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-rw-r--r--gfx/wr/wrench/src/main.rs1040
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diff --git a/gfx/wr/wrench/src/main.rs b/gfx/wr/wrench/src/main.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#[macro_use]
+extern crate clap;
+#[macro_use]
+extern crate log;
+#[macro_use]
+extern crate serde;
+#[macro_use]
+extern crate tracy_rs;
+
+mod angle;
+mod blob;
+mod egl;
+mod parse_function;
+mod perf;
+mod png;
+mod premultiply;
+mod rawtest;
+mod reftest;
+mod test_invalidation;
+mod test_shaders;
+mod wrench;
+mod yaml_frame_reader;
+mod yaml_helper;
+
+use gleam::gl;
+#[cfg(feature = "software")]
+use gleam::gl::Gl;
+use crate::perf::PerfHarness;
+use crate::rawtest::RawtestHarness;
+use crate::reftest::{ReftestHarness, ReftestOptions};
+#[cfg(feature = "headless")]
+use std::ffi::CString;
+#[cfg(feature = "headless")]
+use std::mem;
+use std::os::raw::c_void;
+use std::path::{Path, PathBuf};
+use std::process;
+use std::ptr;
+use std::rc::Rc;
+#[cfg(feature = "software")]
+use std::slice;
+use std::sync::mpsc::{channel, Sender, Receiver};
+use webrender::DebugFlags;
+use webrender::api::*;
+use webrender::render_api::*;
+use webrender::api::units::*;
+use winit::dpi::{LogicalPosition, LogicalSize};
+use winit::event::VirtualKeyCode;
+use winit::platform::run_return::EventLoopExtRunReturn;
+use crate::wrench::{CapturedSequence, Wrench, WrenchThing};
+use crate::yaml_frame_reader::YamlFrameReader;
+
+pub const PLATFORM_DEFAULT_FACE_NAME: &str = "Arial";
+
+pub static mut CURRENT_FRAME_NUMBER: u32 = 0;
+
+#[cfg(feature = "headless")]
+pub struct HeadlessContext {
+ width: i32,
+ height: i32,
+ _context: osmesa_sys::OSMesaContext,
+ _buffer: Vec<u32>,
+}
+
+#[cfg(not(feature = "headless"))]
+pub struct HeadlessContext {
+ width: i32,
+ height: i32,
+}
+
+impl HeadlessContext {
+ #[cfg(feature = "headless")]
+ fn new(width: i32, height: i32) -> Self {
+ let mut attribs = Vec::new();
+
+ attribs.push(osmesa_sys::OSMESA_PROFILE);
+ attribs.push(osmesa_sys::OSMESA_CORE_PROFILE);
+ attribs.push(osmesa_sys::OSMESA_CONTEXT_MAJOR_VERSION);
+ attribs.push(3);
+ attribs.push(osmesa_sys::OSMESA_CONTEXT_MINOR_VERSION);
+ attribs.push(3);
+ attribs.push(osmesa_sys::OSMESA_DEPTH_BITS);
+ attribs.push(24);
+ attribs.push(0);
+
+ let context =
+ unsafe { osmesa_sys::OSMesaCreateContextAttribs(attribs.as_ptr(), ptr::null_mut()) };
+
+ assert!(!context.is_null());
+
+ let mut buffer = vec![0; (width * height) as usize];
+
+ unsafe {
+ let ret = osmesa_sys::OSMesaMakeCurrent(
+ context,
+ buffer.as_mut_ptr() as *mut _,
+ gl::UNSIGNED_BYTE,
+ width,
+ height,
+ );
+ assert!(ret != 0);
+ };
+
+ HeadlessContext {
+ width,
+ height,
+ _context: context,
+ _buffer: buffer,
+ }
+ }
+
+ #[cfg(not(feature = "headless"))]
+ fn new(width: i32, height: i32) -> Self {
+ HeadlessContext { width, height }
+ }
+
+ #[cfg(feature = "headless")]
+ fn get_proc_address(s: &str) -> *const c_void {
+ let c_str = CString::new(s).expect("Unable to create CString");
+ unsafe { mem::transmute(osmesa_sys::OSMesaGetProcAddress(c_str.as_ptr())) }
+ }
+
+ #[cfg(not(feature = "headless"))]
+ fn get_proc_address(_: &str) -> *const c_void {
+ ptr::null() as *const _
+ }
+}
+
+#[cfg(not(feature = "software"))]
+mod swgl {
+ pub struct Context;
+}
+
+pub enum WindowWrapper {
