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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_HitTestingTreeNode_h
+#define mozilla_layers_HitTestingTreeNode_h
+
+#include "mozilla/gfx/CompositorHitTestInfo.h"
+#include "mozilla/gfx/Matrix.h" // for Matrix4x4
+#include "mozilla/layers/LayersTypes.h" // for EventRegions
+#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid
+#include "mozilla/layers/ScrollbarData.h" // for ScrollbarData
+#include "mozilla/Maybe.h" // for Maybe
+#include "mozilla/RecursiveMutex.h" // for RecursiveMutexAutoLock
+#include "mozilla/RefPtr.h" // for nsRefPtr
+namespace mozilla {
+namespace layers {
+
+class AsyncDragMetrics;
+class AsyncPanZoomController;
+
+/**
+ * This class represents a node in a tree that is used by the APZCTreeManager
+ * to do hit testing. The tree is roughly a copy of the layer tree, but will
+ * contain multiple nodes in cases where the layer has multiple FrameMetrics.
+ * In other words, the structure of this tree should be identical to the
+ * WebRenderScrollDataWrapper tree (see documentation in
+ * WebRenderScrollDataWrapper.h).
+ *
+ * Not all HitTestingTreeNode instances will have an APZC associated with them;
+ * only HitTestingTreeNodes that correspond to layers with scrollable metrics
+ * have APZCs.
+ * Multiple HitTestingTreeNode instances may share the same underlying APZC
+ * instance if the layers they represent share the same scrollable metrics (i.e.
+ * are part of the same animated geometry root). If this happens, exactly one of
+ * the HitTestingTreeNode instances will be designated as the "primary holder"
+ * of the APZC. When this primary holder is destroyed, it will destroy the APZC
+ * along with it; in contrast, destroying non-primary-holder nodes will not
+ * destroy the APZC.
+ * Code should not make assumptions about which of the nodes will be the
+ * primary holder, only that that there will be exactly one for each APZC in
+ * the tree.
+ *
+ * The reason this tree exists at all is so that we can do hit-testing on the
+ * thread that we receive input on (referred to the as the controller thread in
+ * APZ terminology), which may be different from the compositor thread.
+ * Accessing the compositor layer tree can only be done on the compositor
+ * thread, and so it is simpler to make a copy of the hit-testing related
+ * properties into a separate tree.
+ *
+ * The tree pointers on the node (mLastChild, etc.) can only be manipulated
+ * while holding the APZ tree lock. Any code that wishes to use a
+ * HitTestingTreeNode outside of holding the tree lock should do so by using
+ * the HitTestingTreeNodeAutoLock wrapper, which prevents the node from
+ * being recycled (and also holds a RefPtr to the node to prevent it from
+ * getting freed).
+ */
+class HitTestingTreeNode {
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(HitTestingTreeNode);
+
+ private:
+ ~HitTestingTreeNode();
+
+ public:
+ HitTestingTreeNode(AsyncPanZoomController* aApzc, bool aIsPrimaryHolder,
+ LayersId aLayersId);
+ void RecycleWith(const RecursiveMutexAutoLock& aProofOfTreeLock,
+ AsyncPanZoomController* aApzc, LayersId aLayersId);
+ // Clears the tree pointers on the node, thereby breaking RefPtr cycles. This
+ // can trigger free'ing of this and other HitTestingTreeNode instances.
+ void Destroy();
+
+ // Returns true if and only if the node is available for recycling as part
+ // of a hit-testing tree update. Note that this node can have Destroy() called
+ // on it whether or not it is recyclable.
