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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 20:09:20 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 20:09:20 +0000 |
commit | 029f72b1a93430b24b88eb3a72c6114d9f149737 (patch) | |
tree | 765d5c2041967f9c6fef195fe343d9234a030e90 /runtime/macros/maze/README.txt | |
parent | Initial commit. (diff) | |
download | vim-029f72b1a93430b24b88eb3a72c6114d9f149737.tar.xz vim-029f72b1a93430b24b88eb3a72c6114d9f149737.zip |
Adding upstream version 2:9.1.0016.upstream/2%9.1.0016
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'runtime/macros/maze/README.txt')
-rw-r--r-- | runtime/macros/maze/README.txt | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/runtime/macros/maze/README.txt b/runtime/macros/maze/README.txt new file mode 100644 index 0000000..be8e8ef --- /dev/null +++ b/runtime/macros/maze/README.txt @@ -0,0 +1,49 @@ +To run the maze macros with Vim: + + vim -u maze_mac maze_5.78 + press "g" + +The "-u maze.mac" loads the maze macros and skips loading your .vimrc, which +may contain settings and mappings that get in the way. + + +The original README: + +To prove that you can do anything in vi, I wrote a couple of macros that +allows vi to solve mazes. It will solve any maze produced by maze.c +that was posted to the net recently. + +Just follow this recipe and SEE FOR YOURSELF. + 1. run uudecode on the file "maze.vi.macros.uu" to + produce the file "maze.vi.macros" + (If you can't wait to see the action, jump to step 4) + 2. compile maze.c with "cc -o maze maze.c" + 3. run maze > maze.out and input a small number (for example 10 if + you are on a fast machine, 3-5 if slow) which + is the size of the maze to produce + 4. edit the maze (vi maze.out) + 5. include the macros with the vi command: + :so maze.vi.macros + 6. type the letter "g" (for "go") and watch vi solve the maze + 7. when vi solves the maze, you will see why it lies + 8. now look at maze.vi.macros and all will be revealed + +Tested on a sparc, a sun and a pyramid (although maze.c will not compile +on the pyramid). + +Anyone who can't get the maze.c file to compile, get a new compiler, +try maze.ansi.c which was also posted to the net. +If you can get it to compile but the maze comes out looking like a fence +and not a maze and you are using SysV or DOS replace the "27" on the +last line of maze.c by "11" +Thanks to John Tromp (tromp@piring.cwi.nl) for maze.c. +Thanks to antonyc@nntp-server.caltech.edu (Bill T. Cat) for maze.ansi.c. + +Any donations should be in unmarked small denomination bills :^)=. + + ACSnet: gregm@otc.otca.oz.au +Greg McFarlane UUCP: {uunet,mcvax}!otc.otca.oz.au!gregm +|||| OTC || Snail: OTC R&D GPO Box 7000, Sydney 2001, Australia + Phone: +61 2 287 3139 Fax: +61 2 287 3299 + + |