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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /js/src/gc/Allocator.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/gc/Allocator.cpp')
-rw-r--r-- | js/src/gc/Allocator.cpp | 672 |
1 files changed, 672 insertions, 0 deletions
diff --git a/js/src/gc/Allocator.cpp b/js/src/gc/Allocator.cpp new file mode 100644 index 0000000000..92d4653961 --- /dev/null +++ b/js/src/gc/Allocator.cpp @@ -0,0 +1,672 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gc/Allocator.h" + +#include "mozilla/DebugOnly.h" +#include "mozilla/OperatorNewExtensions.h" +#include "mozilla/TimeStamp.h" + +#include "gc/GCInternals.h" +#include "gc/GCLock.h" +#include "gc/GCProbes.h" +#include "gc/Nursery.h" +#include "threading/CpuCount.h" +#include "util/Poison.h" +#include "vm/BigIntType.h" +#include "vm/JSContext.h" +#include "vm/Runtime.h" +#include "vm/StringType.h" + +#include "gc/ArenaList-inl.h" +#include "gc/Heap-inl.h" +#include "gc/PrivateIterators-inl.h" +#include "vm/JSContext-inl.h" + +using mozilla::TimeDuration; +using mozilla::TimeStamp; + +using namespace js; +using namespace js::gc; + +// Return a Heap value that can be compared numerically with an +// allocation's requested heap to determine whether to allocate in the nursery +// or the tenured heap. +// +// If nursery allocation is allowed this returns Heap::Tenured, meaning only +// Heap::Tenured allocations will be tenured. If nursery allocation is not +// allowed this returns Heap::Default, meaning all allocations are tenured. +static Heap MinHeapToTenure(bool allowNurseryAlloc) { + static_assert(Heap::Tenured > Heap::Default); + return allowNurseryAlloc ? Heap::Tenured : Heap::Default; +} + +void Zone::setNurseryAllocFlags(bool allocObjects, bool allocStrings, + bool allocBigInts) { + allocNurseryObjects_ = allocObjects; + allocNurseryStrings_ = allocStrings; + allocNurseryBigInts_ = allocBigInts; + + minObjectHeapToTenure_ = MinHeapToTenure(allocNurseryObjects()); + minStringHeapToTenure_ = MinHeapToTenure(allocNurseryStrings()); + minBigintHeapToTenure_ = MinHeapToTenure(allocNurseryBigInts()); +} + +template <JS::TraceKind traceKind, AllowGC allowGC /* = CanGC */> +void* gc::CellAllocator::AllocNurseryOrTenuredCell(JSContext* cx, + AllocKind allocKind, + gc::Heap heap, + AllocSite* site) { + MOZ_ASSERT(!cx->isHelperThreadContext()); + MOZ_ASSERT_IF(heap != gc::Heap::Tenured, IsNurseryAllocable(allocKind)); + MOZ_ASSERT(MapAllocToTraceKind(allocKind) == traceKind); + MOZ_ASSERT_IF(site && site->initialHeap() == Heap::Tenured, + heap == Heap::Tenured); + + size_t thingSize = Arena::thingSize(allocKind); + + JSRuntime* rt = cx->runtime(); + if (!rt->gc.checkAllocatorState<allowGC>(cx, allocKind)) { + return nullptr; + } + + if (heap < cx->zone()->minHeapToTenure(traceKind)) { + if (!site) { + site = cx->zone()->unknownAllocSite(traceKind); + } + + void* obj = + rt->gc.tryNewNurseryCell<traceKind, allowGC>(cx, thingSize, site); + if (obj) { + return obj; + } + + // Our most common non-jit allocation path is NoGC; thus, if we fail the + // alloc and cannot GC, we *must* return nullptr here so that the caller + // will do a CanGC allocation to clear the nursery. Failing to do so will + // cause all allocations on this path to land in Tenured, and we will not + // get the benefit of the nursery. + if (!allowGC) { + return nullptr; + } + } + + return