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-rw-r--r--src/liblzma/simple/ia64.c116
1 files changed, 116 insertions, 0 deletions
diff --git a/src/liblzma/simple/ia64.c b/src/liblzma/simple/ia64.c
new file mode 100644
index 0000000..692b0a2
--- /dev/null
+++ b/src/liblzma/simple/ia64.c
@@ -0,0 +1,116 @@
+///////////////////////////////////////////////////////////////////////////////
+//
+/// \file ia64.c
+/// \brief Filter for IA64 (Itanium) binaries
+///
+// Authors: Igor Pavlov
+// Lasse Collin
+//
+// This file has been put into the public domain.
+// You can do whatever you want with this file.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#include "simple_private.h"
+
+
+static size_t
+ia64_code(void *simple lzma_attribute((__unused__)),
+ uint32_t now_pos, bool is_encoder,
+ uint8_t *buffer, size_t size)
+{
+ static const uint32_t BRANCH_TABLE[32] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 4, 4, 6, 6, 0, 0, 7, 7,
+ 4, 4, 0, 0, 4, 4, 0, 0
+ };
+
+ size_t i;
+ for (i = 0; i + 16 <= size; i += 16) {
+ const uint32_t instr_template = buffer[i] & 0x1F;
+ const uint32_t mask = BRANCH_TABLE[instr_template];
+ uint32_t bit_pos = 5;
+
+ for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) {
+ if (((mask >> slot) & 1) == 0)
+ continue;
+
+ const size_t byte_pos = (bit_pos >> 3);
+ const uint32_t bit_res = bit_pos & 0x7;
+ uint64_t instruction = 0;
+
+ for (size_t j = 0; j < 6; ++j)
+ instruction += (uint64_t)(
+ buffer[i + j + byte_pos])
+ << (8 * j);
+
+ uint64_t inst_norm = instruction >> bit_res;
+
+ if (((inst_norm >> 37) & 0xF) == 0x5
+ && ((inst_norm >> 9) & 0x7) == 0
+ /* && (inst_norm & 0x3F)== 0 */
+ ) {
+ uint32_t src = (uint32_t)(
+ (inst_norm >> 13) & 0xFFFFF);
+ src |= ((inst_norm >> 36) & 1) << 20;
+
+ src <<= 4;
+
+ uint32_t dest;
+ if (is_encoder)
+ dest = now_pos + (uint32_t)(i) + src;
+ else
+ dest = src - (now_pos + (uint32_t)(i));
+
+ dest >>= 4;
+
+ inst_norm &= ~((uint64_t)(0x8FFFFF) << 13);
+ inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13;
+ inst_norm |= (uint64_t)(dest & 0x100000)
+ << (36 - 20);
+
+ instruction &= (1U << bit_res) - 1;
+ instruction |= (inst_norm << bit_res);
+
+ for (size_t j = 0; j < 6; j++)
+ buffer[i + j + byte_pos] = (uint8_t)(
+ instruction
+ >> (8 * j));
+ }
+ }
+ }
+
+ return i;
+}
+
+
+static lzma_ret
+ia64_coder_init(lzma_next_coder *next, const lzma_allocator *allocator,
+ const lzma_filter_info *filters, bool is_encoder)
+{
+ return lzma_simple_coder_init(next, allocator, filters,
+ &ia64_code, 0, 16, 16, is_encoder);
+}
+
+
+#ifdef HAVE_ENCODER_IA64
+extern lzma_ret
+lzma_simple_ia64_encoder_init(lzma_next_coder *next,
+ const lzma_allocator *allocator,
+ const lzma_filter_info *filters)
+{
+ return ia64_coder_init(next, allocator, filters, true);
+}
+#endif
+
+
+#ifdef HAVE_DECODER_IA64
+extern lzma_ret
+lzma_simple_ia64_decoder_init(lzma_next_coder *next,
+ const lzma_allocator *allocator,
+ const lzma_filter_info *filters)
+{
+ return ia64_coder_init(next, allocator, filters, false);
+}
+#endif