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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/renderer/StreamProducerImpl.h
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/StreamProducerImpl.h')
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+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// StreamProducerImpl.h: Defines the abstract rx::StreamProducerImpl class.
+
+#ifndef LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_
+#define LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_
+
+#include "common/angleutils.h"
+#include "libANGLE/Stream.h"
+
+namespace rx
+{
+
+class StreamProducerImpl : angle::NonCopyable
+{
+ public:
+ explicit StreamProducerImpl() {}
+ virtual ~StreamProducerImpl() {}
+
+ // Validates the ability for the producer to accept an arbitrary pointer to a frame. All
+ // pointers should be validated through this function before being used to produce a frame.
+ virtual egl::Error validateD3DTexture(const void *pointer,
+ const egl::AttributeMap &attributes) const = 0;
+
+ // Constructs a frame from an arbitrary external pointer that points to producer specific frame
+ // data. Replaces the internal frame with the new one.
+ virtual void postD3DTexture(void *pointer, const egl::AttributeMap &attributes) = 0;
+
+ // Returns an OpenGL texture interpretation of some frame attributes for the purpose of
+ // constructing an OpenGL texture from a frame. Depending on the producer and consumer, some
+ // frames may have multiple "planes" with different OpenGL texture representations.
+ virtual egl::Stream::GLTextureDescription getGLFrameDescription(int planeIndex) = 0;
+};
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_STREAMPRODUCERIMPL_H_