+ WindowedContext(glutin::WindowedContext<glutin::PossiblyCurrent>, Rc<dyn gl::Gl>, Option<swgl::Context>),
+ Angle(winit::window::Window, angle::Context, Rc<dyn gl::Gl>, Option<swgl::Context>),
+ Headless(HeadlessContext, Rc<dyn gl::Gl>, Option<swgl::Context>),
+}
+
+pub struct HeadlessEventIterater;
+
+impl WindowWrapper {
+ #[cfg(feature = "software")]
+ fn upload_software_to_native(&self) {
+ if matches!(*self, WindowWrapper::Headless(..)) { return }
+ let swgl = match self.software_gl() {
+ Some(swgl) => swgl,
+ None => return,
+ };
+ swgl.finish();
+ let gl = self.native_gl();
+ let tex = gl.gen_textures(1)[0];
+ gl.bind_texture(gl::TEXTURE_2D, tex);
+ let (data_ptr, w, h, stride) = swgl.get_color_buffer(0, true);
+ assert!(stride == w * 4);
+ let buffer = unsafe { slice::from_raw_parts(data_ptr as *const u8, w as usize * h as usize * 4) };
+ gl.tex_image_2d(gl::TEXTURE_2D, 0, gl::RGBA8 as gl::GLint, w, h, 0, gl::BGRA, gl::UNSIGNED_BYTE, Some(buffer));
+ let fb = gl.gen_framebuffers(1)[0];
+ gl.bind_framebuffer(gl::READ_FRAMEBUFFER, fb);
+ gl.framebuffer_texture_2d(gl::READ_FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D, tex, 0);
+ gl.blit_framebuffer(0, 0, w, h, 0, 0, w, h, gl::COLOR_BUFFER_BIT, gl::NEAREST);
+ gl.delete_framebuffers(&[fb]);
+ gl.delete_textures(&[tex]);
+ gl.finish();
+ }
+
+ #[cfg(not(feature = "software"))]
+ fn upload_software_to_native(&self) {
+ }
+
+ fn swap_buffers(&self) {
+ match *self {
+ WindowWrapper::WindowedContext(ref windowed_context, _, _) => {
+ windowed_context.swap_buffers().unwrap()
+ }
+ WindowWrapper::Angle(_, ref context, _, _) => context.swap_buffers().unwrap(),
+ WindowWrapper::Headless(_, _, _) => {}
+ }
+ }
+
+ fn get_inner_size(&self) -> DeviceIntSize {
+ fn inner_size(window: &winit::window::Window) -> DeviceIntSize {
+ let size = window.inner_size();
+ DeviceIntSize::new(size.width as i32, size.height as i32)
+ }
+ match *self {
+ WindowWrapper::WindowedContext(ref windowed_context, ..) => {
+ inner_size(windowed_context.window())
+ }
+ WindowWrapper::Angle(ref window, ..) => inner_size(window),
+ WindowWrapper::Headless(ref context, ..) => DeviceIntSize::new(context.width, context.height),
+ }
+ }
+
+ fn hidpi_factor(&self) -> f32 {
+ match *self {
+ WindowWrapper::WindowedContext(ref windowed_context, ..) => {
+ windowed_context.window().scale_factor() as f32
+ }
+ WindowWrapper::Angle(ref window, ..) => window.scale_factor() as f32,
+ WindowWrapper::Headless(..) => 1.0,
+ }
+ }
+
+ fn resize(&mut self, size: DeviceIntSize) {
+ match *self {
+ WindowWrapper::WindowedContext(ref mut windowed_context, ..) => {
+ windowed_context.window()
+ .set_inner_size(LogicalSize::new(size.width as f64, size.height as f64))
+ },
+ WindowWrapper::Angle(ref mut window, ..) => {
+ window.set_inner_size(LogicalSize::new(size.width as f64, size.height as f64))
+ },
+ WindowWrapper::Headless(..) => unimplemented!(), // requites Glutin update
+ }
+ }
+
+ fn set_title(&mut self, title: &str) {
+ match *self {
+ WindowWrapper::WindowedContext(ref windowed_context, ..) => {
+ windowed_context.window().set_title(title)
+ }
+ WindowWrapper::Angle(ref window, ..) => window.set_title(title),
+ WindowWrapper::Headless(..) => (),
+ }
+ }
+
+ pub fn software_gl(&self) -> Option<&swgl::Context> {
+ match *self {
+ WindowWrapper::WindowedContext(_, _, ref swgl) |
+ WindowWrapper::Angle(_, _, _, ref swgl) |
+ WindowWrapper::Headless(_, _, ref swgl) => swgl.as_ref(),
+ }
+ }
+
+ pub fn native_gl(&self) -> &dyn gl::Gl {
+ match *self {
+ WindowWrapper::WindowedContext(_, ref gl, _) |
+ WindowWrapper::Angle(_, _, ref gl, _) |
+ WindowWrapper::Headless(_, ref gl, _) => &**gl,
+ }
+ }
+
+ #[cfg(feature = "software")]
+ pub fn gl(&self) -> &dyn gl::Gl {
+ if let Some(swgl) = self.software_gl() {
+ swgl
+ } else {
+ self.native_gl()
+ }
+ }
+
+ pub fn is_software(&self) -> bool {
+ self.software_gl().is_some()
+ }
+
+ #[cfg(not(feature = "software"))]
+ pub fn gl(&self) -> &dyn gl::Gl {
+ self.native_gl()
+ }
+
+ pub fn clone_gl(&self) -> Rc<dyn gl::Gl> {
+ match *self {
+ WindowWrapper::WindowedContext(_, ref gl, ref swgl) |
+ WindowWrapper::Angle(_, _, ref gl, ref swgl) |
+ WindowWrapper::Headless(_, ref gl, ref swgl) => {
+ match swgl {
+ #[cfg(feature = "software")]
+ Some(ref swgl) => Rc::new(*swgl),
+ None => gl.clone(),
+ #[cfg(not(feature = "software"))]
+ _ => panic!(),
+ }
+ }
+ }
+ }
+
+
+ #[cfg(feature = "software")]
+ fn update_software(&self, dim: DeviceIntSize) {
+ if let Some(swgl) = self.software_gl() {
+ swgl.init_default_framebuffer(0, 0, dim.width, dim.height, 0, std::ptr::null_mut());
+ }
+ }
+
+ #[cfg(not(feature = "software"))]
+ fn update_software(&self, _dim: DeviceIntSize) {
+ }
+
+ fn update(&self, wrench: &mut Wrench) {
+ let dim = self.get_inner_size();
+ self.update_software(dim);
+ wrench.update(dim);
+ }
+}
+
+#[cfg(feature = "software")]
+fn make_software_context() -> swgl::Context {
+ let ctx = swgl::Context::create();
+ ctx.make_current();
+ ctx
+}
+
+#[cfg(not(feature = "software"))]
+fn make_software_context() -> swgl::Context {
+ panic!("software feature not enabled")
+}
+
+fn make_window(
+ size: DeviceIntSize,
+ vsync: bool,
+ events_loop: &Option<winit::event_loop::EventLoop<()>>,
+ angle: bool,
+ gl_request: glutin::GlRequest,
+ software: bool,
+) -> WindowWrapper {
+ let sw_ctx = if software {
+ Some(make_software_context())
+ } else {
+ None
+ };
+
+ let wrapper = if let Some(events_loop) = events_loop {
+ let context_builder = glutin::ContextBuilder::new()
+ .with_gl(gl_request)
+ // Glutin can fail to create a context on Android if vsync is not set
+ .with_vsync(vsync || cfg!(target_os = "android"));
+
+ let window_builder = winit::window::WindowBuilder::new()
+ .with_title("WRench")
+ .with_inner_size(LogicalSize::new(size.width as f64, size.height as f64));
+
+ if angle {
+ angle::Context::with_window(
+ window_builder, context_builder, events_loop
+ ).map(|(_window, _context)| {
+ unsafe {
+ _context
+ .make_current()
+ .expect("unable to make context current!");
+ }
+
+ let gl = match _context.get_api() {
+ glutin::Api::OpenGl => unsafe {
+ gl::GlFns::load_with(|symbol| _context.get_proc_address(symbol) as *const _)
+ },
+ glutin::Api::OpenGlEs => unsafe {
+ gl::GlesFns::load_with(|symbol| _context.get_proc_address(symbol) as *const _)
+ },
+ glutin::Api::WebGl => unimplemented!(),
+ };
+
+ WindowWrapper::Angle(_window, _context, gl, sw_ctx)
+ }).unwrap()
+ } else {
+ let windowed_context = context_builder
+ .build_windowed(window_builder, events_loop)
+ .unwrap();
+
+ let windowed_context = unsafe {
+ windowed_context
+ .make_current()
+ .expect("unable to make context current!")
