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+/**********************************************************
+ * Copyright 2007-2015 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * VGPU10ShaderTokens.h --
+ *
+ * VGPU10 shader token definitions.
+ *
+ */
+
+#ifndef VGPU10SHADERTOKENS_H
+#define VGPU10SHADERTOKENS_H
+
+/* Shader limits */
+#define VGPU10_MAX_VS_INPUTS 16
+#define VGPU10_MAX_VS_OUTPUTS 16
+#define VGPU10_MAX_GS_INPUTS 16
+#define VGPU10_MAX_GS_OUTPUTS 32
+#define VGPU10_MAX_FS_INPUTS 32
+#define VGPU10_MAX_FS_OUTPUTS 8
+#define VGPU10_MAX_TEMPS 4096
+#define VGPU10_MAX_CONSTANT_BUFFERS (14 + 1)
+#define VGPU10_MAX_CONSTANT_BUFFER_ELEMENT_COUNT 4096
+#define VGPU10_MAX_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT 4096
+#define VGPU10_MAX_SAMPLERS 16
+#define VGPU10_MAX_RESOURCES 128
+#define VGPU10_MIN_TEXEL_FETCH_OFFSET -8
+#define VGPU10_MAX_TEXEL_FETCH_OFFSET 7
+
+/* Shader Model 4.1 limits */
+#define VGPU10_1_MAX_VS_INPUTS 32
+#define VGPU10_1_MAX_VS_OUTPUTS 32
+#define VGPU10_1_MAX_GS_INPUTS 32
+
+/* Shader Model 5.0 limits */
+#define VGPU11_MAX_HS_INPUTS 32
+#define VGPU11_MAX_HS_INPUT_CONTROL_POINTS 32
+#define VGPU11_MAX_HS_INPUT_PATCH_CONSTANTS 32
+#define VGPU11_MAX_HS_OUTPUTS 32
+#define VGPU11_MAX_DS_INPUT_CONTROL_POINTS 32
+#define VGPU11_MAX_DS_INPUT_PATCH_CONSTANTS 32
+#define VGPU11_MAX_DS_OUTPUTS 32
+#define VGPU11_MAX_GS_STREAMS 4
+
+/* Maximums of limits for all stages */
+#define VGPU10_MAX_INPUTS 32
+#define VGPU10_MAX_OUTPUTS 32
+#define VGPU10_MAX_INPUT_PATCH_CONSTANTS 32
+
+typedef enum {
+ VGPU10_PIXEL_SHADER = 0,
+ VGPU10_VERTEX_SHADER = 1,
+ VGPU10_GEOMETRY_SHADER = 2,
+
+ /* DX11 */
+ VGPU10_HULL_SHADER = 3,
+ VGPU10_DOMAIN_SHADER = 4,
+ VGPU10_COMPUTE_SHADER = 5
+} VGPU10_PROGRAM_TYPE;
+
+typedef union {
+ struct {
+ unsigned int minorVersion : 4;
+ unsigned int majorVersion : 4;
+ unsigned int : 8;
+ unsigned int programType : 16; /* VGPU10_PROGRAM_TYPE */
+ };
+ uint32 value;
+} VGPU10ProgramToken;
+
+
+typedef enum {
+ VGPU10_OPCODE_ADD = 0,
+ VGPU10_OPCODE_AND = 1,
+ VGPU10_OPCODE_BREAK = 2,
+ VGPU10_OPCODE_BREAKC = 3,
+ VGPU10_OPCODE_CALL = 4,
+ VGPU10_OPCODE_CALLC = 5,
+ VGPU10_OPCODE_CASE = 6,
+ VGPU10_OPCODE_CONTINUE = 7,
+ VGPU10_OPCODE_CONTINUEC = 8,
+ VGPU10_OPCODE_CUT = 9,
+ VGPU10_OPCODE_DEFAULT = 10,
+ VGPU10_OPCODE_DERIV_RTX = 11,
+ VGPU10_OPCODE_DERIV_RTY = 12,
+ VGPU10_OPCODE_DISCARD = 13,
+ VGPU10_OPCODE_DIV = 14,
+ VGPU10_OPCODE_DP2 = 15,
+ VGPU10_OPCODE_DP3 = 16,
+ VGPU10_OPCODE_DP4 = 17,
+ VGPU10_OPCODE_ELSE = 18,
+ VGPU10_OPCODE_EMIT = 19,
+ VGPU10_OPCODE_EMITTHENCUT = 20,
+ VGPU10_OPCODE_ENDIF = 21,
+ VGPU10_OPCODE_ENDLOOP = 22,
+ VGPU10_OPCODE_ENDSWITCH = 23,
+ VGPU10_OPCODE_EQ = 24,
+ VGPU10_OPCODE_EXP = 25,
+ VGPU10_OPCODE_FRC = 26,
+ VGPU10_OPCODE_FTOI = 27,
+ VGPU10_OPCODE_FTOU = 28,
+ VGPU10_OPCODE_GE = 29,
+ VGPU10_OPCODE_IADD = 30,
+ VGPU10_OPCODE_IF = 31,
+ VGPU10_OPCODE_IEQ = 32,
+ VGPU10_OPCODE_IGE = 33,
+ VGPU10_OPCODE_ILT = 34,
+ VGPU10_OPCODE_IMAD = 35,
+ VGPU10_OPCODE_IMAX = 36,
+ VGPU10_OPCODE_IMIN = 37,
+ VGPU10_OPCODE_IMUL = 38,
+ VGPU10_OPCODE_INE = 39,
+ VGPU10_OPCODE_INEG = 40,
+ VGPU10_OPCODE_ISHL = 41,
+ VGPU10_OPCODE_ISHR = 42,
+ VGPU10_OPCODE_ITOF = 43,
+ VGPU10_OPCODE_LABEL = 44,
+ VGPU10_OPCODE_LD = 45,
+ VGPU10_OPCODE_LD_MS = 46,
