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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html b/dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html new file mode 100644 index 0000000000..b2b4d1257f --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/extensions/promoted-extensions-in-shaders.html @@ -0,0 +1,115 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>Extensions promoted to core should not be possible to use in shaders</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script src="../../js/glsl-conformance-test.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<script id="fragShaderRequire" type="x-shader/x-fragment"> +#extension $(ext) : require +precision mediump float; +void main() { + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} +</script> +<script id="fragShaderIfdef" type="x-shader/x-fragment"> +precision mediump float; +void main() { +#ifdef $(ext) + gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); +#else + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +#endif +} +</script> +<script id="fragShader300Require" type="x-shader/x-fragment">#version 300 es +#extension $(ext) : require +precision mediump float; +out vec4 my_FragColor; +void main() { + my_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} +</script> +<script id="fragShader300Ifdef" type="x-shader/x-fragment">#version 300 es +precision mediump float; +out vec4 my_FragColor; +void main() { +#ifdef $(ext) + my_FragColor = vec4(1.0, 0.0, 0.0, 1.0); +#else + my_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +#endif +} +</script> +<script type="application/javascript"> +"use strict"; +description(); + +var wtu = WebGLTestUtils; + +var shaderTemplateRequire = wtu.getScript('fragShaderRequire'); +var shaderTemplate300Require = wtu.getScript('fragShader300Require'); +var shaderTemplateIfdef = wtu.getScript('fragShaderIfdef'); +var shaderTemplate300Ifdef = wtu.getScript('fragShader300Ifdef'); + +var extensions = [ + 'GL_EXT_draw_buffers', + 'GL_EXT_frag_depth', + 'GL_EXT_shader_texture_lod', + 'GL_OES_standard_derivatives' +]; + +var tests = []; + +for (var i = 0; i < extensions.length; ++i) { + var shaderSrcRequire = wtu.replaceParams(shaderTemplateRequire, {'ext': extensions[i]}); + tests.push({ + fShaderSource: shaderSrcRequire, + fShaderSuccess: false, + linkSuccess: false, + passMsg: "ESSL 1.00 Fragment shader that requires " + extensions[i] + " should not compile." + }); + var shaderSrc300Require = wtu.replaceParams(shaderTemplate300Require, {'ext': extensions[i]}); + tests.push({ + fShaderSource: shaderSrc300Require, + fShaderSuccess: false, + linkSuccess: false, + passMsg: "ESSL 3.00 Fragment shader that requires " + extensions[i] + " should not compile." + }); + + var shaderSrcIfdef = wtu.replaceParams(shaderTemplateIfdef, {'ext': extensions[i]}); + tests.push({ + fShaderSource: shaderSrcIfdef, + fShaderSuccess: true, + linkSuccess: true, + render: true, + passMsg: extensions[i] + " should not be defined in ESSL 1.00 fragment shader." + }); + var shaderSrc300Ifdef = wtu.replaceParams(shaderTemplate300Ifdef, {'ext': extensions[i]}); + tests.push({ + fShaderSource: shaderSrc300Ifdef, + fShaderSuccess: true, + linkSuccess: true, + render: true, + passMsg: extensions[i] + " should not be defined in ESSL 3.00 fragment shader." + }); +} + +GLSLConformanceTester.runTests(tests, 2); +var successfullyParsed = true; +</script> +</body> +</html> |