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|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// The following globals are injected via the AboutTranslationsChild actor.
// translations.mjs is running in an unprivileged context, and these injected functions
// allow for the page to get access to additional privileged features.
/* global AT_getSupportedLanguages, AT_log, AT_getScriptDirection,
AT_logError, AT_destroyTranslationsEngine, AT_createTranslationsEngine,
AT_isTranslationEngineSupported, AT_createLanguageIdEngine, AT_translate, AT_identifyLanguage */
// Allow tests to override this value so that they can run faster.
// This is the delay in milliseconds.
window.DEBOUNCE_DELAY = 200;
// Allow tests to test the debounce behavior by counting debounce runs.
window.DEBOUNCE_RUN_COUNT = 0;
/**
* @typedef {import("../translations").SupportedLanguages} SupportedLanguages
*/
/**
* The model and controller for initializing about:translations.
*/
class TranslationsState {
/**
* This class is responsible for all UI updated.
*
* @type {TranslationsUI}
*/
ui;
/**
* The language to translate from, in the form of a BCP 47 language tag,
* e.g. "en" or "fr".
*
* @type {string}
*/
fromLanguage = "";
/**
* The language to translate to, in the form of a BCP 47 language tag,
* e.g. "en" or "fr".
*
* @type {string}
*/
toLanguage = "";
/**
* The message to translate, cached so that it can be determined if the text
* needs to be re-translated.
*
* @type {string}
*/
messageToTranslate = "";
/**
* Only send one translation in at a time to the worker.
* @type {Promise<string[]>}
*/
translationRequest = Promise.resolve([]);
/**
* The translations engine is only valid for a single language pair, and needs
* to be recreated if the language pair changes.
*
* @type {null | Promise<TranslationsEngine>}
*/
translationsEngine = null;
/**
* @param {boolean} isSupported
*/
constructor(isSupported) {
/**
* Is the engine supported by the device?
* @type {boolean}
*/
this.isTranslationEngineSupported = isSupported;
/**
* Allow code to wait for the engine to be created.
* @type {Promise<void>}
*/
this.languageIdEngineCreated = isSupported
? AT_createLanguageIdEngine()
: Promise.resolve();
/**
* @type {SupportedLanguages}
*/
this.supportedLanguages = isSupported
? AT_getSupportedLanguages()
: Promise.resolve([]);
this.ui = new TranslationsUI(this);
this.ui.setup();
// Set the UI as ready after all of the state promises have settled.
Promise.allSettled([
this.languageIdEngineCreated,
this.supportedLanguages,
]).then(() => {
this.ui.setAsReady();
});
}
/**
* Identifies the human language in which the message is written and returns
* the BCP 47 language tag of the language it is determined to be.
*
* e.g. "en" for English.
*
* @param {string} message
*/
async identifyLanguage(message) {
await this.languageIdEngineCreated;
const start = performance.now();
const { langTag, confidence } = await AT_identifyLanguage(message);
const duration = performance.now() - start;
AT_log(
`[ ${langTag}(${(confidence * 100).toFixed(2)}%) ]`,
`Source language identified in ${duration / 1000} seconds`
);
return langTag;
}
/**
* Only request a translation when it's ready.
*/
maybeRequestTranslation = debounce({
/**
* Debounce the translation requests so that the worker doesn't fire for every
* single keyboard input, but instead the keyboard events are ignored until
* there is a short break, or enough events have happened that it's worth sending
* in a new translation request.
*/
onDebounce: async () => {
// The contents of "this" can change between async steps, store a local variable
// binding of these values.
const {
fromLanguage,
toLanguage,
messageToTranslate,
translationsEngine,
} = this;
if (!this.isTranslationEngineSupported) {
// Never translate when the engine isn't supported.
return;
}
if (
!fromLanguage ||
!toLanguage ||
!messageToTranslate ||
!translationsEngine
) {
// Not everything is set for translation.
this.ui.updateTranslation("");
return;
}
await Promise.all([
// Ensure the engine is ready to go.
translationsEngine,
// Ensure the previous translation has finished so that only the latest
// translation goes through.
this.translationRequest,
]);
if (
// Check if the current configuration has changed and if this is stale. If so
// then skip this request, as there is already a newer request with more up to
// date information.
