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#ifndef DESCRIPTOR_TABLE_H
#define DESCRIPTOR_TABLE_H
#include <wasi/wasip2.h>
typedef struct {
int dummy;
} tcp_socket_state_unbound_t;
typedef struct {
int dummy;
} tcp_socket_state_bound_t;
typedef struct {
int dummy;
} tcp_socket_state_connecting_t;
typedef struct {
int dummy;
} tcp_socket_state_listening_t;
typedef struct {
streams_own_input_stream_t input;
poll_own_pollable_t input_pollable;
streams_own_output_stream_t output;
poll_own_pollable_t output_pollable;
} tcp_socket_state_connected_t;
typedef struct {
network_error_code_t error_code;
} tcp_socket_state_connect_failed_t;
// This is a tagged union. When adding/removing/renaming cases, be sure to keep the tag and union definitions in sync.
typedef struct {
enum {
TCP_SOCKET_STATE_UNBOUND,
TCP_SOCKET_STATE_BOUND,
TCP_SOCKET_STATE_CONNECTING,
TCP_SOCKET_STATE_CONNECTED,
TCP_SOCKET_STATE_CONNECT_FAILED,
TCP_SOCKET_STATE_LISTENING,
} tag;
union {
tcp_socket_state_unbound_t unbound;
tcp_socket_state_bound_t bound;
tcp_socket_state_connecting_t connecting;
tcp_socket_state_connected_t connected;
tcp_socket_state_connect_failed_t connect_failed;
tcp_socket_state_listening_t listening;
};
} tcp_socket_state_t;
typedef struct {
tcp_own_tcp_socket_t socket;
poll_own_pollable_t socket_pollable;
bool blocking;
bool fake_nodelay;
bool fake_reuseaddr;
network_ip_address_family_t family;
tcp_socket_state_t state;
} tcp_socket_t;
typedef struct {
udp_own_incoming_datagram_stream_t incoming;
poll_own_pollable_t incoming_pollable;
udp_own_outgoing_datagram_stream_t outgoing;
poll_own_pollable_t outgoing_pollable;
} udp_socket_streams_t;
typedef struct {
int dummy;
} udp_socket_state_unbound_t;
typedef struct {
int dummy;
} udp_socket_state_bound_nostreams_t;
typedef struct {
udp_socket_streams_t streams; // Streams have no remote_address
} udp_socket_state_bound_streaming_t;
typedef struct {
udp_socket_streams_t streams; // Streams have a remote_address
} udp_socket_state_connected_t;
// This is a tagged union. When adding/removing/renaming cases, be sure to keep the tag and union definitions in sync.
// The "bound" state is split up into two distinct tags:
// - "bound_nostreams": Bound, but no datagram streams set up (yet). That will be done the first time send or recv is called.
// - "bound_streaming": Bound with active streams.
typedef struct {
enum {
UDP_SOCKET_STATE_UNBOUND,
UDP_SOCKET_STATE_BOUND_NOSTREAMS,
UDP_SOCKET_STATE_BOUND_STREAMING,
UDP_SOCKET_STATE_CONNECTED,
} tag;
union {
udp_socket_state_unbound_t unbound;
udp_socket_state_bound_nostreams_t bound_nostreams;
udp_socket_state_bound_streaming_t bound_streaming;
udp_socket_state_connected_t connected;
};
} udp_socket_state_t;
typedef struct {
udp_own_udp_socket_t socket;
poll_own_pollable_t socket_pollable;
bool blocking;
network_ip_address_family_t family;
udp_socket_state_t state;
} udp_socket_t;
// This is a tagged union. When adding/removing/renaming cases, be sure to keep the tag and union definitions in sync.
typedef struct {
enum {
DESCRIPTOR_TABLE_ENTRY_TCP_SOCKET,
DESCRIPTOR_TABLE_ENTRY_UDP_SOCKET,
} tag;
union {
tcp_socket_t tcp_socket;
udp_socket_t udp_socket;
};
} descriptor_table_entry_t;
bool descriptor_table_insert(descriptor_table_entry_t entry, int *fd);
bool descriptor_table_get_ref(int fd, descriptor_table_entry_t **entry);
bool descriptor_table_remove(int fd, descriptor_table_entry_t *entry);
#endif
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