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+<!DOCTYPE HTML>
+<html>
+<!--
+https://bugzilla.mozilla.org/show_bug.cgi?id=1637135
+-->
+<head>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=400px">
+ <title>Test for Bug 1637135</title>
+ <script src="/tests/SimpleTest/paint_listener.js"></script>
+ <script src="/tests/SimpleTest/EventUtils.js"></script>
+ <script type="application/javascript" src="apz_test_native_event_utils.js"></script>
+ <script type="application/javascript" src="apz_test_utils.js"></script>
+ <style>
+ #target {
+ margin-left: 450px;
+ width: 100px;
+ height: 100px;
+ }
+ </style>
+</head>
+<body>
+ <div id="target">
+ <script type="application/javascript">
+
+async function test() {
+ // Tap the target element, which is located beyond x=400.
+ // The bug occurs when we cannot hit it because the viewport
+ // width of x=400 causes us to be unable to hit elements
+ // beyond that point.
+ let target = document.getElementById("target");
+ let mouseDownEvent = null;
+ let mouseDownPromise = new Promise(resolve => {
+ target.addEventListener("mousedown", function(e) {
+ mouseDownEvent = e;
+ resolve();
+ });
+ });
+
+ await synthesizeNativeTap(target, 10, 10);
+ await mouseDownPromise;
+
+ is(mouseDownEvent.target, target, "mousedown event targeted the correct element");
+}
+
+if (getPlatform() == "android") {
+ waitUntilApzStable()
+ .then(test)
+ .then(subtestDone, subtestFailed);
+} else {
+ // The fix for bug 1637135 is limited to Android, because
+ // it breaks the ability to target scrollbars, so we can
+ // only run this test on Android.
+ ok(true, "This subtest is only run on Android");
+ subtestDone();
+}
+
+ </script>
+</body>
+</html>