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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp')
-rw-r--r--gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp171
1 files changed, 171 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp b/gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp
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index 0000000000..3647445c50
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+++ b/gfx/angle/checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp
@@ -0,0 +1,171 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_copy_conversion_table.py using data from es3_copy_conversion_formats.json.
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// format_map:
+// Determining the sized internal format from a (format,type) pair.
+// Also check es3 format combinations for validity.
+
+#include "angle_gl.h"
+#include "common/debug.h"
+
+namespace gl
+{
+
+bool ValidES3CopyConversion(GLenum textureFormat, GLenum framebufferFormat)
+{
+ switch (textureFormat)
+ {
+ case GL_ALPHA:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_BGRA_EXT:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_LUMINANCE:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RED:
+ case GL_RG:
+ case GL_RGB:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_LUMINANCE_ALPHA:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RED:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RED:
+ case GL_RG:
+ case GL_RGB:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RED_INTEGER:
+ switch (framebufferFormat)
+ {
+ case GL_RED_INTEGER:
+ case GL_RGBA_INTEGER:
+ case GL_RGB_INTEGER:
+ case GL_RG_INTEGER:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RG:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RG:
+ case GL_RGB:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RGB:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RGB:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RGBA:
+ switch (framebufferFormat)
+ {
+ case GL_BGRA_EXT:
+ case GL_RGBA:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RGBA_INTEGER:
+ switch (framebufferFormat)
+ {
+ case GL_RGBA_INTEGER:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RGB_INTEGER:
+ switch (framebufferFormat)
+ {
+ case GL_RGBA_INTEGER:
+ case GL_RGB_INTEGER:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ case GL_RG_INTEGER:
+ switch (framebufferFormat)
+ {
+ case GL_RGBA_INTEGER:
+ case GL_RGB_INTEGER:
+ case GL_RG_INTEGER:
+ return true;
+ default:
+ break;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return false;
+}
+
+} // namespace gl