+ VGPU10_OPCODE_LOG = 47,
+ VGPU10_OPCODE_LOOP = 48,
+ VGPU10_OPCODE_LT = 49,
+ VGPU10_OPCODE_MAD = 50,
+ VGPU10_OPCODE_MIN = 51,
+ VGPU10_OPCODE_MAX = 52,
+ VGPU10_OPCODE_CUSTOMDATA = 53,
+ VGPU10_OPCODE_MOV = 54,
+ VGPU10_OPCODE_MOVC = 55,
+ VGPU10_OPCODE_MUL = 56,
+ VGPU10_OPCODE_NE = 57,
+ VGPU10_OPCODE_NOP = 58,
+ VGPU10_OPCODE_NOT = 59,
+ VGPU10_OPCODE_OR = 60,
+ VGPU10_OPCODE_RESINFO = 61,
+ VGPU10_OPCODE_RET = 62,
+ VGPU10_OPCODE_RETC = 63,
+ VGPU10_OPCODE_ROUND_NE = 64,
+ VGPU10_OPCODE_ROUND_NI = 65,
+ VGPU10_OPCODE_ROUND_PI = 66,
+ VGPU10_OPCODE_ROUND_Z = 67,
+ VGPU10_OPCODE_RSQ = 68,
+ VGPU10_OPCODE_SAMPLE = 69,
+ VGPU10_OPCODE_SAMPLE_C = 70,
+ VGPU10_OPCODE_SAMPLE_C_LZ = 71,
+ VGPU10_OPCODE_SAMPLE_L = 72,
+ VGPU10_OPCODE_SAMPLE_D = 73,
+ VGPU10_OPCODE_SAMPLE_B = 74,
+ VGPU10_OPCODE_SQRT = 75,
+ VGPU10_OPCODE_SWITCH = 76,
+ VGPU10_OPCODE_SINCOS = 77,
+ VGPU10_OPCODE_UDIV = 78,
+ VGPU10_OPCODE_ULT = 79,
+ VGPU10_OPCODE_UGE = 80,
+ VGPU10_OPCODE_UMUL = 81,
+ VGPU10_OPCODE_UMAD = 82,
+ VGPU10_OPCODE_UMAX = 83,
+ VGPU10_OPCODE_UMIN = 84,
+ VGPU10_OPCODE_USHR = 85,
+ VGPU10_OPCODE_UTOF = 86,
+ VGPU10_OPCODE_XOR = 87,
+ VGPU10_OPCODE_DCL_RESOURCE = 88,
+ VGPU10_OPCODE_DCL_CONSTANT_BUFFER = 89,
+ VGPU10_OPCODE_DCL_SAMPLER = 90,
+ VGPU10_OPCODE_DCL_INDEX_RANGE = 91,
+ VGPU10_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY = 92,
+ VGPU10_OPCODE_DCL_GS_INPUT_PRIMITIVE = 93,
+ VGPU10_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT = 94,
+ VGPU10_OPCODE_DCL_INPUT = 95,
+ VGPU10_OPCODE_DCL_INPUT_SGV = 96,
+ VGPU10_OPCODE_DCL_INPUT_SIV = 97,
+ VGPU10_OPCODE_DCL_INPUT_PS = 98,
+ VGPU10_OPCODE_DCL_INPUT_PS_SGV = 99,
+ VGPU10_OPCODE_DCL_INPUT_PS_SIV = 100,
+ VGPU10_OPCODE_DCL_OUTPUT = 101,
+ VGPU10_OPCODE_DCL_OUTPUT_SGV = 102,
+ VGPU10_OPCODE_DCL_OUTPUT_SIV = 103,
+ VGPU10_OPCODE_DCL_TEMPS = 104,
+ VGPU10_OPCODE_DCL_INDEXABLE_TEMP = 105,
+ VGPU10_OPCODE_DCL_GLOBAL_FLAGS = 106,
+
+ /* GL guest */
+ VGPU10_OPCODE_VMWARE = 107,
+
+ /* DX10.1 */
+ VGPU10_OPCODE_LOD = 108,
+ VGPU10_OPCODE_GATHER4 = 109,
+ VGPU10_OPCODE_SAMPLE_POS = 110,
+ VGPU10_OPCODE_SAMPLE_INFO = 111,
+
+ /* DX11 */
+ VGPU10_OPCODE_RESERVED1 = 112,
+ VGPU10_OPCODE_HS_DECLS = 113,
+ VGPU10_OPCODE_HS_CONTROL_POINT_PHASE = 114,
+ VGPU10_OPCODE_HS_FORK_PHASE = 115,
+ VGPU10_OPCODE_HS_JOIN_PHASE = 116,
+ VGPU10_OPCODE_EMIT_STREAM = 117,
+ VGPU10_OPCODE_CUT_STREAM = 118,
+ VGPU10_OPCODE_EMITTHENCUT_STREAM = 119,
+ VGPU10_OPCODE_INTERFACE_CALL = 120,
+ VGPU10_OPCODE_BUFINFO = 121,
+ VGPU10_OPCODE_DERIV_RTX_COARSE = 122,
+ VGPU10_OPCODE_DERIV_RTX_FINE = 123,
+ VGPU10_OPCODE_DERIV_RTY_COARSE = 124,
+ VGPU10_OPCODE_DERIV_RTY_FINE = 125,
+ VGPU10_OPCODE_GATHER4_C = 126,
+ VGPU10_OPCODE_GATHER4_PO = 127,
+ VGPU10_OPCODE_GATHER4_PO_C = 128,
+ VGPU10_OPCODE_RCP = 129,
+ VGPU10_OPCODE_F32TOF16 = 130,
+ VGPU10_OPCODE_F16TOF32 = 131,
+ VGPU10_OPCODE_UADDC = 132,
+ VGPU10_OPCODE_USUBB = 133,
+ VGPU10_OPCODE_COUNTBITS = 134,
+ VGPU10_OPCODE_FIRSTBIT_HI = 135,
+ VGPU10_OPCODE_FIRSTBIT_LO = 136,
+ VGPU10_OPCODE_FIRSTBIT_SHI = 137,
+ VGPU10_OPCODE_UBFE = 138,
+ VGPU10_OPCODE_IBFE = 139,
+ VGPU10_OPCODE_BFI = 140,
+ VGPU10_OPCODE_BFREV = 141,
+ VGPU10_OPCODE_SWAPC = 142,
+ VGPU10_OPCODE_DCL_STREAM = 143,
+ VGPU10_OPCODE_DCL_FUNCTION_BODY = 144,
+ VGPU10_OPCODE_DCL_FUNCTION_TABLE = 145,
