diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:17:32 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:17:32 +0000 |
commit | b0aad0a966223e66badae8998b35500741e8a7a3 (patch) | |
tree | cf49334f2e02738f47dbd09c413b74c248c4901a /msvc | |
parent | Initial commit. (diff) | |
download | libdvdcss-upstream.tar.xz libdvdcss-upstream.zip |
Adding upstream version 1.4.3.upstream/1.4.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'msvc')
-rw-r--r-- | msvc/config.h | 44 | ||||
-rw-r--r-- | msvc/csstest.dsp | 104 | ||||
-rw-r--r-- | msvc/libdvdcss.dsp | 144 | ||||
-rw-r--r-- | msvc/libdvdcss.vcxproj | 133 | ||||
-rw-r--r-- | msvc/workspace.dsw | 44 |
5 files changed, 469 insertions, 0 deletions
diff --git a/msvc/config.h b/msvc/config.h new file mode 100644 index 0000000..190b8f9 --- /dev/null +++ b/msvc/config.h @@ -0,0 +1,44 @@ +/* config.h. Generated by hand. */ + +/* #undef DARWIN_DVD_IOCTL */ +/* #undef DVD_STRUCT_IN_DVD_H */ +/* #undef DVD_STRUCT_IN_LINUX_CDROM_H */ +/* #undef DVD_STRUCT_IN_SYS_CDIO_H */ +/* #undef DVD_STRUCT_IN_SYS_DVDIO_H */ +/* #undef HAVE_BSD_DVD_STRUCT */ +#define HAVE_DLFCN_H 1 +/* #undef HAVE_DVD_H */ +/* #undef HAVE_INTTYPES_H */ +/* #undef HAVE_LINUX_CDROM_H */ +/* #undef HAVE_LINUX_DVD_STRUCT */ +#define HAVE_MEMORY_H 1 +/* #undef HAVE_OPENBSD_DVD_STRUCT */ +#define HAVE_STDLIB_H 1 +#define HAVE_STRINGS_H 1 +#define HAVE_STRING_H 1 +/* #undef HAVE_SYS_CDIO_H */ +/* #undef HAVE_SYS_DVDIO_H */ +#define HAVE_SYS_IOCTL_H 1 +/* #undef HAVE_SYS_PARAM_H */ +#define HAVE_SYS_STAT_H 1 +#define HAVE_SYS_TYPES_H 1 +/* #undef HAVE_UNISTD_H */ +#define HAVE_WINDOWS_H 1 +#define HAVE_WINIOCTL_H 1 +/* #undef HAVE__SYS_DEV_SCSI_SCSI_IOCTL_H */ +#define PACKAGE "libdvdcss" +#define PACKAGE_BUGREPORT "" +#define PACKAGE_NAME "libdvdcss" +#define PACKAGE_STRING "libdvdcss 1.3.0" +#define PACKAGE_TARNAME "libdvdcss" +#define PACKAGE_VERSION "1.3.0" +/* #undef SOLARIS_USCSI */ +#define STDC_HEADERS 1 +#define VERSION "1.3.0" +#define _WIN32_IE 0x0501 +/* #undef const */ +/* #undef inline */ +/* #undef size_t */ +#define HAVE_BROKEN_MKDIR 1 +#define _CRT_SECURE_NO_WARNINGS 1 +#define LIBDVDCSS_EXPORTS 1 diff --git a/msvc/csstest.dsp b/msvc/csstest.dsp new file mode 100644 index 0000000..10a17a5 --- /dev/null +++ b/msvc/csstest.dsp @@ -0,0 +1,104 @@ +# Microsoft Developer Studio Project File - Name="csstest" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=csstest - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "csstest.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "csstest.mak" CFG="csstest - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "csstest - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "csstest - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "csstest - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "csstest - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "csstest___Win32_Debug"
+# PROP BASE Intermediate_Dir "csstest___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "csstest___Win32_Debug"
+# PROP Intermediate_Dir "csstest___Win32_Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "csstest - Win32 Release"
+# Name "csstest - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\test\csstest.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\src\dvdcss\dvdcss.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/msvc/libdvdcss.dsp b/msvc/libdvdcss.dsp new file mode 100644 index 0000000..e6b0d33 --- /dev/null +++ b/msvc/libdvdcss.dsp @@ -0,0 +1,144 @@ +# Microsoft Developer Studio Project File - Name="libdvdcss" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libdvdcss - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libdvdcss.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libdvdcss.mak" CFG="libdvdcss - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libdvdcss - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libdvdcss - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libdvdcss - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "." /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PATH_MAX=2048 /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libdvdcss - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PATH_MAX=2048 /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "libdvdcss - Win32 Release"