+ };
+
+ let gl = match windowed_context.get_api() {
+ glutin::Api::OpenGl => unsafe {
+ gl::GlFns::load_with(
+ |symbol| windowed_context.get_proc_address(symbol) as *const _
+ )
+ },
+ glutin::Api::OpenGlEs => unsafe {
+ gl::GlesFns::load_with(
+ |symbol| windowed_context.get_proc_address(symbol) as *const _
+ )
+ },
+ glutin::Api::WebGl => unimplemented!(),
+ };
+
+ WindowWrapper::WindowedContext(windowed_context, gl, sw_ctx)
+ }
+ } else {
+ #[cfg_attr(not(feature = "software"), allow(unused_variables))]
+ let gl = if let Some(sw_ctx) = sw_ctx {
+ #[cfg(feature = "software")]
+ {
+ Rc::new(sw_ctx)
+ }
+ #[cfg(not(feature = "software"))]
+ {
+ unreachable!("make_software_context() should have failed if 'software' feature is not enabled")
+ }
+ } else {
+ match gl::GlType::default() {
+ gl::GlType::Gl => unsafe {
+ gl::GlFns::load_with(|symbol| {
+ HeadlessContext::get_proc_address(symbol) as *const _
+ })
+ },
+ gl::GlType::Gles => unsafe {
+ gl::GlesFns::load_with(|symbol| {
+ HeadlessContext::get_proc_address(symbol) as *const _
+ })
+ },
+ }
+ };
+ WindowWrapper::Headless(HeadlessContext::new(size.width, size.height), gl, sw_ctx)
+ };
+
+ let gl = wrapper.gl();
+
+ gl.clear_color(0.3, 0.0, 0.0, 1.0);
+
+ let gl_version = gl.get_string(gl::VERSION);
+ let gl_renderer = gl.get_string(gl::RENDERER);
+
+ println!("OpenGL version {}, {}", gl_version, gl_renderer);
+ println!(
+ "hidpi factor: {}",
+ wrapper.hidpi_factor()
+ );
+
+ wrapper
+}
+
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
+pub enum NotifierEvent {
+ WakeUp {
+ composite_needed: bool,
+ },
+ ShutDown,
+}
+
+struct Notifier {
+ tx: Sender<NotifierEvent>,
+}
+
+// setup a notifier so we can wait for frames to be finished
+impl RenderNotifier for Notifier {
+ fn clone(&self) -> Box<dyn RenderNotifier> {
+ Box::new(Notifier {
+ tx: self.tx.clone(),
+ })
+ }
+
+ fn wake_up(
+ &self,
+ composite_needed: bool,
+ ) {
+ let msg = NotifierEvent::WakeUp {
+ composite_needed,
+ };
+ self.tx.send(msg).unwrap();
+ }
+
+ fn shut_down(&self) {
+ self.tx.send(NotifierEvent::ShutDown).unwrap();
+ }
+
+ fn new_frame_ready(&self,
+ _: DocumentId,
+ _scrolled: bool,
+ composite_needed: bool,
+ _: FramePublishId) {
+ // TODO(gw): Refactor wrench so that it can take advantage of cases
+ // where no composite is required when appropriate.
