summaryrefslogtreecommitdiffstats
path: root/gfx/skia/skia/src/pdf/SkPDFShader.h
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/skia/skia/src/pdf/SkPDFShader.h')
-rw-r--r--gfx/skia/skia/src/pdf/SkPDFShader.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/pdf/SkPDFShader.h b/gfx/skia/skia/src/pdf/SkPDFShader.h
new file mode 100644
index 0000000000..a771734719
--- /dev/null
+++ b/gfx/skia/skia/src/pdf/SkPDFShader.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkPDFShader_DEFINED
+#define SkPDFShader_DEFINED
+
+#include "include/core/SkShader.h"
+#include "include/private/base/SkMacros.h"
+#include "src/pdf/SkBitmapKey.h"
+#include "src/pdf/SkPDFTypes.h"
+
+
+class SkPDFDocument;
+class SkMatrix;
+struct SkIRect;
+
+/** Make a PDF shader for the passed SkShader. If the SkShader is invalid in
+ * some way, returns nullptr.
+ *
+ * In PDF parlance, this is a pattern, used in place of a color when the
+ * pattern color space is selected.
+ *
+ * May cache the shader in the document for later re-use. If this function is
+ * called again with an equivalent shader, a new reference to the cached pdf
+ * shader may be returned.
+ *
+ * @param doc The parent document, must be non-null.
+ * @param shader The SkShader to emulate.
+ * @param ctm The current transform matrix. (PDF shaders are absolutely
+ * positioned, relative to where the page is drawn.)
+ * @param surfaceBBox The bounding box of the drawing surface (with matrix
+ * already applied).
+ * @param paintColor Color+Alpha of the paint. Color is usually ignored,
+ * unless it is a alpha shader.
+ */
+SkPDFIndirectReference SkPDFMakeShader(SkPDFDocument* doc,
+ SkShader* shader,
+ const SkMatrix& ctm,
+ const SkIRect& surfaceBBox,
+ SkColor4f paintColor);
+
+SK_BEGIN_REQUIRE_DENSE
+struct SkPDFImageShaderKey {
+ SkMatrix fTransform;
+ SkIRect fBBox;
+ SkBitmapKey fBitmapKey;
+ SkTileMode fImageTileModes[2];
+ SkColor4f fPaintColor;
+};
+SK_END_REQUIRE_DENSE
+
+inline bool operator==(const SkPDFImageShaderKey& a, const SkPDFImageShaderKey& b) {
+ SkASSERT(a.fBitmapKey.fID != 0);
+ SkASSERT(b.fBitmapKey.fID != 0);
+ return a.fTransform == b.fTransform
+ && a.fBBox == b.fBBox
+ && a.fBitmapKey == b.fBitmapKey
+ && a.fImageTileModes[0] == b.fImageTileModes[0]
+ && a.fImageTileModes[1] == b.fImageTileModes[1]
+ && a.fPaintColor == b.fPaintColor;
+}
+#endif