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+/**
+ * @output wp-includes/js/wp-emoji-loader.js
+ */
+
+/**
+ * Emoji Settings as exported in PHP via _print_emoji_detection_script().
+ * @typedef WPEmojiSettings
+ * @type {object}
+ * @property {?object} source
+ * @property {?string} source.concatemoji
+ * @property {?string} source.twemoji
+ * @property {?string} source.wpemoji
+ * @property {?boolean} DOMReady
+ * @property {?Function} readyCallback
+ */
+
+/**
+ * Support tests.
+ * @typedef SupportTests
+ * @type {object}
+ * @property {?boolean} flag
+ * @property {?boolean} emoji
+ */
+
+/**
+ * IIFE to detect emoji support and load Twemoji if needed.
+ *
+ * @param {Window} window
+ * @param {Document} document
+ * @param {WPEmojiSettings} settings
+ */
+( function wpEmojiLoader( window, document, settings ) {
+ if ( typeof Promise === 'undefined' ) {
+ return;
+ }
+
+ var sessionStorageKey = 'wpEmojiSettingsSupports';
+ var tests = [ 'flag', 'emoji' ];
+
+ /**
+ * Checks whether the browser supports offloading to a Worker.
+ *
+ * @since 6.3.0
+ *
+ * @private
+ *
+ * @returns {boolean}
+ */
+ function supportsWorkerOffloading() {
+ return (
+ typeof Worker !== 'undefined' &&
+ typeof OffscreenCanvas !== 'undefined' &&
+ typeof URL !== 'undefined' &&
+ URL.createObjectURL &&
+ typeof Blob !== 'undefined'
+ );
+ }
+
+ /**
+ * @typedef SessionSupportTests
+ * @type {object}
+ * @property {number} timestamp
+ * @property {SupportTests} supportTests
+ */
+
+ /**
+ * Get support tests from session.
+ *
+ * @since 6.3.0
+ *
+ * @private
+ *
+ * @returns {?SupportTests} Support tests, or null if not set or older than 1 week.
+ */
+ function getSessionSupportTests() {
+ try {
+ /** @type {SessionSupportTests} */
+ var item = JSON.parse(
+ sessionStorage.getItem( sessionStorageKey )
+ );
+ if (
+ typeof item === 'object' &&
+ typeof item.timestamp === 'number' &&
+ new Date().valueOf() < item.timestamp + 604800 && // Note: Number is a week in seconds.
+ typeof item.supportTests === 'object'
+ ) {
+ return item.supportTests;
+ }
+ } catch ( e ) {}
+ return null;
+ }
+
+ /**
+ * Persist the supports in session storage.
+ *
+ * @since 6.3.0
+ *
+ * @private
+ *
+ * @param {SupportTests} supportTests Support tests.
+ */
+ function setSessionSupportTests( supportTests ) {
+ try {
+ /** @type {SessionSupportTests} */
+ var item = {
+ supportTests: supportTests,
+ timestamp: new Date().valueOf()
+ };
+
+ sessionStorage.setItem(
+ sessionStorageKey,
+ JSON.stringify( item )
+ );
+ } catch ( e ) {}
+ }
+
+ /**
+ * Checks if two sets of Emoji characters render the same visually.
+ *
+ * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
+ * scope. Everything must be passed by parameters.
+ *
+ * @since 4.9.0
+ *
+ * @private
+ *
+ * @param {CanvasRenderingContext2D} context 2D Context.
+ * @param {string} set1 Set of Emoji to test.
+ * @param {string} set2 Set of Emoji to test.
+ *
+ * @return {boolean} True if the two sets render the same.
+ */
+ function emojiSetsRenderIdentically( context, set1, set2 ) {
+ // Cleanup from previous test.
+ context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
+ context.fillText( set1, 0, 0 );
+ var rendered1 = new Uint32Array(
+ context.getImageData(
+ 0,
+ 0,
+ context.canvas.width,
+ context.canvas.height
+ ).data
+ );
+
+ // Cleanup from previous test.
+ context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
+ context.fillText( set2, 0, 0 );
+ var rendered2 = new Uint32Array(
+ context.getImageData(
+ 0,
+ 0,
+ context.canvas.width,
+ context.canvas.height
+ ).data
+ );
+
+ return rendered1.every( function ( rendered2Data, index ) {
+ return rendered2Data === rendered2[ index ];
+ } );
+ }
+
+ /**
+ * Determines if the browser properly renders Emoji that Twemoji can supplement.
+ *
+ * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
+ * scope. Everything must be passed by parameters.
+ *
+ * @since 4.2.0
+ *
+ * @private
+ *
+ * @param {CanvasRenderingContext2D} context 2D Context.