+ self.wake_up(composite_needed);
+ }
+}
+
+fn create_notifier() -> (Box<dyn RenderNotifier>, Receiver<NotifierEvent>) {
+ let (tx, rx) = channel();
+ (Box::new(Notifier { tx }), rx)
+}
+
+fn rawtest(mut wrench: Wrench, window: &mut WindowWrapper, rx: Receiver<NotifierEvent>) {
+ RawtestHarness::new(&mut wrench, window, &rx).run();
+ wrench.shut_down(rx);
+}
+
+fn reftest<'a>(
+ mut wrench: Wrench,
+ window: &mut WindowWrapper,
+ subargs: &clap::ArgMatches,
+ rx: Receiver<NotifierEvent>
+) -> usize {
+ let dim = window.get_inner_size();
+ #[cfg(target_os = "android")]
+ let base_manifest = {
+ let mut list_path = PathBuf::new();
+ list_path.push(ndk_glue::native_activity().internal_data_path().to_str().unwrap());
+ list_path.push("wrench");
+ list_path.push("reftests");
+ list_path.push("reftest.list");
+ list_path
+ };
+ #[cfg(not(target_os = "android"))]
+ let base_manifest = Path::new("reftests/reftest.list").to_owned();
+
+ let specific_reftest = subargs.value_of("REFTEST").map(Path::new);
+ let mut reftest_options = ReftestOptions::default();
+ if let Some(allow_max_diff) = subargs.value_of("fuzz_tolerance") {
+ reftest_options.allow_max_difference = allow_max_diff.parse().unwrap_or(1);
+ reftest_options.allow_num_differences = dim.width as usize * dim.height as usize;
+ }
+ let num_failures = ReftestHarness::new(&mut wrench, window, &rx)
+ .run(&base_manifest, specific_reftest, &reftest_options);
+ wrench.shut_down(rx);
+ num_failures
+}
+
+#[cfg_attr(target_os = "android", ndk_glue::main)]
+pub fn main() {
+ #[cfg(feature = "env_logger")]
+ env_logger::init();
+
+ // By default on Android, the ndk_glue crate will redirect stdout and stderr to logcat. Logcat,
+ // however, truncates long lines, meaning our base64 image dumps will be truncated. To avoid
+ // this, copy ndk_glue's code to redirect stdout and stderr to logcat, but additionally write
+ // it to a file which can later be pulled from the device.
+ #[cfg(target_os = "android")]
+ {
+ use std::ffi::{CStr, CString};
+ use std::fs::File;
+ use std::io::{BufRead, BufReader, Write};
+ use std::os::unix::io::{FromRawFd, RawFd};
+ use std::thread;
+
+ let mut out_path = PathBuf::new();
+ out_path.push(ndk_glue::native_activity().internal_data_path().to_str().unwrap());
+ out_path.push("wrench");
+ out_path.push("stdout");
+ let mut out_file = File::create(&out_path).expect("Failed to create stdout file");
+
+ let mut logpipe: [RawFd; 2] = Default::default();
+ unsafe {
+ libc::pipe(logpipe.as_mut_ptr());
+ libc::dup2(logpipe[1], libc::STDOUT_FILENO);
+ libc::dup2(logpipe[1], libc::STDERR_FILENO);
+ }
+
+ thread::spawn(move || {
+ let tag = CStr::from_bytes_with_nul(b"Wrench\0").unwrap();
+ let mut reader = BufReader::new(unsafe { File::from_raw_fd(logpipe[0]) });
+ let mut buffer = String::new();
+ loop {
+ buffer.clear();
+ if let Ok(len) = reader.read_line(&mut buffer) {
+ if len == 0 {
+ break;
+ } else if let Ok(msg) = CString::new(buffer.clone()) {
+ out_file.write_all(msg.as_bytes()).ok();
+ ndk_glue::android_log(log::Level::Info, tag, &msg);
+ }
+ }
+ }
+ });
+ }
+
+ #[cfg(target_os = "macos")]
+ {
+ use core_foundation::{self as cf, base::TCFType};
+ let i = cf::bundle::CFBundle::main_bundle().info_dictionary();
+ let mut i = unsafe { i.to_mutable() };
+ i.set(
+ cf::string::CFString::new("NSSupportsAutomaticGraphicsSwitching"),
+ cf::boolean::CFBoolean::true_value().into_CFType(),
+ );
+ }
+
+ #[allow(deprecated)] // FIXME(bug 1771450): Use clap-serde or another way
+ let args_yaml = load_yaml!("args.yaml");
+ #[allow(deprecated)] // FIXME(bug 1771450): Use clap-serde or another way
+ let clap = clap::Command::from_yaml(args_yaml)
+ .arg_required_else_help(true);
+
+ // On android devices, attempt to read command line arguments from a text
+ // file located at <internal_data_dir>/wrench/args.