+ bool IsRecyclable(const RecursiveMutexAutoLock& aProofOfTreeLock);
+
+ /* Tree construction methods */
+
+ void SetLastChild(HitTestingTreeNode* aChild);
+ void SetPrevSibling(HitTestingTreeNode* aSibling);
+ void MakeRoot();
+
+ /* Tree walking methods. GetFirstChild is O(n) in the number of children. The
+ * other tree walking methods are all O(1). */
+
+ HitTestingTreeNode* GetFirstChild() const;
+ HitTestingTreeNode* GetLastChild() const;
+ HitTestingTreeNode* GetPrevSibling() const;
+ HitTestingTreeNode* GetParent() const;
+
+ bool IsAncestorOf(const HitTestingTreeNode* aOther) const;
+
+ /* APZC related methods */
+
+ AsyncPanZoomController* GetApzc() const;
+ AsyncPanZoomController* GetNearestContainingApzc() const;
+ bool IsPrimaryHolder() const;
+ LayersId GetLayersId() const;
+
+ /* Hit test related methods */
+
+ void SetHitTestData(
+ const LayerIntRegion& aVisibleRegion,
+ const LayerIntSize& aRemoteDocumentSize,
+ const CSSTransformMatrix& aTransform,
+ const EventRegionsOverride& aOverride,
+ const Maybe<ScrollableLayerGuid::ViewID>& aAsyncZoomContainerId);
+
+ /* Scrollbar info */
+
+ void SetScrollbarData(const Maybe<uint64_t>& aScrollbarAnimationId,
+ const ScrollbarData& aScrollbarData);
+ bool MatchesScrollDragMetrics(const AsyncDragMetrics& aDragMetrics,
+ LayersId aLayersId) const;
+ bool IsScrollbarNode() const; // Scroll thumb or scrollbar container layer.
+ bool IsScrollbarContainerNode() const; // Scrollbar container layer.
+ // This can only be called if IsScrollbarNode() is true
+ ScrollDirection GetScrollbarDirection() const;
+ bool IsScrollThumbNode() const; // Scroll thumb container layer.
+ ScrollableLayerGuid::ViewID GetScrollTargetId() const;
+ const ScrollbarData& GetScrollbarData() const;
+ Maybe<uint64_t> GetScrollbarAnimationId() const;
+
+ /* Fixed pos info */
+
+ void SetFixedPosData(ScrollableLayerGuid::ViewID aFixedPosTarget,
+ SideBits aFixedPosSides,
+ const Maybe<uint64_t>& aFixedPositionAnimationId);
+ ScrollableLayerGuid::ViewID GetFixedPosTarget() const;
+ SideBits GetFixedPosSides() const;
+ Maybe<uint64_t> GetFixedPositionAnimationId() const;
+
+ /* Sticky pos info */
+ void SetStickyPosData(ScrollableLayerGuid::ViewID aStickyPosTarget,
+ const LayerRectAbsolute& aScrollRangeOuter,
+ const LayerRectAbsolute& aScrollRangeInner,
+ const Maybe<uint64_t>& aStickyPositionAnimationId);
+ ScrollableLayerGuid::ViewID GetStickyPosTarget() const;
+ const LayerRectAbsolute& GetStickyScrollRangeOuter() const;
+ const LayerRectAbsolute& GetStickyScrollRangeInner() const;
+ Maybe<uint64_t> GetStickyPositionAnimationId() const;
+
+ /* Returns the mOverride flag. */
+ EventRegionsOverride GetEventRegionsOverride() const;
+ const CSSTransformMatrix& GetTransform() const;
+ /* This is similar to APZCTreeManager::GetApzcToGeckoTransform but without
+ * the async bits. It's used on the main-thread for transforming coordinates
+ * across a BrowserParent/BrowserChild interface.*/
+ LayerToScreenMatrix4x4 GetTransformToGecko() const;
+ const LayerIntRegion& GetVisibleRegion() const;
+
+ /* Returns the screen coordinate rectangle of remote iframe corresponding to
+ * this node. The rectangle is the result of clipped by ancestor async
+ * scrolling. */
+ ScreenRect GetRemoteDocumentScreenRect() const;
+
+ Maybe<ScrollableLayerGuid::ViewID> GetAsyncZoomContainerId() const;
+
+ /* Debug helpers */
+ void Dump(const char* aPrefix = "") const;
+
+ private:
+ friend class HitTestingTreeNodeAutoLock;
+ // Functions that are private but called from HitTestingTreeNodeAutoLock
+ void Lock(const RecursiveMutexAutoLock& aProofOfTreeLock);
+ void Unlock(const RecursiveMutexAutoLock& aProofOfTreeLock);
+
+ void SetApzcParent(AsyncPanZoomController* aApzc);
+
+ RefPtr<HitTestingTreeNode> mLastChild;
+ RefPtr<HitTestingTreeNode> mPrevSibling;
+ RefPtr<HitTestingTreeNode> mParent;
+
+ RefPtr<AsyncPanZoomController> mApzc;
+ bool mIsPrimaryApzcHolder;
+ int mLockCount;
+
+ LayersId mLayersId;
+
+ // This is only set if WebRender is enabled, and only for HTTNs
+ // where IsScrollThumbNode() returns true. It holds the animation id that we
+ // use to move the thumb node to reflect async scrolling.
