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/* $Id: sleepqueue-r0drv-netbsd.h $ */
/** @file
* IPRT - NetBSD Ring-0 Driver Helpers for Abstracting Sleep Queues,
*/
/*
* Copyright (C) 2006-2023 Oracle and/or its affiliates.
*
* This file is part of VirtualBox base platform packages, as
* available from https://www.virtualbox.org.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, in version 3 of the
* License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <https://www.gnu.org/licenses>.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
* in the VirtualBox distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*
* SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
*/
#ifndef IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h
#define IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h
#ifndef RT_WITHOUT_PRAGMA_ONCE
# pragma once
#endif
#include "the-netbsd-kernel.h"
#include <iprt/asm-math.h>
#include <iprt/err.h>
#include <iprt/time.h>
static syncobj_t vbox_syncobj = {
SOBJ_SLEEPQ_SORTED,
sleepq_unsleep,
sleepq_changepri,
sleepq_lendpri,
syncobj_noowner,
};
/**
* Kernel mode NetBSD wait state structure.
*/
typedef struct RTR0SEMBSDSLEEP
{
/** The absolute timeout given as nano seconds since the start of the
* monotonic clock. */
uint64_t uNsAbsTimeout;
/** The timeout in ticks. Updated after waiting. */
int iTimeout;
/** Set if it's an indefinite wait. */
bool fIndefinite;
/** Set if we've already timed out.
* Set by rtR0SemBsdWaitDoIt and read by rtR0SemBsdWaitHasTimedOut. */
bool fTimedOut;
/** Flag whether the wait was interrupted. */
bool fInterrupted;
/** flag whether the wait is interruptible or not. */
bool fInterruptible;
/** Opaque wait channel id. */
wchan_t wchan;
sleepq_t *sq;
kmutex_t *sq_lock;
} RTR0SEMBSDSLEEP;
/** Pointer to a NetBSD wait state. */
typedef RTR0SEMBSDSLEEP *PRTR0SEMBSDSLEEP;
/**
* Updates the timeout of the NetBSD wait.
*
* @returns RTSEMWAIT_FLAGS_INDEFINITE if the timeout value is too big.
* 0 otherwise
* @param pWait The wait structure.
* @param uTimeout The relative timeout in nanoseconds.
*/
DECLINLINE(void) rtR0SemBsdWaitUpdateTimeout(PRTR0SEMBSDSLEEP pWait)
{
/* Convert absolute timeout to ticks */
uint64_t now = RTTimeNanoTS();
if (now >= pWait->uNsAbsTimeout) {
pWait->iTimeout = 0;
} else {
uint64_t nanos = pWait->uNsAbsTimeout - now;
pWait->iTimeout = hz * nanos / 1000000000;
/* for 1ms wait, wait at least one tick ?? */
if ((pWait->iTimeout == 0) && (nanos >= 1000000)) {
pWait->iTimeout = 1;
}
}
}
/**
* Initializes a wait.
*
* The caller MUST check the wait condition BEFORE calling this function or the
* timeout logic will be flawed.
*
* @returns VINF_SUCCESS or VERR_TIMEOUT.
* @param pWait The wait structure.
* @param fFlags The wait flags.
* @param uTimeout The timeout.
* @param pvWaitChan The opaque wait channel.
*/
DECLINLINE(int) rtR0SemBsdWaitInit(PRTR0SEMBSDSLEEP pWait, uint32_t fFlags, uint64_t uTimeout,
void *pvWaitChan)
{
if (fFlags & RTSEMWAIT_FLAGS_INDEFINITE) {
pWait->fIndefinite = true;
pWait->iTimeout = 0;
pWait->uNsAbsTimeout = 0;
} else {
if (fFlags & RTSEMWAIT_FLAGS_RELATIVE) {
if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) {
pWait->uNsAbsTimeout = uTimeout * 1000000 + RTTimeSystemNanoTS();
} else {
pWait->uNsAbsTimeout = uTimeout + RTTimeSystemNanoTS();
}
} else {
if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) {
pWait->uNsAbsTimeout = uTimeout * 1000000;
} else {
pWait->uNsAbsTimeout = uTimeout;
}
}
rtR0SemBsdWaitUpdateTimeout(pWait);
if (pWait->iTimeout == 0) {
return VERR_TIMEOUT;
}
}
pWait->fTimedOut = false;
/*
* Initialize the wait queue related bits.