GCRuntime::tryNewTenuredThing<allowGC>(cx, allocKind, thingSize); +} + +#define INSTANTIATE_ALLOC_NURSERY_CELL(traceKind, allowGc) \ + template void* \ + gc::CellAllocator::AllocNurseryOrTenuredCell<traceKind, allowGc>( \ + JSContext*, AllocKind, gc::Heap, AllocSite*); +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::Object, NoGC) +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::Object, CanGC) +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::String, NoGC) +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::String, CanGC) +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::BigInt, NoGC) +INSTANTIATE_ALLOC_NURSERY_CELL(JS::TraceKind::BigInt, CanGC) +#undef INSTANTIATE_ALLOC_NURSERY_CELL + +// Attempt to allocate a new cell in the nursery. If there is not enough room in +// the nursery or there is an OOM, this method will return nullptr. +template <JS::TraceKind kind, AllowGC allowGC> +void* GCRuntime::tryNewNurseryCell(JSContext* cx, size_t thingSize, + AllocSite* site) { + MOZ_ASSERT(cx->isNurseryAllocAllowed()); + MOZ_ASSERT(cx->zone() == site->zone()); + MOZ_ASSERT(!cx->zone()->isAtomsZone()); + MOZ_ASSERT(cx->zone()->allocKindInNursery(kind)); + + void* ptr = cx->nursery().allocateCell(site, thingSize, kind); + if (ptr) { + return ptr; + } + + if constexpr (allowGC) { + if (!cx->suppressGC) { + cx->runtime()->gc.minorGC(JS::GCReason::OUT_OF_NURSERY); + + // Exceeding gcMaxBytes while tenuring can disable the Nursery. + if (cx->zone()->allocKindInNursery(kind)) { + return cx->nursery().allocateCell(site, thingSize, kind); + } + } + } + + return nullptr; +} + +template <AllowGC allowGC /* = CanGC */> +void* gc::CellAllocator::AllocTenuredCell(JSContext* cx, gc::AllocKind kind, + size_t size) { + MOZ_ASSERT(!cx->isHelperThreadContext()); + MOZ_ASSERT(!IsNurseryAllocable(kind)); + MOZ_ASSERT(size == Arena::thingSize(kind)); + MOZ_ASSERT( + size >= gc::MinCellSize, + "All allocations must be at least the allocator-imposed minimum size."); + + if (!cx->runtime()->gc.checkAllocatorState<allowGC>(cx, kind)) { + return nullptr; + } + + return GCRuntime::tryNewTenuredThing<allowGC>(cx, kind, size); +} +template void* gc::CellAllocator::AllocTenuredCell<NoGC>(JSContext*, AllocKind, + size_t); +template void* gc::CellAllocator::AllocTenuredCell<CanGC>(JSContext*, AllocKind, + size_t); + +template <AllowGC allowGC> +/* static */ +void* GCRuntime::tryNewTenuredThing(JSContext* cx, AllocKind kind, + size_t thingSize) { + // Bump allocate in the arena's current free-list span. + Zone* zone = cx->zone(); + void* ptr = zone->arenas.freeLists().allocate(kind); + if (MOZ_UNLIKELY(!ptr)) { + // Get the next available free list and allocate out of it. This may + // acquire a new arena, which will lock the chunk list. If there are no + // chunks available it may also allocate new memory directly. + ptr = refillFreeList(cx, kind); + + if (MOZ_UNLIKELY(!ptr)) { + if constexpr (allowGC) { + cx->runtime()->gc.attemptLastDitchGC(cx); + ptr = tryNewTenuredThing<NoGC>(cx, kind, thingSize); + if (ptr) { + return ptr; + } + ReportOutOfMemory(cx); + } + + return nullptr; + } + } + +#ifdef DEBUG + checkIncrementalZoneState(cx, ptr); +#endif + + gcprobes::TenuredAlloc(ptr, kind); + + // We count this regardless of the profiler's state, assuming that it costs + // just as much to count it, as to check the profiler's state and decide not + // to count it. + zone->noteTenuredAlloc(); + + return ptr; +} + +void