+ * @param {string} type Whether to test for support of "flag" or "emoji".
+ * @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
+ *
+ * @return {boolean} True if the browser can render emoji, false if it cannot.
+ */
+ function browserSupportsEmoji( context, type, emojiSetsRenderIdentically ) {
+ var isIdentical;
+
+ switch ( type ) {
+ case 'flag':
+ /*
+ * Test for Transgender flag compatibility. Added in Unicode 13.
+ *
+ * To test for support, we try to render it, and compare the rendering to how it would look if
+ * the browser doesn't render it correctly (white flag emoji + transgender symbol).
+ */
+ isIdentical = emojiSetsRenderIdentically(
+ context,
+ '\uD83C\uDFF3\uFE0F\u200D\u26A7\uFE0F', // as a zero-width joiner sequence
+ '\uD83C\uDFF3\uFE0F\u200B\u26A7\uFE0F' // separated by a zero-width space
+ );
+
+ if ( isIdentical ) {
+ return false;
+ }
+
+ /*
+ * Test for UN flag compatibility. This is the least supported of the letter locale flags,
+ * so gives us an easy test for full support.
+ *
+ * To test for support, we try to render it, and compare the rendering to how it would look if
+ * the browser doesn't render it correctly ([U] + [N]).
+ */
+ isIdentical = emojiSetsRenderIdentically(
+ context,
+ '\uD83C\uDDFA\uD83C\uDDF3', // as the sequence of two code points
+ '\uD83C\uDDFA\u200B\uD83C\uDDF3' // as the two code points separated by a zero-width space
+ );
+
+ if ( isIdentical ) {
+ return false;
+ }
+
+ /*
+ * Test for English flag compatibility. England is a country in the United Kingdom, it
+ * does not have a two letter locale code but rather a five letter sub-division code.
+ *
+ * To test for support, we try to render it, and compare the rendering to how it would look if
+ * the browser doesn't render it correctly (black flag emoji + [G] + [B] + [E] + [N] + [G]).
+ */
+ isIdentical = emojiSetsRenderIdentically(
+ context,
+ // as the flag sequence
+ '\uD83C\uDFF4\uDB40\uDC67\uDB40\uDC62\uDB40\uDC65\uDB40\uDC6E\uDB40\uDC67\uDB40\uDC7F',
+ // with each code point separated by a zero-width space
+ '\uD83C\uDFF4\u200B\uDB40\uDC67\u200B\uDB40\uDC62\u200B\uDB40\uDC65\u200B\uDB40\uDC6E\u200B\uDB40\uDC67\u200B\uDB40\uDC7F'
+ );
+
+ return ! isIdentical;
+ case 'emoji':
+ /*
+ * Why can't we be friends? Everyone can now shake hands in emoji, regardless of skin tone!
+ *
+ * To test for Emoji 14.0 support, try to render a new emoji: Handshake: Light Skin Tone, Dark Skin Tone.
+ *
+ * The Handshake: Light Skin Tone, Dark Skin Tone emoji is a ZWJ sequence combining 🫱 Rightwards Hand,
+ * 🏻 Light Skin Tone, a Zero Width Joiner, 🫲 Leftwards Hand, and 🏿 Dark Skin Tone.
+ *
+ * 0x1FAF1 == Rightwards Hand
+ * 0x1F3FB == Light Skin Tone
+ * 0x200D == Zero-Width Joiner (ZWJ) that links the code points for the new emoji or
+ * 0x200B == Zero-Width Space (ZWS) that is rendered for clients not supporting the new emoji.
+ * 0x1FAF2 == Leftwards Hand
+ * 0x1F3FF == Dark Skin Tone.
+ *
+ * When updating this test for future Emoji releases, ensure that individual emoji that make up the
+ * sequence come from older emoji standards.
+ */
+ isIdentical = emojiSetsRenderIdentically(
+ context,
+ '\uD83E\uDEF1\uD83C\uDFFB\u200D\uD83E\uDEF2\uD83C\uDFFF', // as the zero-width joiner sequence
+ '\uD83E\uDEF1\uD83C\uDFFB\u200B\uD83E\uDEF2\uD83C\uDFFF' // separated by a zero-width space
+ );
+
+ return ! isIdentical;
+ }
+
+ return false;
+ }
+
+ /**
+ * Checks emoji support tests.
+ *
+ * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
+ * scope. Everything must be passed by parameters.
+ *
+ * @since 6.3.0
+ *
+ * @private
+ *
+ * @param {string[]} tests Tests.
+ * @param {Function} browserSupportsEmoji Reference to browserSupportsEmoji function, needed due to minification.
+ * @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
+ *
+ * @return {SupportTests} Support tests.
