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-rw-r--r--gfx/wr/wrench/reftests/transforms/flatten-preserve-3d-root.yaml23
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diff --git a/gfx/wr/wrench/reftests/transforms/flatten-preserve-3d-root.yaml b/gfx/wr/wrench/reftests/transforms/flatten-preserve-3d-root.yaml
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index 0000000000..b3507a985a
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+++ b/gfx/wr/wrench/reftests/transforms/flatten-preserve-3d-root.yaml
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+# This test ensures that we flatten the trasformations (i.e. zero out Z coordinates)
+# at the boundaries of preserve-3d hierarchies.
+# If the stacking context isn't flattened at the preserve-3d boundary here,
+# it's non-zero Z component starts affecting the screen space position
+# due to the "rotate-x" transform at the top level.
+---
+root:
+ items:
+ -
+ bounds: [100, 100, 0, 0]
+ type: stacking-context
+ transform: rotate-x(60)
+ transform-style: flat
+ items:
+ -
+ type: "stacking-context"
+ transform: translate(0, 0, 200)
+ transform-style: preserve-3d
+ items:
+ -
+ bounds: [0, 0, 150, 150]
+ type: rect
+ color: green