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-rw-r--r--gfx/layers/LayersTypes.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/gfx/layers/LayersTypes.cpp b/gfx/layers/LayersTypes.cpp
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+++ b/gfx/layers/LayersTypes.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "LayersTypes.h"
+
+#include <cinttypes>
+#include "nsPrintfCString.h"
+#include "mozilla/gfx/gfxVars.h"
+
+#ifdef XP_WIN
+# include "gfxConfig.h"
+# include "mozilla/StaticPrefs_gfx.h"
+#endif
+
+namespace mozilla {
+namespace layers {
+
+const char* kCompositionPayloadTypeNames[kCompositionPayloadTypeCount] = {
+ "KeyPress",
+ "APZScroll",
+ "APZPinchZoom",
+ "ContentPaint",
+ "MouseUpFollowedByClick",
+};
+
+const char* GetLayersBackendName(LayersBackend aBackend) {
+ switch (aBackend) {
+ case LayersBackend::LAYERS_NONE:
+ return "none";
+ case LayersBackend::LAYERS_WR:
+ if (gfx::gfxVars::UseSoftwareWebRender()) {
+#ifdef XP_WIN
+ if (gfx::gfxVars::AllowSoftwareWebRenderD3D11() &&
+ gfx::gfxConfig::IsEnabled(gfx::Feature::D3D11_COMPOSITING)) {
+ return "webrender_software_d3d11";
+ }
+#endif
+ return "webrender_software";
+ }
+ return "webrender";
+ default:
+ MOZ_ASSERT_UNREACHABLE("unknown layers backend");
+ return "unknown";
+ }
+}
+
+std::ostream& operator<<(std::ostream& aStream, const LayersId& aId) {
+ return aStream << nsPrintfCString("0x%" PRIx64, aId.mId).get();
+}
+
+/* static */
+CompositableHandle CompositableHandle::GetNext() {
+ static std::atomic<uint64_t> sCounter = 0;
+ return CompositableHandle{++sCounter};
+}
+
+/* static */
+RemoteTextureId RemoteTextureId::GetNext() {
+ static std::atomic<uint64_t> sCounter = 0;
+ return RemoteTextureId{++sCounter};
+}
+
+/* static */
+RemoteTextureOwnerId RemoteTextureOwnerId::GetNext() {
+ static std::atomic<uint64_t> sCounter = 0;
+ return RemoteTextureOwnerId{++sCounter};
+}
+
+/* static */
+GpuProcessTextureId GpuProcessTextureId::GetNext() {
+ if (!XRE_IsGPUProcess()) {
+ MOZ_ASSERT_UNREACHABLE("unexpected to be called");
+ return GpuProcessTextureId{};
+ }
+
+ static std::atomic<uint64_t> sCounter = 0;
+ return GpuProcessTextureId{++sCounter};
+}
+
+} // namespace layers
+} // namespace mozilla