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#include <libwebsockets.h>
#include <stdbool.h>
#include <uv.h>
#include "pty.h"
// client message
#define INPUT '0'
#define RESIZE_TERMINAL '1'
#define PAUSE '2'
#define RESUME '3'
#define JSON_DATA '{'
// server message
#define OUTPUT '0'
#define SET_WINDOW_TITLE '1'
#define SET_PREFERENCES '2'
// url paths
struct endpoints {
char *ws;
char *index;
char *token;
char *parent;
};
extern volatile bool force_exit;
extern struct lws_context *context;
extern struct server *server;
extern struct endpoints endpoints;
struct pss_http {
char path[128];
char *buffer;
char *ptr;
size_t len;
};
struct pss_tty {
bool initialized;
int initial_cmd_index;
bool authenticated;
char user[30];
char address[50];
char path[128];
char **args;
int argc;
struct lws *wsi;
char *buffer;
size_t len;
pty_process *process;
pty_buf_t *pty_buf;
int lws_close_status;
};
typedef struct {
struct pss_tty *pss;
bool ws_closed;
} pty_ctx_t ;
struct server {
int client_count; // client count
char *prefs_json; // client preferences
char *credential; // encoded basic auth credential
char *auth_header; // header name used for auth proxy
char *index; // custom index.html
char *command; // full command line
char **argv; // command with arguments
int argc; // command + arguments count
char *cwd; // working directory
int sig_code; // close signal
char sig_name[20]; // human readable signal string
bool url_arg; // allow client to send cli arguments in URL
bool writable; // whether clients to write to the TTY
bool check_origin; // whether allow websocket connection from different origin
int max_clients; // maximum clients to support
bool once; // whether accept only one client and exit on disconnection
char socket_path[255]; // UNIX domain socket path
char terminal_type[30]; // terminal type to report
uv_loop_t *loop; // the libuv event loop
};
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