+ VGPU10_OPCODE_DCL_INTERFACE = 146,
+ VGPU10_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT = 147,
+ VGPU10_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT = 148,
+ VGPU10_OPCODE_DCL_TESS_DOMAIN = 149,
+ VGPU10_OPCODE_DCL_TESS_PARTITIONING = 150,
+ VGPU10_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE = 151,
+ VGPU10_OPCODE_DCL_HS_MAX_TESSFACTOR = 152,
+ VGPU10_OPCODE_DCL_HS_FORK_PHASE_INSTANCE_COUNT = 153,
+ VGPU10_OPCODE_DCL_HS_JOIN_PHASE_INSTANCE_COUNT = 154,
+ VGPU10_OPCODE_DCL_THREAD_GROUP = 155,
+ VGPU10_OPCODE_DCL_UAV_TYPED = 156,
+ VGPU10_OPCODE_DCL_UAV_RAW = 157,
+ VGPU10_OPCODE_DCL_UAV_STRUCTURED = 158,
+ VGPU10_OPCODE_DCL_TGSM_RAW = 159,
+ VGPU10_OPCODE_DCL_TGSM_STRUCTURED = 160,
+ VGPU10_OPCODE_DCL_RESOURCE_RAW = 161,
+ VGPU10_OPCODE_DCL_RESOURCE_STRUCTURED = 162,
+ VGPU10_OPCODE_LD_UAV_TYPED = 163,
+ VGPU10_OPCODE_STORE_UAV_TYPED = 164,
+ VGPU10_OPCODE_LD_RAW = 165,
+ VGPU10_OPCODE_STORE_RAW = 166,
+ VGPU10_OPCODE_LD_STRUCTURED = 167,
+ VGPU10_OPCODE_STORE_STRUCTURED = 168,
+ VGPU10_OPCODE_ATOMIC_AND = 169,
+ VGPU10_OPCODE_ATOMIC_OR = 170,
+ VGPU10_OPCODE_ATOMIC_XOR = 171,
+ VGPU10_OPCODE_ATOMIC_CMP_STORE = 172,
+ VGPU10_OPCODE_ATOMIC_IADD = 173,
+ VGPU10_OPCODE_ATOMIC_IMAX = 174,
+ VGPU10_OPCODE_ATOMIC_IMIN = 175,
+ VGPU10_OPCODE_ATOMIC_UMAX = 176,
+ VGPU10_OPCODE_ATOMIC_UMIN = 177,
+ VGPU10_OPCODE_IMM_ATOMIC_ALLOC = 178,
+ VGPU10_OPCODE_IMM_ATOMIC_CONSUME = 179,
+ VGPU10_OPCODE_IMM_ATOMIC_IADD = 180,
+ VGPU10_OPCODE_IMM_ATOMIC_AND = 181,
+ VGPU10_OPCODE_IMM_ATOMIC_OR = 182,
+ VGPU10_OPCODE_IMM_ATOMIC_XOR = 183,
+ VGPU10_OPCODE_IMM_ATOMIC_EXCH = 184,
+ VGPU10_OPCODE_IMM_ATOMIC_CMP_EXCH = 185,
+ VGPU10_OPCODE_IMM_ATOMIC_IMAX = 186,
+ VGPU10_OPCODE_IMM_ATOMIC_IMIN = 187,
+ VGPU10_OPCODE_IMM_ATOMIC_UMAX = 188,
+ VGPU10_OPCODE_IMM_ATOMIC_UMIN = 189,
+ VGPU10_OPCODE_SYNC = 190,
+ VGPU10_OPCODE_DADD = 191,
+ VGPU10_OPCODE_DMAX = 192,
+ VGPU10_OPCODE_DMIN = 193,
+ VGPU10_OPCODE_DMUL = 194,
+ VGPU10_OPCODE_DEQ = 195,
+ VGPU10_OPCODE_DGE = 196,
+ VGPU10_OPCODE_DLT = 197,
+ VGPU10_OPCODE_DNE = 198,
+ VGPU10_OPCODE_DMOV = 199,
+ VGPU10_OPCODE_DMOVC = 200,
+ VGPU10_OPCODE_DTOF = 201,
+ VGPU10_OPCODE_FTOD = 202,
+ VGPU10_OPCODE_EVAL_SNAPPED = 203,
+ VGPU10_OPCODE_EVAL_SAMPLE_INDEX = 204,
+ VGPU10_OPCODE_EVAL_CENTROID = 205,
+ VGPU10_OPCODE_DCL_GS_INSTANCE_COUNT = 206,
+ VGPU10_OPCODE_ABORT = 207,
+ VGPU10_OPCODE_DEBUG_BREAK = 208,
+
+ /* DX11.1 */
+ VGPU10_OPCODE_RESERVED0 = 209,
+ VGPU10_OPCODE_DDIV = 210,
+ VGPU10_OPCODE_DFMA = 211,
+ VGPU10_OPCODE_DRCP = 212,
+ VGPU10_OPCODE_MSAD = 213,
+ VGPU10_OPCODE_DTOI = 214,
+ VGPU10_OPCODE_DTOU = 215,
+ VGPU10_OPCODE_ITOD = 216,
+ VGPU10_OPCODE_UTOD = 217,
+
+ VGPU10_NUM_OPCODES /* Should be the last entry. */
+} VGPU10_OPCODE_TYPE;
+
+/* Sub-opcode of VGPU10_OPCODE_VMWARE. */
+typedef enum {
+ VGPU10_VMWARE_OPCODE_IDIV = 0,
+ VGPU10_VMWARE_OPCODE_DFRC = 1,
+ VGPU10_VMWARE_OPCODE_DRSQ = 2,
+ VGPU10_VMWARE_NUM_OPCODES /* Should be the last entry. */
+} VGPU10_VMWARE_OPCODE_TYPE;
+
+typedef enum {
+ VGPU10_INTERPOLATION_UNDEFINED = 0,
+ VGPU10_INTERPOLATION_CONSTANT = 1,
+ VGPU10_INTERPOLATION_LINEAR = 2,
+ VGPU10_INTERPOLATION_LINEAR_CENTROID = 3,
+ VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4,
+ VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5,
