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+/* GRAPHITE2 LICENSING
+
+ Copyright 2010, SIL International
+ All rights reserved.
+
+ This library is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published
+ by the Free Software Foundation; either version 2.1 of License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should also have received a copy of the GNU Lesser General Public
+ License along with this library in the file named "LICENSE".
+ If not, write to the Free Software Foundation, 51 Franklin Street,
+ Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
+ internet at http://www.fsf.org/licenses/lgpl.html.
+
+Alternatively, the contents of this file may be used under the terms of the
+Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
+License, as published by the Free Software Foundation, either version 2
+of the License or (at your option) any later version.
+*/
+#pragma once
+#include "inc/Main.h"
+
+
+namespace graphite2 {
+
+class CharInfo
+{
+
+public:
+ CharInfo() : m_char(0), m_before(-1), m_after(-1), m_base(0), m_featureid(0), m_break(0), m_flags(0) {}
+ void init(int cid) { m_char = cid; }
+ unsigned int unicodeChar() const { return m_char; }
+ void feats(int offset) { m_featureid = offset; }
+ int fid() const { return m_featureid; }
+ int breakWeight() const { return m_break; }
+ void breakWeight(int val) { m_break = val; }
+ int after() const { return m_after; }
+ void after(int val) { m_after = val; }
+ int before() const { return m_before; }
+ void before(int val) { m_before = val; }
+ size_t base() const { return m_base; }
+ void base(size_t offset) { m_base = offset; }
+ void addflags(uint8 val) { m_flags |= val; }
+ uint8 flags() const { return m_flags; }
+
+ CLASS_NEW_DELETE
+private:
+ int m_char; // Unicode character from character stream
+ int m_before; // slot index before us, comes before
+ int m_after; // slot index after us, comes after
+ size_t m_base; // offset into input string corresponding to this charinfo
+ uint8 m_featureid; // index into features list in the segment
+ int8 m_break; // breakweight coming from lb table
+ uint8 m_flags; // 0,1 segment split.
+};
+
+} // namespace graphite2
+
+struct gr_char_info : public graphite2::CharInfo {};