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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html new file mode 100644 index 0000000000..5d01ef844f --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/scoping.html @@ -0,0 +1,36 @@ +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<title>WebGL Shader Conformance Tests</title> +<link rel="stylesheet" href="../../../../resources/js-test-style.css"/> +<script src="../../../../js/js-test-pre.js"></script> +<script src="../../../../js/webgl-test-utils.js"></script> + +<script src="../../../../closure-library/closure/goog/base.js"></script> +<script src="../../../deqp-deps.js"></script> +<script>goog.require('modules.shared.glsShaderLibrary');</script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<canvas id="canvas" width="200" height="100"> </canvas> +<script> +testName = 'scoping'; +description("Shader test: " + testName + "."); + +var getFilter = function() { + var queryVars = window.location.search.substring(1).split('&'); + + for (var i = 0; i < queryVars.length; i++) { + var value = queryVars[i].split('='); + if (decodeURIComponent(value[0]) === 'filter') + return decodeURIComponent(value[1]); + } +} + + +modules.shared.glsShaderLibrary.run(testName, getFilter()) + +</script> +</body> +</html> |