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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h')
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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h
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+++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h
@@ -0,0 +1,28 @@
+//
+// Copyright 2019 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// DynamicImage2DHLSL.h: Interface for link and run-time HLSL generation
+//
+
+#ifndef LIBANGLE_RENDERER_D3D_DYNAMICIMAGE2DHLSL_H_
+#define LIBANGLE_RENDERER_D3D_DYNAMICIMAGE2DHLSL_H_
+
+#include "common/angleutils.h"
+#include "libANGLE/renderer/d3d/RendererD3D.h"
+
+namespace rx
+{
+std::string GenerateShaderForImage2DBindSignature(
+ ProgramD3D &programD3D,
+ const gl::ProgramState &programData,
+ gl::ShaderType shaderType,
+ const std::string &shaderHLSL,
+ std::vector<sh::ShaderVariable> &image2DUniforms,
+ const gl::ImageUnitTextureTypeMap &image2DBindLayout,
+ unsigned int baseUAVRegister);
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_D3D_DYNAMICHLSL_H_