+ #[cfg(target_os = "android")]
+ let args = {
+ // get full backtraces by default because it's hard to request
+ // externally on android
+ std::env::set_var("RUST_BACKTRACE", "full");
+
+ let mut args = vec!["wrench".to_string()];
+
+ let mut args_path = PathBuf::new();
+ args_path.push(ndk_glue::native_activity().internal_data_path().to_str().unwrap());
+ args_path.push("wrench");
+ args_path.push("args");
+
+ if let Ok(wrench_args) = std::fs::read_to_string(&args_path) {
+ for line in wrench_args.lines() {
+ if let Some(envvar) = line.strip_prefix("env: ") {
+ if let Some((lhs, rhs)) = envvar.split_once('=') {
+ std::env::set_var(lhs, rhs);
+ } else {
+ std::env::set_var(envvar, "");
+ }
+
+ continue;
+ }
+ for arg in line.split_whitespace() {
+ args.push(arg.to_string());
+ }
+ }
+ }
+
+ clap.get_matches_from(&args)
+ };
+
+ #[cfg(not(target_os = "android"))]
+ let args = clap.get_matches();
+
+ // handle some global arguments
+ let res_path = args.value_of("shaders").map(PathBuf::from);
+ let size = args.value_of("size")
+ .map(|s| if s == "720p" {
+ DeviceIntSize::new(1280, 720)
+ } else if s == "1080p" {
+ DeviceIntSize::new(1920, 1080)
+ } else if s == "4k" {
+ DeviceIntSize::new(3840, 2160)
+ } else {
+ let x = s.find('x').expect(
+ "Size must be specified exactly as 720p, 1080p, 4k, or width x height",
+ );
+ let w = s[0 .. x].parse::<i32>().expect("Invalid size width");
+ let h = s[x + 1 ..].parse::<i32>().expect("Invalid size height");
+ DeviceIntSize::new(w, h)
+ })
+ .unwrap_or(DeviceIntSize::new(1920, 1080));
+
+ let dump_shader_source = args.value_of("dump_shader_source").map(String::from);
+
+ let mut events_loop = if args.is_present("headless") {
+ None
+ } else {
+ Some(winit::event_loop::EventLoop::new())
+ };
+
+ let gl_request = match args.value_of("renderer") {
+ Some("es3") => {
+ glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0))
+ }
+ Some("gl3") => {
+ glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2))
+ }
+ Some("default") | None => {
+ glutin::GlRequest::GlThenGles {
+ opengl_version: (3, 2),
+ opengles_version: (3, 0),
+ }
+ }
+ Some(api) => {
+ panic!("Unexpected renderer string {}", api);
+ }
+ };
+
+ let software = args.is_present("software");
+
+ // On Android we can only create an OpenGL context when we have a
+ // native_window handle, so wait here until we are resumed and have a
+ // handle. If the app gets minimized this will no longer be valid, but
+ // that's okay for wrench's usage.