GCRuntime::attemptLastDitchGC(JSContext* cx) { + // Either there was no memory available for a new chunk or the heap hit its + // size limit. Try to perform an all-compartments, non-incremental, shrinking + // GC and wait for it to finish. + + if (!lastLastDitchTime.IsNull() && + TimeStamp::Now() - lastLastDitchTime <= tunables.minLastDitchGCPeriod()) { + return; + } + + JS::PrepareForFullGC(cx); + gc(JS::GCOptions::Shrink, JS::GCReason::LAST_DITCH); + waitBackgroundAllocEnd(); + waitBackgroundFreeEnd(); + + lastLastDitchTime = mozilla::TimeStamp::Now(); +} + +template <AllowGC allowGC> +bool GCRuntime::checkAllocatorState(JSContext* cx, AllocKind kind) { + MOZ_ASSERT_IF(cx->zone()->isAtomsZone(), + kind == AllocKind::ATOM || kind == AllocKind::FAT_INLINE_ATOM || + kind == AllocKind::SYMBOL || kind == AllocKind::JITCODE || + kind == AllocKind::SCOPE); + MOZ_ASSERT_IF(!cx->zone()->isAtomsZone(), + kind != AllocKind::ATOM && kind != AllocKind::FAT_INLINE_ATOM); + MOZ_ASSERT(!JS::RuntimeHeapIsBusy()); + + if constexpr (allowGC) { + // Crash if we could perform a GC action when it is not safe. + if (!cx->suppressGC) { + cx->verifyIsSafeToGC(); + } + + gcIfNeededAtAllocation(cx); + } + + // For testing out of memory conditions. + if (js::oom::ShouldFailWithOOM()) { + // If we are doing a fallible allocation, percolate up the OOM instead of + // reporting it. + if constexpr (allowGC) { + ReportOutOfMemory(cx); + } + return false; + } + + return true; +} + +inline void GCRuntime::gcIfNeededAtAllocation(JSContext* cx) { +#ifdef JS_GC_ZEAL + if (needZealousGC()) { + runDebugGC(); + } +#endif + + // Invoking the interrupt callback can fail and we can't usefully + // handle that here. Just check in case we need to collect instead. + if (cx->hasAnyPendingInterrupt()) { + gcIfRequested(); + } +} + +#ifdef DEBUG +void GCRuntime::checkIncrementalZoneState(JSContext* cx, void* ptr) { + MOZ_ASSERT(ptr); + TenuredCell* cell = reinterpret_cast<TenuredCell*>(ptr); + TenuredChunkBase* chunk = detail::GetCellChunkBase(cell); + if (cx->zone()->isGCMarkingOrSweeping()) { + MOZ_ASSERT(chunk->markBits.isMarkedBlack(cell)); + } else { + MOZ_ASSERT(!chunk->markBits.isMarkedAny(cell)); + } +} +#endif + +void* js::gc::AllocateCellInGC(Zone* zone, AllocKind thingKind) { + void* ptr = zone->arenas.allocateFromFreeList(thingKind); + if (!ptr) { + AutoEnterOOMUnsafeRegion oomUnsafe; + ptr = GCRuntime::refillFreeListInGC(zone, thingKind); + if (!ptr) { + oomUnsafe.crash(ChunkSize, "Failed to allocate new chunk during GC"); + } + } + return ptr; +} + +// /////////// Arena -> Thing Allocator ////////////////////////////////////// + +void GCRuntime::startBackgroundAllocTaskIfIdle() { + AutoLockHelperThreadState lock; + if (!allocTask.wasStarted(lock)) { + // Join the previous invocation of the task. This will return immediately + // if the thread has never been started. + allocTask.joinWithLockHeld(lock); + allocTask.startWithLockHeld(lock); + } +} + +/* static */ +void* GCRuntime::refillFreeList(JSContext* cx, AllocKind thingKind) { + MOZ_ASSERT(cx->zone()->arenas.freeLists().isEmpty(thingKind)); + MOZ_ASSERT(!cx->isHelperThreadContext()); + + // It should not be possible to allocate on the main thread while we are + // inside a GC. + MOZ_ASSERT(!JS::RuntimeHeapIsBusy(), "allocating while under GC"); + + return cx->zone()->arenas.refillFreeListAndAllocate( + thingKind, ShouldCheckThresholds::CheckThresholds); +} + +/* static */ +void* GCRuntime::refillFreeListInGC(Zone* zone, AllocKind thingKind) { + // Called by compacting GC to refill a free list while we are in a GC. + MOZ_ASSERT(JS::RuntimeHeapIsCollecting()); + MOZ_ASSERT_IF(!JS::RuntimeHeapIsMinorCollecting(), + !zone->runtimeFromMainThread()->gc.isBackgroundSweeping()); + + return zone->arenas.refillFreeListAndAllocate( + thingKind, ShouldCheckThresholds::DontCheckThresholds); +} + +void* ArenaLists::refillFreeListAndAllocate( + AllocKind thingKind, ShouldCheckThresholds checkThresholds) { + MOZ_ASSERT(freeLists().isEmpty(thingKind)); + + JSRuntime* rt = runtimeFromAnyThread(); + + mozilla::Maybe<AutoLockGCBgAlloc> maybeLock; + + // See if we can proceed without taking the GC lock. + if (concurrentUse(thingKind) != ConcurrentUse::None) { + maybeLock.emplace(rt); + } + + Arena* arena = arenaList(thingKind).takeNextArena(); + if (arena) { + // Empty arenas should be immediately freed. + MOZ_ASSERT(!arena->isEmpty()); + + return freeLists().setArenaAndAllocate(arena, thingKind); + } + + // Parallel threads have their own ArenaLists, but chunks are shared; + // if we haven't already, take the GC lock now to avoid racing. + if (maybeLock.isNothing()) { + maybeLock.emplace(rt); + } + + TenuredChunk* chunk = rt->gc.pickChunk(maybeLock.ref()); + if (!chunk) { + return nullptr; + } + + // Although our chunk should definitely have enough space for another arena, + // there are other valid reasons why TenuredChunk::allocateArena() may fail. + arena = rt->gc.allocateArena(chunk, zone_, thingKind, checkThresholds, + maybeLock.ref()); + if (!arena) { + return nullptr; + } + + ArenaList& al = arenaList(thingKind); + MOZ_ASSERT(al.isCursorAtEnd()); + al.insertBeforeCursor(arena); + + return freeLists().setArenaAndAllocate(arena, thingKind); +} + +inline void* FreeLists::setArenaAndAllocate(Arena* arena, AllocKind kind) { +#ifdef DEBUG + auto old = freeLists_[kind]; + if (!old->isEmpty()) { + old->getArena()->checkNoMarkedFreeCells(); + } +#endif + + FreeSpan* span = arena->getFirstFreeSpan(); + freeLists_[kind] = span; + + Zone* zone = arena->zone; + if (MOZ_UNLIKELY(zone->isGCMarkingOrSweeping())) { + arena->arenaAllocatedDuringGC(); + } + + TenuredCell* thing = span->allocate(Arena::thingSize(kind)); + MOZ_ASSERT(thing); // This allocation is infallible. + + return thing; +} + +void Arena::arenaAllocatedDuringGC() { + // Ensure that anything allocated during the mark or sweep phases of an + // incremental GC will be marked black by pre-marking all free cells in the + // arena we are about to allocate from. + + MOZ_ASSERT(zone->isGCMarkingOrSweeping()); + for (ArenaFreeCellIter cell(this); !cell.done(); cell.next()) { + MOZ_ASSERT(!cell->isMarkedAny()); + cell->markBlack(); + } +} + +// /////////// TenuredChunk -> Arena Allocator /////////////////////////////// + +bool GCRuntime::wantBackgroundAllocation(const AutoLockGC& lock) const { + // To minimize memory waste, we do not want to run the background chunk + // allocation if we already have some empty chunks or when the runtime has + // a small heap size (and therefore likely has a small growth rate). + return allocTask.enabled() && + emptyChunks(lock).count() < minEmptyChunkCount(lock) && + (fullChunks(lock).count() + availableChunks(lock).count()) >= 4; +} + +Arena* GCRuntime::allocateArena(TenuredChunk* chunk, Zone* zone, + AllocKind thingKind, + ShouldCheckThresholds checkThresholds, + const AutoLockGC& lock) { + MOZ_ASSERT(chunk->hasAvailableArenas()); + + // Fail