this.translationsEngine !== translationsEngine ||
this.fromLanguage !== fromLanguage ||
this.toLanguage !== toLanguage ||
this.messageToTranslate !== messageToTranslate
) {
return;
}
const start = performance.now();
this.translationRequest = AT_translate([messageToTranslate]);
const [translation] = await this.translationRequest;
// The measure events will show up in the Firefox Profiler.
performance.measure(
`Translations: Translate "${this.fromLanguage}" to "${this.toLanguage}" with ${messageToTranslate.length} characters.`,
{
start,
end: performance.now(),
}
);
this.ui.updateTranslation(translation);
const duration = performance.now() - start;
AT_log(`Translation done in ${duration / 1000} seconds`);
},
// Mark the events so that they show up in the Firefox Profiler. This makes it handy
// to visualize the debouncing behavior.
doEveryTime: () => {
performance.mark(
`Translations: input changed to ${this.messageToTranslate.length} characters`
);
},
});
/**
* Any time a language pair is changed, the TranslationsEngine needs to be rebuilt.
*/
async maybeRebuildWorker() {
// If we may need to re-building the worker, the old translation is no longer valid.
this.ui.updateTranslation("");
// These are cases in which it wouldn't make sense or be possible to load any translations models.
if (
// If fromLanguage or toLanguage are unpopulated we cannot load anything.
!this.fromLanguage ||
!this.toLanguage ||
// If fromLanguage's value is "detect", rather than a BCP 47 language tag, then no language
// has been detected yet.
this.fromLanguage === "detect" ||
// If fromLanguage and toLanguage are the same, this means that the detected language
// is the same as the toLanguage, and we do not want to translate from one language to itself.
this.fromLanguage === this.toLanguage
) {
if (this.translationsEngine) {
// The engine is no longer needed.
AT_destroyTranslationsEngine();
this.translationsEngine = null;
}
return;
}
const start = performance.now();
AT_log(
`Rebuilding the translations worker for "${this.fromLanguage}" to "${this.toLanguage}"`
);
this.translationsEngine = AT_createTranslationsEngine(
this.fromLanguage,
this.toLanguage
);
this.maybeRequestTranslation();
try {
await this.translationsEngine;
const duration = performance.now() - start;
AT_log(`Rebuilt the TranslationsEngine in ${duration / 1000} seconds`);
} catch (error) {
this.ui.showInfo("about-translations-engine-error");
AT_logError("Failed to get the Translations worker", error);
}
}
/**
* Updates the fromLanguage to match the detected language only if the
* about-translations-detect option is selected in the language-from dropdown.
*
* If the new fromLanguage is different than the previous fromLanguage this
* may update the UI to display the new language and may rebuild the translations
* worker if there is a valid selected target language.
*/
async maybeUpdateDetectedLanguage() {
if (!this.ui.detectOptionIsSelected() || this.messageToTranslate === "") {
// If we are not detecting languages or if the message has been cleared
// we should ensure that the UI is not displaying a detected language
// and there is no need to run any language detection.
this.ui.setDetectOptionTextContent("");
return;
}
const [langTag, supportedLanguages] = await Promise.all([
this.identifyLanguage(this.messageToTranslate),
this.supportedLanguages,
]);
// Only update the language if the detected language matches
// one of our supported languages.
const entry = supportedLanguages.fromLanguages.find(
({ langTag: existingTag }) => existingTag === langTag
);
if (entry) {
const { displayName, isBeta } = entry;
await this.setFromLanguage(langTag);
this.ui.setDetectOptionTextContent(displayName, isBeta);
}
}
/**
* @param {string} lang
*/
async setFromLanguage(lang) {
if (lang !== this.fromLanguage) {
this.fromLanguage = lang;
await this.maybeRebuildWorker();
}
}
/**
* @param {string} lang
*/
setToLanguage(lang) {
if (lang !== this.toLanguage) {
this.toLanguage = lang;
this.maybeRebuildWorker();
}
}
/**
* @param {string} message
*/
async setMessageToTranslate(message) {
if (message !== this.messageToTranslate) {
this.messageToTranslate = message;
await this.maybeUpdateDetectedLanguage();
this.maybeRequestTranslation();
}
}
}
/**
*
*/
class TranslationsUI {
/** @type {HTMLSelectElement} */
languageFrom = document.getElementById("language-from");
/** @type {HTMLSelectElement} */
languageTo = document.getElementById("language-to");
/** @type {HTMLTextAreaElement} */
translationFrom = document.getElementById("translation-from");
/** @type {HTMLDivElement} */
translationTo = document.getElementById("translation-to");
/** @type {HTMLDivElement} */
translationToBlank = document.getElementById("translation-to-blank");
/** @type {HTMLDivElement} */
translationInfo = document.getElementById("translation-info");
/** @type {HTMLDivElement} */
translationInfoMessage = document.getElementById("translation-info-message");
/** @type {TranslationsState} */
state;
/**
* The detect-language option element. We want to maintain a handle to this so that
* we can dynamically update its display text to include the detected language.