+ #[cfg(target_os = "android")]
+ {
+ events_loop.as_mut().unwrap().run_return(|event, _elwt, control_flow| {
+ if let winit::event::Event::Resumed = event {
+ if ndk_glue::native_window().is_some() {
+ *control_flow = winit::event_loop::ControlFlow::Exit;
+ }
+ }
+ });
+ }
+
+ let mut window = make_window(
+ size,
+ args.is_present("vsync"),
+ &events_loop,
+ args.is_present("angle"),
+ gl_request,
+ software,
+ );
+ let dim = window.get_inner_size();
+
+ let needs_frame_notifier = args.subcommand_name().map_or(false, |name| {
+ ["perf", "reftest", "png", "rawtest", "test_invalidation"].contains(&name)
+ });
+ let (notifier, rx) = if needs_frame_notifier {
+ let (notifier, rx) = create_notifier();
+ (Some(notifier), Some(rx))
+ } else {
+ (None, None)
+ };
+
+ let mut wrench = Wrench::new(
+ &mut window,
+ events_loop.as_mut().map(|el| el.create_proxy()),
+ res_path,
+ !args.is_present("use_unoptimized_shaders"),
+ dim,
+ args.is_present("rebuild"),
+ args.is_present("no_subpixel_aa"),
+ args.is_present("verbose"),
+ args.is_present("no_scissor"),
+ args.is_present("no_batch"),
+ args.is_present("precache"),
+ dump_shader_source,
+ notifier,
+ );
+
+ if let Some(ui_str) = args.value_of("profiler_ui") {
+ wrench.renderer.set_profiler_ui(ui_str);
+ }
+
+ window.update(&mut wrench);
+
+ if let Some(window_title) = wrench.take_title() {
+ if !cfg!(windows) {
+ window.set_title(&window_title);
+ }
+ }
+
+ if let Some(subargs) = args.subcommand_matches("show") {
+ let no_block = args.is_present("no_block");
+ let no_batch = args.is_present("no_batch");
+ render(
+ &mut wrench,
+ &mut window,
+ events_loop.as_mut().expect("`wrench show` is not supported in headless mode"),
+ subargs,
+ no_block,
+ no_batch,
+ );
+ } else if let Some(subargs) = args.subcommand_matches("png") {
+ let surface = match subargs.value_of("surface") {
+ Some("screen") | None => png::ReadSurface::Screen,
+ Some("gpu-cache") => png::ReadSurface::GpuCache,
+ _ => panic!("Unknown surface argument value")
+ };
+ let output_path = subargs.value_of("OUTPUT").map(PathBuf::from);
+ let reader = YamlFrameReader::new_from_args(subargs);
+ png::png(&mut wrench, surface, &mut window, reader, rx.unwrap(), output_path);
+ } else if let Some(subargs) = args.subcommand_matches("reftest") {
+ // Exit with an error code in order to ensure the CI job fails.
+ process::exit(reftest(wrench, &mut window, subargs, rx.unwrap()) as _);
+ } else if args.subcommand_matches("rawtest").is_some() {
+ rawtest(wrench, &mut window, rx.unwrap());
+ return;
+ } else if let Some(subargs) = args.subcommand_matches("perf") {
+ // Perf mode wants to benchmark the total cost of drawing
+ // a new displaty list each frame.
+ wrench.rebuild_display_lists = true;
+
+ let as_csv = subargs.is_present("csv");
+ let auto_filename = subargs.is_present("auto-filename");
+
+ let warmup_frames = subargs.value_of("warmup_frames").map(|s| s.parse().unwrap());
+ let sample_count = subargs.value_of("sample_count").map(|s| s.parse().unwrap());
+
+ let harness = PerfHarness::new(&mut wrench,
+ &mut window,
+ rx.unwrap(),
+ warmup_frames,
+ sample_count);
+
+ let benchmark = subargs.value_of("benchmark").unwrap_or("benchmarks/benchmarks.list");
+ println!("Benchmark: {}", benchmark);
+ let base_manifest = Path::new(benchmark);
+
+ let mut filename = subargs.value_of("filename").unwrap().to_string();
+ if auto_filename {
+ let timestamp = chrono::Local::now().format("%Y-%m-%d-%H-%M-%S");
+ filename.push_str(
+ &format!("/wrench-perf-{}.{}",
+ timestamp,
+ if as_csv { "csv" } else { "json" }));
+ }
+ harness.run(base_manifest, &filename, as_csv);
+ return;
+ } else if args.subcommand_matches("test_invalidation").is_some() {
+ let harness = test_invalidation::TestHarness::new(
+ &mut wrench,
+ &mut window,
+ rx.unwrap(),
+ );
+
+ harness.run();
+ } else if let Some(subargs) = args.subcommand_matches("compare_perf") {
+ let first_filename = subargs.value_of("first_filename").unwrap();
+ let second_filename = subargs.value_of("second_filename").unwrap();
+ perf::compare(first_filename, second_filename);
+ return;
+ } else if args.subcommand_matches("test_init").is_some() {
+ // Wrench::new() unwraps the Renderer initialization, so if
+ // we reach this point then we have initialized successfully.
