need to store it here because we can't
// directly return arbitrary values from libpng callbacks.
LexerTransition<State> mNextTransition;
// We yield to the caller every time we finish decoding a frame. When this
// happens, we need to allocate the next frame after returning from the yield.
// |mNextFrameInfo| is used to store the information needed to allocate the
// next frame.
Maybe<FrameInfo> mNextFrameInfo;
// The length of the last chunk of data passed to ReadPNGData(). We use this
// to arrange to arrive back at the correct spot in the data after yielding.
size_t mLastChunkLength;
public:
png_structp mPNG;
png_infop mInfo;
OrientedIntRect mFrameRect;
uint8_t* mCMSLine;
uint8_t* interlacebuf;
gfx::SurfaceFormat mFormat;
uint8_t mChannels;
uint8_t mPass;
bool mFrameIsHidden;
bool mDisablePremultipliedAlpha;
bool mGotInfoCallback;
bool mUsePipeTransform;
struct AnimFrameInfo {
AnimFrameInfo();
#ifdef PNG_APNG_SUPPORTED
AnimFrameInfo(png_structp aPNG, png_infop aInfo);
#endif
DisposalMethod mDispose;
BlendMethod mBlend;
int32_t mTimeout;
};
AnimFrameInfo mAnimInfo;
SurfacePipe mPipe; /// The SurfacePipe used to write to the output surface.
// The number of frames we've finished.
uint32_t mNumFrames;
// libpng callbacks
// We put these in the class so that they can access protected members.
static void PNGAPI info_callback(png_structp png_ptr, png_infop info_ptr);
static void PNGAPI row_callback(png_structp png_ptr, png_bytep new_row,
png_uint_32 row_num, int pass);
#ifdef PNG_APNG_SUPPORTED
static void PNGAPI frame_info_callback(png_structp png_ptr,
png_uint_32 frame_num);
#endif
static void PNGAPI end_callback(png_structp png_ptr, png_infop info_ptr);
static void PNGAPI error_callback(png_structp png_ptr,
png_const_charp error_msg);
static void PNGAPI warning_callback(png_structp png_ptr,
png_const_charp warning_msg);
// This is defined in the PNG spec as an invariant. We use it to
// do manual validation without libpng.
static const uint8_t pngSignatureBytes[];
};
} // namespace image
} // namespace mozilla
#endif // mozilla_image_decoders_nsPNGDecoder_h
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