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/* socket.c --- wrappers for Windows socket function
Copyright (C) 2008-2024 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Paolo Bonzini */
#include <config.h>
#define WIN32_LEAN_AND_MEAN
/* Get winsock2.h. */
#include <sys/socket.h>
/* Get set_winsock_errno, FD_TO_SOCKET etc. */
#include "w32sock.h"
#include "sockets.h"
/* Don't assume that UNICODE is defined. */
#undef WSASocket
#define WSASocket WSASocketW
int
rpl_socket (int domain, int type, int protocol)
{
SOCKET fh;
gl_sockets_startup (SOCKETS_1_1);
/* We have to use WSASocket() to create non-overlapped IO sockets.
Overlapped IO sockets cannot be used with read/write. */
fh = WSASocket (domain, type, protocol, NULL, 0, 0);
if (fh == INVALID_SOCKET)
{
set_winsock_errno ();
return -1;
}
else
return SOCKET_TO_FD (fh);
}
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