+ */
+ function testEmojiSupports( tests, browserSupportsEmoji, emojiSetsRenderIdentically ) {
+ var canvas;
+ if (
+ typeof WorkerGlobalScope !== 'undefined' &&
+ self instanceof WorkerGlobalScope
+ ) {
+ canvas = new OffscreenCanvas( 300, 150 ); // Dimensions are default for HTMLCanvasElement.
+ } else {
+ canvas = document.createElement( 'canvas' );
+ }
+
+ var context = canvas.getContext( '2d', { willReadFrequently: true } );
+
+ /*
+ * Chrome on OS X added native emoji rendering in M41. Unfortunately,
+ * it doesn't work when the font is bolder than 500 weight. So, we
+ * check for bold rendering support to avoid invisible emoji in Chrome.
+ */
+ context.textBaseline = 'top';
+ context.font = '600 32px Arial';
+
+ var supports = {};
+ tests.forEach( function ( test ) {
+ supports[ test ] = browserSupportsEmoji( context, test, emojiSetsRenderIdentically );
+ } );
+ return supports;
+ }
+
+ /**
+ * Adds a script to the head of the document.
+ *
+ * @ignore
+ *
+ * @since 4.2.0
+ *
+ * @param {string} src The url where the script is located.
+ *
+ * @return {void}
+ */
+ function addScript( src ) {
+ var script = document.createElement( 'script' );
+ script.src = src;
+ script.defer = true;
+ document.head.appendChild( script );
+ }
+
+ settings.supports = {
+ everything: true,
+ everythingExceptFlag: true
+ };
+
+ // Create a promise for DOMContentLoaded since the worker logic may finish after the event has fired.
+ var domReadyPromise = new Promise( function ( resolve ) {
+ document.addEventListener( 'DOMContentLoaded', resolve, {
+ once: true
+ } );
+ } );
+
+ // Obtain the emoji support from the browser, asynchronously when possible.
+ new Promise( function ( resolve ) {
+ var supportTests = getSessionSupportTests();
+ if ( supportTests ) {
+ resolve( supportTests );
+ return;
+ }
+
+ if ( supportsWorkerOffloading() ) {
+ try {
+ // Note that the functions are being passed as arguments due to minification.
+ var workerScript =
+ 'postMessage(' +
+ testEmojiSupports.toString() +
+ '(' +
+ [
+ JSON.stringify( tests ),
+ browserSupportsEmoji.toString(),
+ emojiSetsRenderIdentically.toString()
+ ].join( ',' ) +
+ '));';
+ var blob = new Blob( [ workerScript ], {
+ type: 'text/javascript'
+ } );
+ var worker = new Worker( URL.createObjectURL( blob ), { name: 'wpTestEmojiSupports' } );
+ worker.onmessage = function ( event ) {
+ supportTests = event.data;
+ setSessionSupportTests( supportTests );
+ worker.terminate();
+ resolve( supportTests );
+ };
+ return;
+ } catch ( e ) {}
+ }
+
+ supportTests = testEmojiSupports( tests, browserSupportsEmoji, emojiSetsRenderIdentically );
+ setSessionSupportTests( supportTests );
+ resolve( supportTests );
+ } )
+ // Once the browser emoji support has been obtained from the session, finalize the settings.
+ .then( function ( supportTests ) {
+ /*
+ * Tests the browser support for flag emojis and other emojis, and adjusts the
+ * support settings accordingly.
+ */
+ for ( var test in supportTests ) {
+ settings.supports[ test ] = supportTests[ test ];
+
+ settings.supports.everything =
+ settings.supports.everything && settings.supports[ test ];
+
+ if ( 'flag' !== test ) {
+ settings.supports.everythingExceptFlag =
+ settings.supports.everythingExceptFlag &&
+ settings.supports[ test ];
+ }
+ }
+
+ settings.supports.everythingExceptFlag =
+ settings.supports.everythingExceptFlag &&
+ ! settings.supports.flag;
+
+ // Sets DOMReady to false and assigns a ready function to settings.
+ settings.DOMReady = false;
+ settings.readyCallback = function () {
+ settings.DOMReady = true;
+ };
+ } )
+ .then( function () {
+ return domReadyPromise;
+ } )
+ .then( function () {
+ // When the browser can not render everything we need to load a polyfill.
+ if ( ! settings.supports.everything ) {
+ settings.readyCallback();
+
+ var src = settings.source || {};
+
+ if ( src.concatemoji ) {
+ addScript( src.concatemoji );
+ } else if ( src.wpemoji && src.twemoji ) {
+ addScript( src.twemoji );
+ addScript( src.wpemoji );
+ }
+ }
+ } );
+} )( window, document, window._wpemojiSettings );