+# Name "libdvdcss - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\src\css.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\device.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\error.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\ioctl.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\libdvdcss.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\src\common.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\config.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\css.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\csstables.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\device.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\dvdcss\dvdcss.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\ioctl.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\libdvdcss.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/msvc/libdvdcss.vcxproj b/msvc/libdvdcss.vcxproj new file mode 100644 index 0000000..5df61a7 --- /dev/null +++ b/msvc/libdvdcss.vcxproj @@ -0,0 +1,133 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <SccProjectName /> + <SccLocalPath /> + <ProjectGuid>{50F2BF62-8520-4B37-97DD-578EA282EC04}</ProjectGuid> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <PlatformToolset>v110</PlatformToolset> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <PlatformToolset>v110</PlatformToolset> + <UseOfMfc>false</UseOfMfc> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>.\Release\</OutDir> + <IntDir>.\Release\</IntDir> + <LinkIncremental>false</LinkIncremental> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>.\Debug\</OutDir> + <IntDir>.\Debug\</IntDir> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <InlineFunctionExpansion>Default</InlineFunctionExpansion> + <StringPooling>true</StringPooling> + <FunctionLevelLinking>true</FunctionLevelLinking> + <Optimization>MaxSpeed</Optimization> + <SuppressStartupBanner>true</SuppressStartupBanner> + <WarningLevel>Level3</WarningLevel> + <AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;PATH_MAX=2048;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AssemblerListingLocation>.\Release\</AssemblerListingLocation> + <PrecompiledHeaderOutputFile>.\Release\libdvdcss.pch</PrecompiledHeaderOutputFile> + <ObjectFileName>.\Release\</ObjectFileName> + <ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName> + </ClCompile> + <ResourceCompile> + <Culture>0x0409</Culture> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + <Bscmake> + <SuppressStartupBanner>true</SuppressStartupBanner> + <OutputFile>.\Release\libdvdcss.bsc</OutputFile> + </Bscmake> + <Lib> + <SuppressStartupBanner>true</SuppressStartupBanner> + <OutputFile>.\Release\libdvdcss.lib</OutputFile> + </Lib> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <InlineFunctionExpansion>Default</InlineFunctionExpansion> + <FunctionLevelLinking>false</FunctionLevelLinking> + <Optimization>Disabled</Optimization> + <SuppressStartupBanner>true</SuppressStartupBanner> + <WarningLevel>Level3</WarningLevel> + <MinimalRebuild>true</MinimalRebuild> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_DEBUG;WIN32;_LIB;PATH_MAX=2048;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AssemblerListingLocation>.\Debug\</AssemblerListingLocation> + <PrecompiledHeaderOutputFile>.\Debug\libdvdcss.pch</PrecompiledHeaderOutputFile> + <ObjectFileName>.\Debug\</ObjectFileName> + <ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + </ClCompile> + <ResourceCompile> + <Culture>0x0409</Culture> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + <Bscmake> + <SuppressStartupBanner>true</SuppressStartupBanner> + <OutputFile>.\Debug\libdvdcss.bsc</OutputFile> + </Bscmake> + <Lib> + <SuppressStartupBanner>true</SuppressStartupBanner> + <OutputFile>.\Debug\libdvdcss.lib</OutputFile> + </Lib> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\src\css.c" /> + <ClCompile Include="..\src\device.c" /> + <ClCompile Include="..\src\error.c" /> + <ClCompile Include="..\src\ioctl.c" /> + <ClCompile Include="..\src\libdvdcss.c" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\src\common.h" /> + <ClInclude Include="config.h" /> + <ClInclude Include="..\src\css.h" /> + <ClInclude Include="..\src\csstables.h" /> + <ClInclude Include="..\src\device.h" /> + <ClInclude Include="..\src\dvdcss\dvdcss.h" /> + <ClInclude Include="..\src\ioctl.h" /> + <ClInclude Include="..\src\libdvdcss.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/msvc/workspace.dsw b/msvc/workspace.dsw new file mode 100644 index 0000000..ceb0960 --- /dev/null +++ b/msvc/workspace.dsw @@ -0,0 +1,44 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "csstest"=.\csstest.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libdvdcss
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "libdvdcss"=.\libdvdcss.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
|