+ VGPU10_INTERPOLATION_LINEAR_SAMPLE = 6, /* DX10.1 */
+ VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 /* DX10.1 */
+} VGPU10_INTERPOLATION_MODE;
+
+typedef enum {
+ VGPU10_RESOURCE_DIMENSION_UNKNOWN = 0,
+ VGPU10_RESOURCE_DIMENSION_BUFFER = 1,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE1D = 2,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE2D = 3,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE2DMS = 4,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE3D = 5,
+ VGPU10_RESOURCE_DIMENSION_TEXTURECUBE = 6,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY = 7,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY = 8,
+ VGPU10_RESOURCE_DIMENSION_TEXTURE2DMSARRAY = 9,
+ VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY = 10
+} VGPU10_RESOURCE_DIMENSION;
+
+typedef enum {
+ VGPU10_SAMPLER_MODE_DEFAULT = 0,
+ VGPU10_SAMPLER_MODE_COMPARISON = 1,
+ VGPU10_SAMPLER_MODE_MONO = 2
+} VGPU10_SAMPLER_MODE;
+
+typedef enum {
+ VGPU10_INSTRUCTION_TEST_ZERO = 0,
+ VGPU10_INSTRUCTION_TEST_NONZERO = 1
+} VGPU10_INSTRUCTION_TEST_BOOLEAN;
+
+typedef enum {
+ VGPU10_CB_IMMEDIATE_INDEXED = 0,
+ VGPU10_CB_DYNAMIC_INDEXED = 1
+} VGPU10_CB_ACCESS_PATTERN;
+
+typedef enum {
+ VGPU10_PRIMITIVE_UNDEFINED = 0,
+ VGPU10_PRIMITIVE_POINT = 1,
+ VGPU10_PRIMITIVE_LINE = 2,
+ VGPU10_PRIMITIVE_TRIANGLE = 3,
+ VGPU10_PRIMITIVE_LINE_ADJ = 6,
+ VGPU10_PRIMITIVE_TRIANGLE_ADJ = 7,
+ VGPU10_PRIMITIVE_SM40_MAX = 7,
+
+ /* DX11 */
+ VGPU10_PRIMITIVE_1_CONTROL_POINT_PATCH = 8,
+ VGPU10_PRIMITIVE_2_CONTROL_POINT_PATCH = 9,
+ VGPU10_PRIMITIVE_3_CONTROL_POINT_PATCH = 10,
+ VGPU10_PRIMITIVE_4_CONTROL_POINT_PATCH = 11,
+ VGPU10_PRIMITIVE_5_CONTROL_POINT_PATCH = 12,
+ VGPU10_PRIMITIVE_6_CONTROL_POINT_PATCH = 13,
+ VGPU10_PRIMITIVE_7_CONTROL_POINT_PATCH = 14,
+ VGPU10_PRIMITIVE_8_CONTROL_POINT_PATCH = 15,
+ VGPU10_PRIMITIVE_9_CONTROL_POINT_PATCH = 16,
+ VGPU10_PRIMITIVE_10_CONTROL_POINT_PATCH = 17,
+ VGPU10_PRIMITIVE_11_CONTROL_POINT_PATCH = 18,
+ VGPU10_PRIMITIVE_12_CONTROL_POINT_PATCH = 19,
+ VGPU10_PRIMITIVE_13_CONTROL_POINT_PATCH = 20,
+ VGPU10_PRIMITIVE_14_CONTROL_POINT_PATCH = 21,
+ VGPU10_PRIMITIVE_15_CONTROL_POINT_PATCH = 22,
+ VGPU10_PRIMITIVE_16_CONTROL_POINT_PATCH = 23,
+ VGPU10_PRIMITIVE_17_CONTROL_POINT_PATCH = 24,
+ VGPU10_PRIMITIVE_18_CONTROL_POINT_PATCH = 25,
+ VGPU10_PRIMITIVE_19_CONTROL_POINT_PATCH = 26,
+ VGPU10_PRIMITIVE_20_CONTROL_POINT_PATCH = 27,
+ VGPU10_PRIMITIVE_21_CONTROL_POINT_PATCH = 28,
+ VGPU10_PRIMITIVE_22_CONTROL_POINT_PATCH = 29,
+ VGPU10_PRIMITIVE_23_CONTROL_POINT_PATCH = 30,
+ VGPU10_PRIMITIVE_24_CONTROL_POINT_PATCH = 31,
+ VGPU10_PRIMITIVE_25_CONTROL_POINT_PATCH = 32,
+ VGPU10_PRIMITIVE_26_CONTROL_POINT_PATCH = 33,
+ VGPU10_PRIMITIVE_27_CONTROL_POINT_PATCH = 34,
+ VGPU10_PRIMITIVE_28_CONTROL_POINT_PATCH = 35,
+ VGPU10_PRIMITIVE_29_CONTROL_POINT_PATCH = 36,
+ VGPU10_PRIMITIVE_30_CONTROL_POINT_PATCH = 37,
+ VGPU10_PRIMITIVE_31_CONTROL_POINT_PATCH = 38,
+ VGPU10_PRIMITIVE_32_CONTROL_POINT_PATCH = 39,
+ VGPU10_PRIMITIVE_MAX = 39
+} VGPU10_PRIMITIVE;
+
+typedef enum {
+ VGPU10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
+ VGPU10_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
+ VGPU10_PRIMITIVE_TOPOLOGY_LINELIST = 2,
+ VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
+ VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
+ VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
+ VGPU10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
+ VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
+ VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
+ VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13
+} VGPU10_PRIMITIVE_TOPOLOGY;
+
+typedef enum {
+ VGPU10_CUSTOMDATA_COMMENT = 0,
+ VGPU10_CUSTOMDATA_DEBUGINFO = 1,
+ VGPU10_CUSTOMDATA_OPAQUE = 2,
+ VGPU10_CUSTOMDATA_DCL_IMMEDIATE_CONSTANT_BUFFER = 3
+} VGPU10_CUSTOMDATA_CLASS;
+
+typedef enum {
+ VGPU10_RESINFO_RETURN_FLOAT = 0,
+ VGPU10_RESINFO_RETURN_RCPFLOAT = 1,
+ VGPU10_RESINFO_RETURN_UINT = 2
+} VGPU10_RESINFO_RETURN_TYPE;
+
+
+typedef enum {
+ VGPU10_INSTRUCTION_RETURN_FLOAT = 0,
+ VGPU10_INSTRUCTION_RETURN_UINT = 1
+} VGPU10_INSTRUCTION_RETURN_TYPE;
+
+/* DX11 */
+typedef enum {
+ VGPU10_TESSELLATOR_DOMAIN_UNDEFINED = 0,
+ VGPU10_TESSELLATOR_DOMAIN_ISOLINE = 1,
+ VGPU10_TESSELLATOR_DOMAIN_TRI = 2,
+ VGPU10_TESSELLATOR_DOMAIN_QUAD = 3,
+ VGPU10_TESSELLATOR_DOMAIN_MAX = 3
+} VGPU10_TESSELLATOR_DOMAIN;
+
+/* DX11 */
+typedef enum {
+ VGPU10_TESSELLATOR_PARTITIONING_UNDEFINED = 0,
+ VGPU10_TESSELLATOR_PARTITIONING_INTEGER = 1,
+ VGPU10_TESSELLATOR_PARTITIONING_POW2 = 2,
+ VGPU10_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
+ VGPU10_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4,
+ VGPU10_TESSELLATOR_PARTITIONING_MAX = 4
+} VGPU10_TESSELLATOR_PARTITIONING;
+
+/* DX11 */
+typedef enum {
+ VGPU10_TESSELLATOR_OUTPUT_UNDEFINED = 0,
+ VGPU10_TESSELLATOR_OUTPUT_POINT = 1,
+ VGPU10_TESSELLATOR_OUTPUT_LINE = 2,
+ VGPU10_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3,
+ VGPU10_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4,
+ VGPU10_TESSELLATOR_OUTPUT_MAX = 4
+} VGPU10_TESSELLATOR_OUTPUT_PRIMITIVE;
+
+typedef union {
+ struct {
+ unsigned int opcodeType : 11; /* VGPU10_OPCODE_TYPE */
+ unsigned int interpolationMode : 4; /* VGPU10_INTERPOLATION_MODE */
+ unsigned int : 3;
+ unsigned int testBoolean : 1; /* VGPU10_INSTRUCTION_TEST_BOOLEAN */
+ unsigned int preciseValues : 4; /* DX11 VGPU10_OPERAND_4_COMPONENT_MASK_* */
+ unsigned int : 1;
+ unsigned int instructionLength : 7;
+ unsigned int extended : 1;
+ };
+ /* VGPU10_OPCODE_VMWARE */
+ struct {
+ unsigned int : 11;
+ unsigned int vmwareOpcodeType : 4; /* VGPU10_VMWARE_OPCODE_TYPE */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int resourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */
+ unsigned int sampleCount : 7;
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int accessPattern : 1; /* VGPU10_CB_ACCESS_PATTERN */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int primitive : 6; /* VGPU10_PRIMITIVE */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int primitiveTopology : 6; /* VGPU10_PRIMITIVE_TOPOLOGY */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int customDataClass : 21; /* VGPU10_CUSTOMDATA_CLASS */
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int resinfoReturnType : 2; /* VGPU10_RESINFO_RETURN_TYPE */
+ unsigned int saturate : 1;
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int refactoringAllowed : 1;
+
+ /* DX11 */
+ unsigned int enableDoublePrecisionFloatOps : 1;
+ unsigned int forceEarlyDepthStencil : 1;
+ unsigned int enableRawAndStructuredBuffers : 1;
