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-rw-r--r--gfx/layers/TextureSourceProvider.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/gfx/layers/TextureSourceProvider.h b/gfx/layers/TextureSourceProvider.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#ifndef mozilla_gfx_layers_TextureSourceProvider_h
+#define mozilla_gfx_layers_TextureSourceProvider_h
+
+#include "nsISupportsImpl.h"
+#include "mozilla/AlreadyAddRefed.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/layers/CompositorTypes.h"
+#include "nsTArray.h"
+
+struct ID3D11Device;
+
+namespace mozilla {
+namespace gfx {
+class DataSourceSurface;
+} // namespace gfx
+namespace gl {
+class GLContext;
+} // namespace gl
+namespace layers {
+
+class TextureHost;
+class DataTextureSource;
+class Compositor;
+class CompositorOGL;
+
+// Provided by a HostLayerManager or Compositor for allocating backend-specific
+// texture types.
+class TextureSourceProvider {
+ public:
+ NS_INLINE_DECL_REFCOUNTING(TextureSourceProvider)
+
+ virtual already_AddRefed<DataTextureSource> CreateDataTextureSource(
+ TextureFlags aFlags = TextureFlags::NO_FLAGS) = 0;
+
+ virtual TimeStamp GetLastCompositionEndTime() const = 0;
+
+ virtual void TryUnlockTextures() {}
+
+ // If overridden, make sure to call the base function.
+ virtual void Destroy();
+
+ // If this provider is also a Compositor, return the compositor. Otherwise
+ // return null.
+ virtual Compositor* AsCompositor() { return nullptr; }
+
+ // If this provider is also a CompositorOGL, return the compositor. Otherwise
+ // return nullptr.
+ virtual CompositorOGL* AsCompositorOGL() { return nullptr; }
+
+#ifdef XP_WIN
+ // On Windows, if this provides Direct3D textures, it must expose the device.
+ virtual ID3D11Device* GetD3D11Device() const { return nullptr; }
+#endif
+
+ // If this provides OpenGL textures, it must expose the GLContext.
+ virtual gl::GLContext* GetGLContext() const { return nullptr; }
+
+ virtual int32_t GetMaxTextureSize() const = 0;
+
+ // Return whether or not this provider is still valid (i.e., is still being
+ // used to composite).
+ virtual bool IsValid() const = 0;
+
+ protected:
+ virtual ~TextureSourceProvider();
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_gfx_layers_TextureSourceProvider_h