*/
pWait->fInterruptible = fFlags & RTSEMWAIT_FLAGS_INTERRUPTIBLE
? true : false;
pWait->fInterrupted = false;
pWait->wchan = pvWaitChan;
pWait->sq = NULL;
pWait->sq_lock = NULL;
return VINF_SUCCESS;
}
/**
* Prepares the next wait.
*
* This must be called before rtR0SemBsdWaitDoIt, and the caller should check
* the exit conditions inbetween the two calls.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitPrepare(PRTR0SEMBSDSLEEP pWait)
{
pWait->sq = sleeptab_lookup(&sleeptab, pWait->wchan, &pWait->sq_lock);
}
/**
* Do the actual wait.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitDoIt(PRTR0SEMBSDSLEEP pWait)
{
#if __NetBSD_Prereq__(9,99,57)
#define sleepq_enqueue(sq, wchan, wmesg, sobj) \
sleepq_enqueue((sq), (wchan), (wmesg), (sobj), true)
#endif
sleepq_enter(pWait->sq, curlwp, pWait->sq_lock);
sleepq_enqueue(pWait->sq, pWait->wchan, "VBoxIS", &vbox_syncobj);
pWait->sq = NULL;
pWait->sq_lock = NULL;
int error = sleepq_block(pWait->iTimeout, pWait->fInterruptible
#if __NetBSD_Prereq__(9,99,98) /* a bit later, actually... */
, &vbox_syncobj
#endif
);
if (error == EWOULDBLOCK) {
if (!pWait->fIndefinite) {
pWait->fTimedOut = true;
}
} else if (error == ERESTART) {
if (pWait->fInterruptible) {
pWait->fInterrupted = true;
} else if (!pWait->fIndefinite) {
rtR0SemBsdWaitUpdateTimeout(pWait);
if (pWait->iTimeout == 0) {
pWait->fTimedOut = true;
}
}
} else if (error == EINTR) {
if (pWait->fInterruptible) {
pWait->fInterrupted = true;
} else if (!pWait->fIndefinite) {
rtR0SemBsdWaitUpdateTimeout(pWait);
if (pWait->iTimeout == 0) {
pWait->fTimedOut = true;
}
}
} else if (error) {
AssertMsgFailed(("sleepq_block -> %d\n", error));
}
}
/**
* Checks if a NetBSD wait was interrupted.
*
* @returns true / false
* @param pWait The wait structure.
* @remarks This shall be called before the first rtR0SemLnxWaitDoIt().
*/
DECLINLINE(bool) rtR0SemBsdWaitWasInterrupted(PRTR0SEMBSDSLEEP pWait)
{
return pWait->fInterrupted;
}
/**
* Checks if a NetBSD wait has timed out.
*
* @returns true / false
* @param pWait The wait structure.
*/
DECLINLINE(bool) rtR0SemBsdWaitHasTimedOut(PRTR0SEMBSDSLEEP pWait)
{
return pWait->fTimedOut;
}
/**
* Deletes a NetBSD wait.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitDelete(PRTR0SEMBSDSLEEP pWait)
{
if (pWait->sq_lock != NULL) {
mutex_spin_exit(pWait->sq_lock);
pWait->sq = NULL;
pWait->sq_lock = NULL;
}
}
/**
* Signals the wait channel.
*
* @param pvWaitChan The opaque wait channel handle.
*/
DECLINLINE(void) rtR0SemBsdSignal(void *pvWaitChan)
{
kmutex_t *mp;
sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp);
sleepq_wake(sq, pvWaitChan, 1, mp);
}
/**
* Wakes up all waiters on the wait channel.
*
* @param pvWaitChan The opaque wait channel handle.
*/
DECLINLINE(void) rtR0SemBsdBroadcast(void *pvWaitChan)
{
kmutex_t *mp;
sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp);
sleepq_wake(sq, pvWaitChan, ~0u, mp);
}
/**
* Gets the max resolution of the timeout machinery.
*
* @returns Resolution specified in nanoseconds.
*/
DECLINLINE(uint32_t) rtR0SemBsdWaitGetResolution(void)
{
return 1000000000 / hz; /* ns */
}
#endif /* !IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h */
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