+ };
+ struct {
+ unsigned int : 11;
+ unsigned int instReturnType : 2; /* VGPU10_INSTRUCTION_RETURN_TYPE */
+ };
+
+ /* DX11 */
+ struct {
+ unsigned int : 11;
+ unsigned int syncThreadsInGroup : 1;
+ unsigned int syncThreadGroupShared : 1;
+ unsigned int syncUAVMemoryGroup : 1;
+ unsigned int syncUAVMemoryGlobal : 1;
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_INPUT_CONTROL_POINT_COUNT
+ * VGPU10_OPCODE_DCL_OUTPUT_CONTROL_POINT_COUNT */
+ unsigned int controlPointCount : 6;
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_DOMAIN */
+ unsigned int tessDomain : 2; /* VGPU10_TESSELLATOR_DOMAIN */
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_PARTITIONING */
+ unsigned int tessPartitioning : 3; /* VGPU10_TESSELLATOR_PARTITIONING */
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_TESS_OUTPUT_PRIMITIVE */
+ unsigned int tessOutputPrimitive : 3; /* VGPU10_TESSELLATOR_OUTPUT_PRIMITIVE */
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_INTERFACE */
+ unsigned int interfaceIndexedDynamically : 1;
+ };
+ struct {
+ unsigned int : 11; /* VGPU10_OPCODE_DCL_UAV_* */
+ unsigned int uavResourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */
+ unsigned int globallyCoherent : 1;
+ unsigned int : 6;
+ unsigned int uavHasCounter : 1;
+ };
+ uint32 value;
+} VGPU10OpcodeToken0;
+
+
+typedef enum {
+ VGPU10_EXTENDED_OPCODE_EMPTY = 0,
+ VGPU10_EXTENDED_OPCODE_SAMPLE_CONTROLS
+} VGPU10_EXTENDED_OPCODE_TYPE;
+
+typedef union {
+ struct {
+ unsigned int opcodeType : 6; /* VGPU10_EXTENDED_OPCODE_TYPE */
+ unsigned int : 3;
+ unsigned int offsetU : 4; /* Two's complement. */
+ unsigned int offsetV : 4; /* Two's complement. */
+ unsigned int offsetW : 4; /* Two's complement. */
+ unsigned int : 10;
+ unsigned int extended : 1;
+ };
+ uint32 value;
+} VGPU10OpcodeToken1;
+
+
+typedef enum {
+ VGPU10_OPERAND_0_COMPONENT = 0,
+ VGPU10_OPERAND_1_COMPONENT = 1,
+ VGPU10_OPERAND_4_COMPONENT = 2,
+ VGPU10_OPERAND_N_COMPONENT = 3 /* Unused for now. */
+} VGPU10_OPERAND_NUM_COMPONENTS;
+
+typedef enum {
+ VGPU10_OPERAND_4_COMPONENT_MASK_MODE = 0,
+ VGPU10_OPERAND_4_COMPONENT_SWIZZLE_MODE = 1,
+ VGPU10_OPERAND_4_COMPONENT_SELECT_1_MODE = 2
+} VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE;
+
+#define VGPU10_OPERAND_4_COMPONENT_MASK_X 0x1
+#define VGPU10_OPERAND_4_COMPONENT_MASK_Y 0x2
+#define VGPU10_OPERAND_4_COMPONENT_MASK_Z 0x4
+#define VGPU10_OPERAND_4_COMPONENT_MASK_W 0x8
+
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XY (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Y)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XZ (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XW (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_YZ (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_YW (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_ZW (VGPU10_OPERAND_4_COMPONENT_MASK_Z | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZ (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_Z)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XYW (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XZW (VGPU10_OPERAND_4_COMPONENT_MASK_XZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_YZW (VGPU10_OPERAND_4_COMPONENT_MASK_YZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZW (VGPU10_OPERAND_4_COMPONENT_MASK_XYZ | VGPU10_OPERAND_4_COMPONENT_MASK_W)