the allocation if we are over our heap size limits. + if ((checkThresholds != ShouldCheckThresholds::DontCheckThresholds) && + (heapSize.bytes() >= tunables.gcMaxBytes())) { + return nullptr; + } + + Arena* arena = chunk->allocateArena(this, zone, thingKind, lock); + zone->gcHeapSize.addGCArena(heapSize); + + // Trigger an incremental slice if needed. + if (checkThresholds != ShouldCheckThresholds::DontCheckThresholds) { + maybeTriggerGCAfterAlloc(zone); + } + + return arena; +} + +Arena* TenuredChunk::allocateArena(GCRuntime* gc, Zone* zone, + AllocKind thingKind, + const AutoLockGC& lock) { + if (info.numArenasFreeCommitted == 0) { + commitOnePage(gc); + MOZ_ASSERT(info.numArenasFreeCommitted == ArenasPerPage); + } + + MOZ_ASSERT(info.numArenasFreeCommitted > 0); + Arena* arena = fetchNextFreeArena(gc); + + arena->init(zone, thingKind, lock); + updateChunkListAfterAlloc(gc, lock); + + verify(); + + return arena; +} + +template <size_t N> +static inline size_t FindFirstBitSet( + const mozilla::BitSet<N, uint32_t>& bitset) { + MOZ_ASSERT(!bitset.IsEmpty()); + + const auto& words = bitset.Storage(); + for (size_t i = 0; i < words.Length(); i++) { + uint32_t word = words[i]; + if (word) { + return i * 32 + mozilla::CountTrailingZeroes32(word); + } + } + + MOZ_CRASH("No bits found"); +} + +void TenuredChunk::commitOnePage(GCRuntime* gc) { + MOZ_ASSERT(info.numArenasFreeCommitted == 0); + MOZ_ASSERT(info.numArenasFree >= ArenasPerPage); + + uint32_t pageIndex = FindFirstBitSet(decommittedPages); + MOZ_ASSERT(decommittedPages[pageIndex]); + + if (DecommitEnabled()) { + MarkPagesInUseSoft(pageAddress(pageIndex), PageSize); + } + + decommittedPages[pageIndex] = false; + + for (size_t i = 0; i < ArenasPerPage; i++) { + size_t arenaIndex = pageIndex * ArenasPerPage + i; + MOZ_ASSERT(!freeCommittedArenas[arenaIndex]); + freeCommittedArenas[arenaIndex] = true; + arenas[arenaIndex].setAsNotAllocated(); + ++info.numArenasFreeCommitted; + gc->updateOnArenaFree(); + } + + verify(); +} + +inline void GCRuntime::updateOnFreeArenaAlloc(const TenuredChunkInfo& info) { + MOZ_ASSERT(info.numArenasFreeCommitted <= numArenasFreeCommitted); + --numArenasFreeCommitted; +} + +Arena* TenuredChunk::fetchNextFreeArena(GCRuntime* gc) { + MOZ_ASSERT(info.numArenasFreeCommitted > 0); + MOZ_ASSERT(info.numArenasFreeCommitted <= info.numArenasFree); + + size_t index = FindFirstBitSet(freeCommittedArenas); + MOZ_ASSERT(freeCommittedArenas[index]); + + freeCommittedArenas[index] = false; + --info.numArenasFreeCommitted; + --info.numArenasFree; + gc->updateOnFreeArenaAlloc(info); + + return &arenas[index]; +} + +// /////////// System -> TenuredChunk Allocator ////////////////////////////// + +TenuredChunk* GCRuntime::getOrAllocChunk(AutoLockGCBgAlloc& lock) { + TenuredChunk* chunk = emptyChunks(lock).pop(); + if (chunk) { + // Reinitialize ChunkBase; arenas are all free and may or may not be + // committed. + SetMemCheckKind(chunk, sizeof(ChunkBase), MemCheckKind::MakeUndefined); + chunk->initBase(rt, nullptr); + MOZ_ASSERT(chunk->unused()); + } else { + void* ptr = TenuredChunk::allocate(this); + if (!ptr) { + return nullptr; + } + + chunk = TenuredChunk::emplace(ptr, this, /* allMemoryCommitted = */ true); + MOZ_ASSERT(chunk->info.numArenasFreeCommitted == 0); + } + + if (wantBackgroundAllocation(lock)) { + lock.tryToStartBackgroundAllocation(); + } + + return chunk; +} + +void