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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt')
-rw-r--r-- | third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt b/third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt new file mode 100644 index 0000000000..1ae76bbed9 --- /dev/null +++ b/third_party/rust/glslopt/glsl-optimizer/CMakeLists.txt @@ -0,0 +1,171 @@ +cmake_minimum_required(VERSION 3.0) + +project(glsl_optimizer VERSION 0.1 + DESCRIPTION "GLSL Optimizer" + LANGUAGES C CXX) + +set(CMAKE_CXX_STANDARD 11) + +include_directories(include) +include_directories(src/mesa) +include_directories(src/mapi) +include_directories(src/compiler) +include_directories(src/compiler/glsl) +include_directories(src/gallium/auxiliary) +include_directories(src/gallium/include) +include_directories(src) +include_directories(src/util) + +add_definitions(-D__STDC_FORMAT_MACROS) +if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") + add_definitions(-D_GNU_SOURCE) + add_definitions(-DHAVE_ENDIAN_H) +endif() +if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") + add_definitions(-D_USE_MATH_DEFINES) +else() + add_definitions(-DHAVE_PTHREAD) + add_definitions(-DHAVE_TIMESPEC_GET) +endif() + +add_library(glcpp STATIC "src/compiler/glsl/glcpp/glcpp-lex.c" + "src/compiler/glsl/glcpp/glcpp-parse.c" + "src/compiler/glsl/glcpp/glcpp.h" + "src/compiler/glsl/glcpp/pp_standalone_scaffolding.c" + "src/compiler/glsl/glcpp/pp.c" + "src/util/blob.c" + "src/util/half_float.c" + "src/util/hash_table.c" + "src/util/mesa-sha1.c" + "src/util/os_misc.c" + "src/util/ralloc.c" + "src/util/set.c" + "src/util/sha1/sha1.c" + "src/util/softfloat.c" + "src/util/string_buffer.c" + "src/util/strtod.c" + "src/util/u_debug.c") + +add_library(mesa STATIC "src/mesa/program/dummy_errors.c" + "src/mesa/program/symbol_table.c" + "src/mesa/main/extensions_table.c") + +add_library(glsl_optimizer STATIC "src/compiler/glsl_types.cpp" + "src/compiler/glsl/ast_array_index.cpp" + "src/compiler/glsl/ast_expr.cpp" + "src/compiler/glsl/ast_function.cpp" + "src/compiler/glsl/ast_to_hir.cpp" + "src/compiler/glsl/ast_type.cpp" + "src/compiler/glsl/builtin_functions.cpp" + "src/compiler/glsl/builtin_int64.h" + "src/compiler/glsl/builtin_types.cpp" + "src/compiler/glsl/builtin_variables.cpp" + "src/compiler/glsl/generate_ir.cpp" + "src/compiler/glsl/glsl_lexer.cpp" + "src/compiler/glsl/glsl_optimizer.cpp" + "src/compiler/glsl/glsl_parser_extras.cpp" + "src/compiler/glsl/glsl_parser.cpp" + "src/compiler/glsl/glsl_symbol_table.cpp" + "src/compiler/glsl/hir_field_selection.cpp" + "src/compiler/glsl/ir_array_refcount.cpp" + "src/compiler/glsl/ir_basic_block.cpp" + "src/compiler/glsl/ir_builder.cpp" + "src/compiler/glsl/ir_clone.cpp" + "src/compiler/glsl/ir_constant_expression.cpp" + "src/compiler/glsl/ir_equals.cpp" + "src/compiler/glsl/ir_expression_flattening.cpp" + "src/compiler/glsl/ir_function_can_inline.cpp" + "src/compiler/glsl/ir_function_detect_recursion.cpp" + "src/compiler/glsl/ir_function.cpp" + "src/compiler/glsl/ir_hierarchical_visitor.cpp" + "src/compiler/glsl/ir_hv_accept.cpp" + "src/compiler/glsl/ir_print_glsl_visitor.cpp" + "src/compiler/glsl/ir_print_visitor.cpp" + "src/compiler/glsl/ir_reader.cpp" + "src/compiler/glsl/ir_rvalue_visitor.cpp" + "src/compiler/glsl/ir_set_program_inouts.cpp" + "src/compiler/glsl/ir_unused_structs.cpp" + "src/compiler/glsl/ir_validate.cpp" + "src/compiler/glsl/ir_variable_refcount.cpp" + "src/compiler/glsl/ir_visitor.h" + "src/compiler/glsl/ir.cpp" + "src/compiler/glsl/link_atomics.cpp" + "src/compiler/glsl/link_functions.cpp" + "src/compiler/glsl/link_interface_blocks.cpp" + "src/compiler/glsl/link_uniform_block_active_visitor.cpp" + "src/compiler/glsl/link_uniform_blocks.cpp" + "src/compiler/glsl/link_uniform_initializers.cpp" + "src/compiler/glsl/link_uniforms.cpp" + "src/compiler/glsl/link_varyings.cpp" + "src/compiler/glsl/linker_util.cpp" + "src/compiler/glsl/linker.cpp" + "src/compiler/glsl/list.h" + "src/compiler/glsl/loop_analysis.cpp" + "src/compiler/glsl/loop_unroll.cpp" + "src/compiler/glsl/lower_blend_equation_advanced.cpp" + "src/compiler/glsl/lower_buffer_access.cpp" + "src/compiler/glsl/lower_builtins.cpp" + "src/compiler/glsl/lower_const_arrays_to_uniforms.cpp" + "src/compiler/glsl/lower_cs_derived.cpp" + "src/compiler/glsl/lower_discard_flow.cpp" + "src/compiler/glsl/lower_discard.cpp" + "src/compiler/glsl/lower_distance.cpp" + "src/compiler/glsl/lower_if_to_cond_assign.cpp" + "src/compiler/glsl/lower_instructions.cpp" + "src/compiler/glsl/lower_int64.cpp" + "src/compiler/glsl/lower_jumps.cpp" + "src/compiler/glsl/lower_mat_op_to_vec.cpp" + "src/compiler/glsl/lower_named_interface_blocks.cpp" + "src/compiler/glsl/lower_offset_array.cpp" + "src/compiler/glsl/lower_output_reads.cpp" + "src/compiler/glsl/lower_packed_varyings.cpp" + "src/compiler/glsl/lower_packing_builtins.cpp" + "src/compiler/glsl/lower_precision.cpp" + "src/compiler/glsl/lower_shared_reference.cpp" + "src/compiler/glsl/lower_subroutine.cpp" + "src/compiler/glsl/lower_tess_level.cpp" + "src/compiler/glsl/lower_texture_projection.cpp" + "src/compiler/glsl/lower_ubo_reference.cpp" + "src/compiler/glsl/lower_variable_index_to_cond_assign.cpp" + "src/compiler/glsl/lower_vec_index_to_cond_assign.cpp" + "src/compiler/glsl/lower_vec_index_to_swizzle.cpp" + "src/compiler/glsl/lower_vector_derefs.cpp" + "src/compiler/glsl/lower_vector_insert.cpp" + "src/compiler/glsl/lower_vector.cpp" + "src/compiler/glsl/lower_vertex_id.cpp" + "src/compiler/glsl/lower_xfb_varying.cpp" + "src/compiler/glsl/opt_algebraic.cpp" + "src/compiler/glsl/opt_array_splitting.cpp" + "src/compiler/glsl/opt_conditional_discard.cpp" + "src/compiler/glsl/opt_constant_folding.cpp" + "src/compiler/glsl/opt_constant_propagation.cpp" + "src/compiler/glsl/opt_constant_variable.cpp" + "src/compiler/glsl/opt_copy_propagation_elements.cpp" + "src/compiler/glsl/opt_dead_builtin_variables.cpp" + "src/compiler/glsl/opt_dead_builtin_varyings.cpp" + "src/compiler/glsl/opt_dead_code_local.cpp" + "src/compiler/glsl/opt_dead_code.cpp" + "src/compiler/glsl/opt_dead_functions.cpp" + "src/compiler/glsl/opt_flatten_nested_if_blocks.cpp" + "src/compiler/glsl/opt_flip_matrices.cpp" + "src/compiler/glsl/opt_function_inlining.cpp" + "src/compiler/glsl/opt_if_simplification.cpp" + "src/compiler/glsl/opt_minmax.cpp" + "src/compiler/glsl/opt_rebalance_tree.cpp" + "src/compiler/glsl/opt_redundant_jumps.cpp" + "src/compiler/glsl/opt_structure_splitting.cpp" + "src/compiler/glsl/opt_swizzle.cpp" + "src/compiler/glsl/opt_tree_grafting.cpp" + "src/compiler/glsl/opt_vectorize.cpp" + "src/compiler/glsl/propagate_invariance.cpp" + "src/compiler/glsl/s_expression.cpp" + "src/compiler/glsl/serialize.cpp" + "src/compiler/glsl/shader_cache.cpp" + "src/compiler/glsl/standalone_scaffolding.cpp" + "src/compiler/glsl/string_to_uint_map.cpp" + "src/compiler/shader_enums.c") + +target_link_libraries(glsl_optimizer glcpp mesa) + +add_executable(glslopt "contrib/glslopt/Main.cpp") +target_link_libraries(glslopt glsl_optimizer) |