*
* @type {HTMLOptionElement}
*/
#detectOption;
/**
* @param {TranslationsState} state
*/
constructor(state) {
this.state = state;
this.translationTo.style.visibility = "visible";
this.#detectOption = document.querySelector('option[value="detect"]');
}
/**
* Do the initial setup.
*/
setup() {
if (!this.state.isTranslationEngineSupported) {
this.showInfo("about-translations-no-support");
this.disableUI();
return;
}
this.setupDropdowns();
this.setupTextarea();
}
/**
* Signals that the UI is ready, for tests.
*/
setAsReady() {
document.body.setAttribute("ready", "");
}
/**
* Once the models have been synced from remote settings, populate them with the display
* names of the languages.
*/
async setupDropdowns() {
const supportedLanguages = await this.state.supportedLanguages;
// Update the DOM elements with the display names.
for (const {
langTag,
isBeta,
displayName,
} of supportedLanguages.toLanguages) {
const option = document.createElement("option");
option.value = langTag;
if (isBeta) {
document.l10n.setAttributes(
option,
"about-translations-displayname-beta",
{ language: displayName }
);
} else {
option.text = displayName;
}
this.languageTo.add(option);
}
for (const {
langTag,
isBeta,
displayName,
} of supportedLanguages.fromLanguages) {
const option = document.createElement("option");
option.value = langTag;
if (isBeta) {
document.l10n.setAttributes(
option,
"about-translations-displayname-beta",
{ language: displayName }
);
} else {
option.text = displayName;
}
this.languageFrom.add(option);
}
// Enable the controls.
this.languageFrom.disabled = false;
this.languageTo.disabled = false;
// Focus the language dropdowns if they are empty.
if (this.languageFrom.value == "") {
this.languageFrom.focus();
} else if (this.languageTo.value == "") {
this.languageTo.focus();
}
this.state.setFromLanguage(this.languageFrom.value);
this.state.setToLanguage(this.languageTo.value);
this.updateOnLanguageChange();
this.languageFrom.addEventListener("input", () => {
this.state.setFromLanguage(this.languageFrom.value);
this.updateOnLanguageChange();
});
this.languageTo.addEventListener("input", () => {
this.state.setToLanguage(this.languageTo.value);
this.updateOnLanguageChange();
this.translationTo.setAttribute("lang", this.languageTo.value);
});
}
/**
* Show an info message to the user.
*
* @param {string} l10nId
*/
showInfo(l10nId) {
this.translationInfoMessage.setAttribute("data-l10n-id", l10nId);
this.translationInfo.style.display = "flex";
}
/**
* Hides the info UI.
*/
hideInfo() {
this.translationInfo.style.display = "none";
}
/**
* Returns true if about-translations-detect is the currently
* selected option in the language-from dropdown, otherwise false.
*
* @returns {boolean}
*/
detectOptionIsSelected() {
return this.languageFrom.value === "detect";
}
/**
* Sets the textContent of the about-translations-detect option in the
* language-from dropdown to include the detected language's display name.
*
* @param {string} displayName
*/
setDetectOptionTextContent(displayName, isBeta = false) {
// Set the text to the fluent value that takes an arg to display the language name.
if (displayName) {
document.l10n.setAttributes(
this.#detectOption,
isBeta
? "about-translations-detect-lang-beta"
: "about-translations-detect-lang",
{ language: displayName }
);
} else {
// Reset the text to the fluent value that does not display any language name.
document.l10n.setAttributes(
this.#detectOption,
"about-translations-detect"
);
}
}
/**
* React to language changes.
*/
updateOnLanguageChange() {
this.#updateDropdownLanguages();
this.#updateMessageDirections();
}
/**
* You cant translate from one language to another language. Hide the options
* if this is the case.