+ Maybe<uint64_t> mScrollbarAnimationId;
+
+ // This is set for scrollbar Container and Thumb layers.
+ ScrollbarData mScrollbarData;
+
+ // This is only set if WebRender is enabled. It holds the animation id that
+ // we use to adjust fixed position content for the toolbar.
+ Maybe<uint64_t> mFixedPositionAnimationId;
+
+ ScrollableLayerGuid::ViewID mFixedPosTarget;
+ SideBits mFixedPosSides;
+
+ ScrollableLayerGuid::ViewID mStickyPosTarget;
+ LayerRectAbsolute mStickyScrollRangeOuter;
+ LayerRectAbsolute mStickyScrollRangeInner;
+ // This is only set if WebRender is enabled. It holds the animation id that
+ // we use to adjust sticky position content for the toolbar.
+ Maybe<uint64_t> mStickyPositionAnimationId;
+
+ LayerIntRegion mVisibleRegion;
+
+ /* The size of remote iframe on the corresponding layer coordinate.
+ * It's empty if this node is not for remote iframe. */
+ LayerIntSize mRemoteDocumentSize;
+
+ /* This is the transform from layer L. This does NOT include any async
+ * transforms. */
+ CSSTransformMatrix mTransform;
+
+ /* If the layer is the async zoom container layer then this will hold the id.
+ */
+ Maybe<ScrollableLayerGuid::ViewID> mAsyncZoomContainerId;
+
+ /* Indicates whether or not the event regions on this node need to be
+ * overridden in a certain way. */
+ EventRegionsOverride mOverride;
+};
+
+/**
+ * A class that allows safe usage of a HitTestingTreeNode outside of the APZ
+ * tree lock. In general, this class should be Initialize()'d inside the tree
+ * lock (enforced by the proof-of-lock to Initialize), and then can be returned
+ * to a scope outside the tree lock and used safely. Upon destruction or
+ * Clear() being called, it unlocks the underlying node at which point it can
+ * be recycled or freed.
+ */
+class HitTestingTreeNodeAutoLock final {
+ public:
+ HitTestingTreeNodeAutoLock();
+ ~HitTestingTreeNodeAutoLock();
+ // Make it move-only. Note that the default implementations of the move
+ // constructor and assignment operator are correct: they'll call the
+ // move constructor of mNode, which will null out mNode on the moved-from
+ // object, and Clear() will early-exit when the moved-from object's
+ // destructor is called.
+ HitTestingTreeNodeAutoLock(HitTestingTreeNodeAutoLock&&) = default;
+ HitTestingTreeNodeAutoLock& operator=(HitTestingTreeNodeAutoLock&&) = default;
+
+ void Initialize(const RecursiveMutexAutoLock& aProofOfTreeLock,
+ already_AddRefed<HitTestingTreeNode> aNode,
+ RecursiveMutex& aTreeMutex);
+ void Clear();
+
+ // Convenience operators to simplify the using code.
+ explicit operator bool() const { return !!mNode; }
+ bool operator!() const { return !mNode; }
+ HitTestingTreeNode* operator->() const { return mNode.get(); }
+
+ // Allow getting back a raw pointer to the node, but only inside the scope
+ // of the tree lock. The caller is responsible for ensuring that they do not
+ // use the raw pointer outside that scope.
+ HitTestingTreeNode* Get(
+ mozilla::RecursiveMutexAutoLock& aProofOfTreeLock) const {
+ return mNode.get();
+ }
+
+ private:
+ RefPtr<HitTestingTreeNode> mNode;
+ RecursiveMutex* mTreeMutex;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_layers_HitTestingTreeNode_h