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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-09-19 04:14:53 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-09-19 04:14:53 +0000 |
commit | a86c5f7cae7ec9a3398300555a0b644689d946a1 (patch) | |
tree | 39fe4b107c71174fd1e8a8ceb9a4d2aa14116248 /epan/dissectors/packet-quake3.c | |
parent | Releasing progress-linux version 4.2.6-1~progress7.99u1. (diff) | |
download | wireshark-a86c5f7cae7ec9a3398300555a0b644689d946a1.tar.xz wireshark-a86c5f7cae7ec9a3398300555a0b644689d946a1.zip |
Merging upstream version 4.4.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'epan/dissectors/packet-quake3.c')
-rw-r--r-- | epan/dissectors/packet-quake3.c | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/epan/dissectors/packet-quake3.c b/epan/dissectors/packet-quake3.c index f9a7077f..b0844133 100644 --- a/epan/dissectors/packet-quake3.c +++ b/epan/dissectors/packet-quake3.c @@ -31,36 +31,36 @@ void proto_register_quake3(void); static dissector_handle_t quake3_handle; -static int proto_quake3 = -1; - -static int hf_quake3_direction = -1; -static int hf_quake3_connectionless = -1; -static int hf_quake3_game = -1; -static int hf_quake3_connectionless_marker = -1; -static int hf_quake3_connectionless_text = -1; -static int hf_quake3_connectionless_command = -1; -static int hf_quake3_server_addr = -1; -static int hf_quake3_server_port = -1; -static int hf_quake3_game_seq1 = -1; -static int hf_quake3_game_rel1 = -1; -static int hf_quake3_game_seq2 = -1; -static int hf_quake3_game_rel2 = -1; -static int hf_quake3_game_qport = -1; - -static gint ett_quake3 = -1; -static gint ett_quake3_connectionless = -1; -static gint ett_quake3_connectionless_text = -1; -static gint ett_quake3_server = -1; -static gint ett_quake3_game = -1; -static gint ett_quake3_game_seq1 = -1; -static gint ett_quake3_game_seq2 = -1; -static gint ett_quake3_game_clc = -1; -static gint ett_quake3_game_svc = -1; +static int proto_quake3; + +static int hf_quake3_direction; +static int hf_quake3_connectionless; +static int hf_quake3_game; +static int hf_quake3_connectionless_marker; +static int hf_quake3_connectionless_text; +static int hf_quake3_connectionless_command; +static int hf_quake3_server_addr; +static int hf_quake3_server_port; +static int hf_quake3_game_seq1; +static int hf_quake3_game_rel1; +static int hf_quake3_game_seq2; +static int hf_quake3_game_rel2; +static int hf_quake3_game_qport; + +static int ett_quake3; +static int ett_quake3_connectionless; +static int ett_quake3_connectionless_text; +static int ett_quake3_server; +static int ett_quake3_game; +static int ett_quake3_game_seq1; +static int ett_quake3_game_seq2; +static int ett_quake3_game_clc; +static int ett_quake3_game_svc; #define QUAKE3_SERVER_PORT 27960 #define QUAKE3_MASTER_PORT 27950 -static guint gbl_quake3_server_port=QUAKE3_SERVER_PORT; -static guint gbl_quake3_master_port=QUAKE3_MASTER_PORT; +static unsigned gbl_quake3_server_port=QUAKE3_SERVER_PORT; +static unsigned gbl_quake3_master_port=QUAKE3_MASTER_PORT; static const value_string names_direction[] = { @@ -129,13 +129,13 @@ dissect_quake3_ConnectionlessPacket(tvbuff_t *tvb, packet_info *pinfo _U_, proto_tree *cl_tree; proto_item *text_item = NULL; proto_tree *text_tree = NULL; - guint8 *text; + uint8_t *text; int len; int offset; - guint32 marker; + uint32_t marker; int command; int command_len; - gboolean command_finished = FALSE; + bool command_finished = false; cl_tree = proto_tree_add_subtree(tree, tvb, 0, -1, ett_quake3_connectionless, NULL, "Connectionless"); @@ -246,14 +246,14 @@ dissect_quake3_ConnectionlessPacket(tvbuff_t *tvb, packet_info *pinfo _U_, proto_tree_add_string(text_tree, hf_quake3_connectionless_command, tvb, offset, command_len, val_to_str_const(command, names_command, "Unknown")); - command_finished = TRUE; + command_finished = true; /* now we decode all the rest */ base = offset + 18; /* '/', ip-address in network order, port in network order */ while (tvb_reported_length_remaining(tvb, base) >= 7) { - guint32 ip_addr; - guint16 udp_port; + uint32_t ip_addr; + uint16_t udp_port; ip_addr = tvb_get_ipv4(tvb, base + 1); udp_port = tvb_get_ntohs(tvb, base + 5); @@ -303,7 +303,7 @@ dissect_quake3_ConnectionlessPacket(tvbuff_t *tvb, packet_info *pinfo _U_, *direction = DIR_UNKNOWN; } - if (text_tree && command_finished == FALSE) { + if (text_tree && command_finished == false) { proto_tree_add_string(text_tree, hf_quake3_connectionless_command, tvb, offset, command_len, val_to_str_const(command, names_command, "Unknown")); @@ -345,12 +345,12 @@ dissect_quake3_GamePacket(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree, int *direction) { proto_tree *game_tree; - guint32 seq1; - guint32 seq2; + uint32_t seq1; + uint32_t seq2; int rel1; int rel2; int offset; - guint rest_length; + unsigned rest_length; *direction = (pinfo->destport == gbl_quake3_server_port) ? DIR_C2S : DIR_S2C; @@ -389,7 +389,7 @@ dissect_quake3_GamePacket(tvbuff_t *tvb, packet_info *pinfo, if (*direction == DIR_C2S) { /* client to server */ - guint16 qport = tvb_get_letohs(tvb, offset); + uint16_t qport = tvb_get_letohs(tvb, offset); if (game_tree) { proto_tree_add_uint(game_tree, hf_quake3_game_qport, tvb, offset, 2, qport); @@ -533,7 +533,7 @@ proto_register_quake3(void) FT_UINT32, BASE_DEC, NULL, 0x0, "Quake III Arena Client Port", HFILL }} }; - static gint *ett[] = { + static int *ett[] = { &ett_quake3, &ett_quake3_connectionless, &ett_quake3_connectionless_text, @@ -569,13 +569,13 @@ proto_register_quake3(void) void proto_reg_handoff_quake3(void) { - static gboolean initialized=FALSE; - static guint server_port; - static guint master_port; + static bool initialized=false; + static unsigned server_port; + static unsigned master_port; int i; if (!initialized) { - initialized=TRUE; + initialized=true; } else { for (i=0;i<4;i++) dissector_delete_uint("udp.port", server_port+i, quake3_handle); |