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/* $Id: Framebuffer-darwin.m $ */
/** @file
* VBoxSDL - Darwin Cocoa helper functions.
*/
/*
* Copyright (C) 2006-2023 Oracle and/or its affiliates.
*
* This file is part of VirtualBox base platform packages, as
* available from https://www.virtualbox.org.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, in version 3 of the
* License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <https://www.gnu.org/licenses>.
*
* SPDX-License-Identifier: GPL-3.0-only
*/
/*********************************************************************************************************************************
* Header Files *
*********************************************************************************************************************************/
#define NO_SDL_H
#import "VBoxSDL.h"
#import <Cocoa/Cocoa.h>
void *VBoxSDLGetDarwinWindowId(void)
{
NSView *pView = nil;
NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
{
NSApplication *pApp = NSApp;
NSWindow *pMainWnd;
pMainWnd = [pApp mainWindow];
if (!pMainWnd)
pMainWnd = pApp->_mainWindow; /* UGLY!! but mApp->_AppFlags._active = 0, so mainWindow() fails. */
pView = [pMainWnd contentView];
}
[pPool release];
return pView;
}
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