*/
#updateDropdownLanguages() {
for (const option of this.languageFrom.options) {
option.hidden = false;
}
for (const option of this.languageTo.options) {
option.hidden = false;
}
if (this.state.toLanguage) {
const option = this.languageFrom.querySelector(
`[value=${this.state.toLanguage}]`
);
if (option) {
option.hidden = true;
}
}
if (this.state.fromLanguage) {
const option = this.languageTo.querySelector(
`[value=${this.state.fromLanguage}]`
);
if (option) {
option.hidden = true;
}
}
this.state.maybeUpdateDetectedLanguage();
}
/**
* Define the direction of the language message text, otherwise it might not display
* correctly. For instance English in an RTL UI would display incorrectly like so:
*
* LTR text in LTR UI:
*
* ┌──────────────────────────────────────────────┐
* │ This is in English. │
* └──────────────────────────────────────────────┘
*
* LTR text in RTL UI:
* ┌──────────────────────────────────────────────┐
* │ .This is in English │
* └──────────────────────────────────────────────┘
*
* LTR text in RTL UI, but in an LTR container:
* ┌──────────────────────────────────────────────┐
* │ This is in English. │
* └──────────────────────────────────────────────┘
*
* The effects are similar, but reversed for RTL text in an LTR UI.
*/
#updateMessageDirections() {
if (this.state.toLanguage) {
this.translationTo.setAttribute(
"dir",
AT_getScriptDirection(this.state.toLanguage)
);
} else {
this.translationTo.removeAttribute("dir");
}
if (this.state.fromLanguage) {
this.translationFrom.setAttribute(
"dir",
AT_getScriptDirection(this.state.fromLanguage)
);
} else {
this.translationFrom.removeAttribute("dir");
}
}
setupTextarea() {
this.state.setMessageToTranslate(this.translationFrom.value);
this.translationFrom.addEventListener("input", () => {
this.state.setMessageToTranslate(this.translationFrom.value);
});
}
disableUI() {
this.translationFrom.disabled = true;
this.languageFrom.disabled = true;
this.languageTo.disabled = true;
}
/**
* @param {string} message
*/
updateTranslation(message) {
this.translationTo.innerText = message;
if (message) {
this.translationTo.style.visibility = "visible";
this.translationToBlank.style.visibility = "hidden";
this.hideInfo();
} else {
this.translationTo.style.visibility = "hidden";
this.translationToBlank.style.visibility = "visible";
}
}
}
/**
* Listen for events coming from the AboutTranslations actor.
*/
window.addEventListener("AboutTranslationsChromeToContent", ({ detail }) => {
switch (detail.type) {
case "enable": {
// While the feature is in development, hide the feature behind a pref. See the
// "browser.translations.enable" pref in modules/libpref/init/all.js and Bug 971044
// for the status of enabling this project.
if (window.translationsState) {
throw new Error("about:translations was already initialized.");
}
AT_isTranslationEngineSupported().then(isSupported => {
window.translationsState = new TranslationsState(isSupported);
});
document.body.style.visibility = "visible";
break;
}
default:
throw new Error("Unknown AboutTranslationsChromeToContent event.");
}
});
/**
* Debounce a function so that it is only called after some wait time with no activity.
* This is good for grouping text entry via keyboard.
*
* @param {Object} settings
* @param {Function} settings.onDebounce
* @param {Function} settings.doEveryTime
* @returns {Function}
*/
function debounce({ onDebounce, doEveryTime }) {
/** @type {number | null} */
let timeoutId = null;
let lastDispatch = null;
return (...args) => {
doEveryTime(...args);
const now = Date.now();
if (lastDispatch === null) {
// This is the first call to the function.
lastDispatch = now;
}
const timeLeft = lastDispatch + window.DEBOUNCE_DELAY - now;
// Always discard the old timeout, either the function will run, or a new
// timer will be scheduled.
clearTimeout(timeoutId);
if (timeLeft <= 0) {
// It's been long enough to go ahead and call the function.
timeoutId = null;
lastDispatch = null;
window.DEBOUNCE_RUN_COUNT += 1;
onDebounce(...args);
return;
}
// Re-set the timeout with the current time left.
clearTimeout(timeoutId);
timeoutId = setTimeout(() => {
// Timeout ended, call the function.
timeoutId = null;
lastDispatch = null;
window.DEBOUNCE_RUN_COUNT += 1;
onDebounce(...args);
}, timeLeft);
};
}
|