GCRuntime::recycleChunk(TenuredChunk* chunk, const AutoLockGC& lock) { +#ifdef DEBUG + MOZ_ASSERT(chunk->unused()); + chunk->verify(); +#endif + + // Poison ChunkBase to catch use after free. + AlwaysPoison(chunk, JS_FREED_CHUNK_PATTERN, sizeof(ChunkBase), + MemCheckKind::MakeNoAccess); + + emptyChunks(lock).push(chunk); +} + +TenuredChunk* GCRuntime::pickChunk(AutoLockGCBgAlloc& lock) { + if (availableChunks(lock).count()) { + return availableChunks(lock).head(); + } + + TenuredChunk* chunk = getOrAllocChunk(lock); + if (!chunk) { + return nullptr; + } + +#ifdef DEBUG + chunk->verify(); + MOZ_ASSERT(chunk->unused()); + MOZ_ASSERT(!fullChunks(lock).contains(chunk)); + MOZ_ASSERT(!availableChunks(lock).contains(chunk)); +#endif + + availableChunks(lock).push(chunk); + + return chunk; +} + +BackgroundAllocTask::BackgroundAllocTask(GCRuntime* gc, ChunkPool& pool) + : GCParallelTask(gc, gcstats::PhaseKind::NONE), + chunkPool_(pool), + enabled_(CanUseExtraThreads() && GetCPUCount() >= 2) { + // This can occur outside GCs so doesn't have a stats phase. +} + +void BackgroundAllocTask::run(AutoLockHelperThreadState& lock) { + AutoUnlockHelperThreadState unlock(lock); + + AutoLockGC gcLock(gc); + while (!isCancelled() && gc->wantBackgroundAllocation(gcLock)) { + TenuredChunk* chunk; + { + AutoUnlockGC unlock(gcLock); + void* ptr = TenuredChunk::allocate(gc); + if (!ptr) { + break; + } + chunk = TenuredChunk::emplace(ptr, gc, /* allMemoryCommitted = */ true); + } + chunkPool_.ref().push(chunk); + } +} + +/* static */ +void* TenuredChunk::allocate(GCRuntime* gc) { + void* chunk = MapAlignedPages(ChunkSize, ChunkSize); + if (!chunk) { + return nullptr; + } + + gc->stats().count(gcstats::COUNT_NEW_CHUNK); + return chunk; +} + +static inline bool ShouldDecommitNewChunk(bool allMemoryCommitted, + const GCSchedulingState& state) { + if (!DecommitEnabled()) { + return false; + } + + return !allMemoryCommitted || !state.inHighFrequencyGCMode(); +} + +TenuredChunk* TenuredChunk::emplace(void* ptr, GCRuntime* gc, + bool allMemoryCommitted) { + /* The chunk may still have some regions marked as no-access. */ + MOZ_MAKE_MEM_UNDEFINED(ptr, ChunkSize); + + /* + * Poison the chunk. Note that decommitAllArenas() below will mark the + * arenas as inaccessible (for memory sanitizers). + */ + Poison(ptr, JS_FRESH_TENURED_PATTERN, ChunkSize, MemCheckKind::MakeUndefined); + + TenuredChunk* chunk = new (mozilla::KnownNotNull, ptr) TenuredChunk(gc->rt); + + if (ShouldDecommitNewChunk(allMemoryCommitted, gc->schedulingState)) { + // Decommit the arenas. We do this after poisoning so that if the OS does + // not have to recycle the pages, we still get the benefit of poisoning. + chunk->decommitAllArenas(); + } else { + // The chunk metadata is initialized as decommitted regardless, to avoid + // having to initialize the arenas at this time. + chunk->initAsDecommitted(); + } + + chunk->verify(); + + return chunk; +} + +void TenuredChunk::decommitAllArenas() { + MOZ_ASSERT(unused()); + MarkPagesUnusedSoft(&arenas[0], ArenasPerChunk * ArenaSize); + initAsDecommitted(); +} + +void TenuredChunkBase::initAsDecommitted() { + // Set the state of all arenas to free and decommitted. They might not + // actually be decommitted, but in that case the re-commit operation is a + // no-op so it doesn't matter. + decommittedPages.SetAll(); + freeCommittedArenas.ResetAll(); + info.numArenasFree = ArenasPerChunk; + info.numArenasFreeCommitted = 0; +} |