summaryrefslogtreecommitdiffstats
path: root/dom/svg/DOMSVGAnimatedNumberList.h
diff options
context:
space:
mode:
Diffstat (limited to 'dom/svg/DOMSVGAnimatedNumberList.h')
-rw-r--r--dom/svg/DOMSVGAnimatedNumberList.h132
1 files changed, 132 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGAnimatedNumberList.h b/dom/svg/DOMSVGAnimatedNumberList.h
new file mode 100644
index 0000000000..95c9454063
--- /dev/null
+++ b/dom/svg/DOMSVGAnimatedNumberList.h
@@ -0,0 +1,132 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef DOM_SVG_DOMSVGANIMATEDNUMBERLIST_H_
+#define DOM_SVG_DOMSVGANIMATEDNUMBERLIST_H_
+
+#include "nsCycleCollectionParticipant.h"
+#include "SVGElement.h"
+#include "nsWrapperCache.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/RefPtr.h"
+
+namespace mozilla {
+
+class SVGAnimatedNumberList;
+class SVGNumberList;
+
+namespace dom {
+
+class DOMSVGNumberList;
+
+/**
+ * Class DOMSVGAnimatedNumberList
+ *
+ * This class is used to create the DOM tearoff objects that wrap internal
+ * SVGAnimatedNumberList objects.
+ *
+ * See the architecture comment in DOMSVGAnimatedLengthList.h (that's
+ * LENGTH list). The comment for that class largly applies to this one too
+ * and will go a long way to helping you understand the architecture here.
+ *
+ * This class is strongly intertwined with DOMSVGNumberList and DOMSVGNumber.
+ * Our DOMSVGNumberList base and anim vals are friends and take care of nulling
+ * out our pointers to them when they die (making our pointers to them true
+ * weak refs).
+ */
+class DOMSVGAnimatedNumberList final : public nsWrapperCache {
+ friend class DOMSVGNumberList;
+
+ public:
+ NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMSVGAnimatedNumberList)
+ NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMSVGAnimatedNumberList)
+
+ /**
+ * Factory method to create and return a DOMSVGAnimatedNumberList wrapper
+ * for a given internal SVGAnimatedNumberList object. The factory takes care
+ * of caching the object that it returns so that the same object can be
+ * returned for the given SVGAnimatedNumberList each time it is requested.
+ * The cached object is only removed from the cache when it is destroyed due
+ * to there being no more references to it or to any of its descendant
+ * objects. If that happens, any subsequent call requesting the DOM wrapper
+ * for the SVGAnimatedNumberList will naturally result in a new
+ * DOMSVGAnimatedNumberList being returned.
+ */
+ static already_AddRefed<DOMSVGAnimatedNumberList> GetDOMWrapper(
+ SVGAnimatedNumberList* aList, dom::SVGElement* aElement,
+ uint8_t aAttrEnum);
+
+ /**
+ * This method returns the DOMSVGAnimatedNumberList wrapper for an internal
+ * SVGAnimatedNumberList object if it currently has a wrapper. If it does
+ * not, then nullptr is returned.
+ */
+ static DOMSVGAnimatedNumberList* GetDOMWrapperIfExists(
+ SVGAnimatedNumberList* aList);
+
+ /**
+ * Called by internal code to notify us when we need to sync the length of
+ * our baseVal DOM list with its internal list. This is called just prior to
+ * the length of the internal baseVal list being changed so that any DOM list
+ * items that need to be removed from the DOM list can first get their values
+ * from their internal counterpart.
+ *
+ * The only time this method could fail is on OOM when trying to increase the
+ * length of the DOM list. If that happens then this method simply clears the
+ * list and returns. Callers just proceed as normal, and we simply accept
+ * that the DOM list will be empty (until successfully set to a new value).
+ */
+ void InternalBaseValListWillChangeTo(const SVGNumberList& aNewValue);
+ void InternalAnimValListWillChangeTo(const SVGNumberList& aNewValue);
+
+ /**
+ * Returns true if our attribute is animating (in which case our animVal is
+ * not simply a mirror of our baseVal).
+ */
+ bool IsAnimating() const;
+
+ // WebIDL
+ dom::SVGElement* GetParentObject() const { return mElement; }
+ JSObject* WrapObject(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) override;
+ // These aren't weak refs because mBaseVal and mAnimVal are weak
+ already_AddRefed<DOMSVGNumberList> BaseVal();
+ already_AddRefed<DOMSVGNumberList> AnimVal();
+
+ private:
+ /**
+ * Only our static GetDOMWrapper() factory method may create objects of our
+ * type.
+ */
+ DOMSVGAnimatedNumberList(dom::SVGElement* aElement, uint8_t aAttrEnum)
+ : mBaseVal(nullptr),
+ mAnimVal(nullptr),
+ mElement(aElement),
+ mAttrEnum(aAttrEnum) {}
+
+ ~DOMSVGAnimatedNumberList();
+
+ /// Get a reference to this DOM wrapper object's internal counterpart.
+ SVGAnimatedNumberList& InternalAList();
+ const SVGAnimatedNumberList& InternalAList() const;
+
+ // Weak refs to our DOMSVGNumberList baseVal/animVal objects. These objects
+ // are friends and take care of clearing these pointers when they die, making
+ // these true weak references.
+ DOMSVGNumberList* mBaseVal;
+ DOMSVGNumberList* mAnimVal;
+
+ // Strong ref to our element to keep it alive. We hold this not only for
+ // ourself, but also for our base/animVal and all of their items.
+ RefPtr<dom::SVGElement> mElement;
+
+ uint8_t mAttrEnum;
+};
+
+} // namespace dom
+} // namespace mozilla
+
+#endif // DOM_SVG_DOMSVGANIMATEDNUMBERLIST_H_