+#define VGPU10_OPERAND_4_COMPONENT_MASK_ALL VGPU10_OPERAND_4_COMPONENT_MASK_XYZW
+
+#define VGPU10_REGISTER_INDEX_FROM_SEMANTIC 0xffffffff
+
+typedef enum {
+ VGPU10_COMPONENT_X = 0,
+ VGPU10_COMPONENT_Y = 1,
+ VGPU10_COMPONENT_Z = 2,
+ VGPU10_COMPONENT_W = 3
+} VGPU10_COMPONENT_NAME;
+
+typedef enum {
+ VGPU10_OPERAND_TYPE_TEMP = 0,
+ VGPU10_OPERAND_TYPE_INPUT = 1,
+ VGPU10_OPERAND_TYPE_OUTPUT = 2,
+ VGPU10_OPERAND_TYPE_INDEXABLE_TEMP = 3,
+ VGPU10_OPERAND_TYPE_IMMEDIATE32 = 4,
+ VGPU10_OPERAND_TYPE_IMMEDIATE64 = 5,
+ VGPU10_OPERAND_TYPE_SAMPLER = 6,
+ VGPU10_OPERAND_TYPE_RESOURCE = 7,
+ VGPU10_OPERAND_TYPE_CONSTANT_BUFFER = 8,
+ VGPU10_OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER = 9,
+ VGPU10_OPERAND_TYPE_LABEL = 10,
+ VGPU10_OPERAND_TYPE_INPUT_PRIMITIVEID = 11,
+ VGPU10_OPERAND_TYPE_OUTPUT_DEPTH = 12,
+ VGPU10_OPERAND_TYPE_NULL = 13,
+ VGPU10_OPERAND_TYPE_SM40_MAX = 13,
+
+ /* DX10.1 */
+ VGPU10_OPERAND_TYPE_RASTERIZER = 14,
+ VGPU10_OPERAND_TYPE_OUTPUT_COVERAGE_MASK = 15,
+ VGPU10_OPERAND_TYPE_SM41_MAX = 15,
+
+ /* DX11 */
+ VGPU10_OPERAND_TYPE_STREAM = 16,
+ VGPU10_OPERAND_TYPE_FUNCTION_BODY = 17,
+ VGPU10_OPERAND_TYPE_FUNCTION_TABLE = 18,
+ VGPU10_OPERAND_TYPE_INTERFACE = 19,
+ VGPU10_OPERAND_TYPE_FUNCTION_INPUT = 20,
+ VGPU10_OPERAND_TYPE_FUNCTION_OUTPUT = 21,
+ VGPU10_OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID = 22,
+ VGPU10_OPERAND_TYPE_INPUT_FORK_INSTANCE_ID = 23,
+ VGPU10_OPERAND_TYPE_INPUT_JOIN_INSTANCE_ID = 24,
+ VGPU10_OPERAND_TYPE_INPUT_CONTROL_POINT = 25,
+ VGPU10_OPERAND_TYPE_OUTPUT_CONTROL_POINT = 26,
+ VGPU10_OPERAND_TYPE_INPUT_PATCH_CONSTANT = 27,
+ VGPU10_OPERAND_TYPE_INPUT_DOMAIN_POINT = 28,
+ VGPU10_OPERAND_TYPE_THIS_POINTER = 29,
+ VGPU10_OPERAND_TYPE_UAV = 30,
+ VGPU10_OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY = 31,
+ VGPU10_OPERAND_TYPE_INPUT_THREAD_ID = 32,
+ VGPU10_OPERAND_TYPE_INPUT_THREAD_GROUP_ID = 33,
+ VGPU10_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP = 34,
+ VGPU10_OPERAND_TYPE_INPUT_COVERAGE_MASK = 35,
+ VGPU10_OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP_FLATTENED = 36,
+ VGPU10_OPERAND_TYPE_INPUT_GS_INSTANCE_ID = 37,
+ VGPU10_OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL = 38,
+ VGPU10_OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL = 39,
+ VGPU10_OPERAND_TYPE_CYCLE_COUNTER = 40,
+ VGPU10_OPERAND_TYPE_SM50_MAX = 40,
+
+ VGPU10_NUM_OPERANDS
+} VGPU10_OPERAND_TYPE;
+
+typedef enum {
+ VGPU10_OPERAND_INDEX_0D = 0,
+ VGPU10_OPERAND_INDEX_1D = 1,
+ VGPU10_OPERAND_INDEX_2D = 2,
+ VGPU10_OPERAND_INDEX_3D = 3
+} VGPU10_OPERAND_INDEX_DIMENSION;
+
+typedef enum {
+ VGPU10_OPERAND_INDEX_IMMEDIATE32 = 0,
+ VGPU10_OPERAND_INDEX_IMMEDIATE64 = 1,
+ VGPU10_OPERAND_INDEX_RELATIVE = 2,
+ VGPU10_OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE = 3,
+ VGPU10_OPERAND_INDEX_IMMEDIATE64_PLUS_RELATIVE = 4
+} VGPU10_OPERAND_INDEX_REPRESENTATION;
+
+typedef union {
+ struct {
+ unsigned int numComponents : 2; /* VGPU10_OPERAND_NUM_COMPONENTS */
+ unsigned int selectionMode : 2; /* VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE */
+ unsigned int mask : 4; /* D3D10_SB_OPERAND_4_COMPONENT_MASK_* */
+ unsigned int : 4;
+ unsigned int operandType : 8; /* VGPU10_OPERAND_TYPE */
+ unsigned int indexDimension : 2; /* VGPU10_OPERAND_INDEX_DIMENSION */
+ unsigned int index0Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
+ unsigned int index1Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */
+ unsigned int : 3;
+ unsigned int extended : 1;
+ };
+ struct {
+ unsigned int : 4;
+ unsigned int swizzleX : 2; /* VGPU10_COMPONENT_NAME */
+ unsigned int swizzleY : 2; /* VGPU10_COMPONENT_NAME */
+ unsigned int swizzleZ : 2; /* VGPU10_COMPONENT_NAME */
+ unsigned int swizzleW : 2; /* VGPU10_COMPONENT_NAME */
+ };
+ struct {
+ unsigned int : 4;
+ unsigned int selectMask : 2; /* VGPU10_COMPONENT_NAME */
+ };
+ uint32 value;
+} VGPU10OperandToken0;
+
+
+typedef enum {
+ VGPU10_EXTENDED_OPERAND_EMPTY = 0,
+ VGPU10_EXTENDED_OPERAND_MODIFIER = 1
+} VGPU10_EXTENDED_OPERAND_TYPE;
+
+typedef enum {
+ VGPU10_OPERAND_MODIFIER_NONE = 0,
+ VGPU10_OPERAND_MODIFIER_NEG = 1,
+ VGPU10_OPERAND_MODIFIER_ABS = 2,
+ VGPU10_OPERAND_MODIFIER_ABSNEG = 3
+} VGPU10_OPERAND_MODIFIER;
+
+typedef union {
+ struct {
+ unsigned int extendedOperandType : 6; /* VGPU10_EXTENDED_OPERAND_TYPE */
+ unsigned int operandModifier : 8; /* VGPU10_OPERAND_MODIFIER */
+ unsigned int : 17;
+ unsigned int extended : 1;
+ };
+ uint32 value;
+} VGPU10OperandToken1;
+
+
+typedef enum {
+ VGPU10_RETURN_TYPE_MIN = 1,
+ VGPU10_RETURN_TYPE_UNORM = 1,
+ VGPU10_RETURN_TYPE_SNORM = 2,
+ VGPU10_RETURN_TYPE_SINT = 3,
+ VGPU10_RETURN_TYPE_UINT = 4,
+ VGPU10_RETURN_TYPE_FLOAT = 5,
+ VGPU10_RETURN_TYPE_MIXED = 6,
+ VGPU10_RETURN_TYPE_MAX = 6
+} VGPU10_RESOURCE_RETURN_TYPE;
+
+typedef union {
+ struct {
+ unsigned int component0 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
+ unsigned int component1 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
+ unsigned int component2 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
+ unsigned int component3 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */
+ };
+ uint32 value;
+} VGPU10ResourceReturnTypeToken;
+
+
+typedef enum {
+ VGPU10_NAME_MIN = 0,
+ VGPU10_NAME_UNDEFINED = 0,
+ VGPU10_NAME_POSITION = 1,
+ VGPU10_NAME_CLIP_DISTANCE = 2,
+ VGPU10_NAME_CULL_DISTANCE = 3,
+ VGPU10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
+ VGPU10_NAME_VIEWPORT_ARRAY_INDEX = 5,
+ VGPU10_NAME_VERTEX_ID = 6,
+ VGPU10_NAME_PRIMITIVE_ID = 7,
+ VGPU10_NAME_INSTANCE_ID = 8,
+ VGPU10_NAME_IS_FRONT_FACE = 9,
+ VGPU10_NAME_SAMPLE_INDEX = 10,
+ VGPU10_NAME_SM40_MAX = 10,
+
+ /* DX11 */
+ VGPU10_NAME_FINAL_QUAD_U_EQ_0_EDGE_TESSFACTOR = 11,
+ VGPU10_NAME_FINAL_QUAD_V_EQ_0_EDGE_TESSFACTOR = 12,
+ VGPU10_NAME_FINAL_QUAD_U_EQ_1_EDGE_TESSFACTOR = 13,
+ VGPU10_NAME_FINAL_QUAD_V_EQ_1_EDGE_TESSFACTOR = 14,
+ VGPU10_NAME_FINAL_QUAD_U_INSIDE_TESSFACTOR = 15,
+ VGPU10_NAME_FINAL_QUAD_V_INSIDE_TESSFACTOR = 16,
+ VGPU10_NAME_FINAL_TRI_U_EQ_0_EDGE_TESSFACTOR = 17,
+ VGPU10_NAME_FINAL_TRI_V_EQ_0_EDGE_TESSFACTOR = 18,
+ VGPU10_NAME_FINAL_TRI_W_EQ_0_EDGE_TESSFACTOR = 19,
+ VGPU10_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 20,
+ VGPU10_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 21,
+ VGPU10_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 22,
+
+ VGPU10_NAME_MAX = 22
+} VGPU10_SYSTEM_NAME;
+
+typedef union {
+ struct {
+ unsigned int name : 16; /* VGPU10_SYSTEM_NAME */
+ };
+ uint32 value;
+} VGPU10NameToken;
+
+#endif