+ println!("Initialization successful");
+ } else if args.subcommand_matches("test_shaders").is_some() {
+ test_shaders::test_shaders();
+ } else {
+ panic!("Should never have gotten here! {:?}", args);
+ };
+
+ wrench.renderer.deinit();
+
+ // On android force-exit the process otherwise it stays running forever.
+ #[cfg(target_os = "android")]
+ process::exit(0);
+}
+
+fn render<'a>(
+ wrench: &mut Wrench,
+ window: &mut WindowWrapper,
+ events_loop: &mut winit::event_loop::EventLoop<()>,
+ subargs: &clap::ArgMatches,
+ no_block: bool,
+ no_batch: bool,
+) {
+ let input_path = subargs.value_of("INPUT").map(PathBuf::from).unwrap();
+
+ // If the input is a directory, we are looking at a capture.
+ let mut thing = if input_path.join("scenes").as_path().is_dir() {
+ let scene_id = subargs.value_of("scene-id").map(|z| z.parse::<u32>().unwrap());
+ let frame_id = subargs.value_of("frame-id").map(|z| z.parse::<u32>().unwrap());
+ Box::new(CapturedSequence::new(
+ input_path,
+ scene_id.unwrap_or(1),
+ frame_id.unwrap_or(1),
+ ))
+ } else if input_path.as_path().is_dir() {
+ let mut documents = wrench.api.load_capture(input_path, None);
+ println!("loaded {:?}", documents.iter().map(|cd| cd.document_id).collect::<Vec<_>>());
+ let captured = documents.swap_remove(0);
+ wrench.document_id = captured.document_id;
+ Box::new(captured) as Box<dyn WrenchThing>
+ } else {
+ match input_path.extension().and_then(std::ffi::OsStr::to_str) {
+ Some("yaml") => {
+ Box::new(YamlFrameReader::new_from_args(subargs)) as Box<dyn WrenchThing>
+ }
+ _ => panic!("Tried to render with an unknown file type."),
+ }
+ };
+
+ window.update(wrench);
+ thing.do_frame(wrench);
+
+ if let Some(fb_size) = wrench.renderer.device_size() {
+ window.resize(fb_size);
+ }
+
+ let mut debug_flags = DebugFlags::empty();
+ debug_flags.set(DebugFlags::DISABLE_BATCHING, no_batch);
+
+ // Default the profile overlay on for android.
+ if cfg!(target_os = "android") {
+ debug_flags.toggle(DebugFlags::PROFILER_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ }
+
+ let mut show_help = false;
+ let mut do_loop = false;
+ let mut cursor_position = WorldPoint::zero();
+ let mut do_render = false;
+ let mut do_frame = false;
+
+ events_loop.run_return(|event, _elwt, control_flow| {
+ // By default after each iteration of the event loop we block the thread until the next
+ // events arrive. --no-block can be used to run the event loop as quickly as possible.
+ // On Android, we are generally profiling when running wrench, and don't want to block
+ // on UI events.
+ if !no_block && cfg!(not(target_os = "android")) {
+ *control_flow = winit::event_loop::ControlFlow::Wait;
+ } else {
+ *control_flow = winit::event_loop::ControlFlow::Poll;
+ }
+
+ match event {
+ winit::event::Event::UserEvent(_) => {
+ do_render = true;
+ }
+ winit::event::Event::WindowEvent { event, .. } => match event {
+ winit::event::WindowEvent::CloseRequested => {
+ *control_flow = winit::event_loop::ControlFlow::Exit;
+ }
+ winit::event::WindowEvent::Focused(..) => do_render = true,
+ winit::event::WindowEvent::CursorMoved { position, .. } => {
+ let pos: LogicalPosition<f32> = position.to_logical(window.hidpi_factor() as f64);
+ cursor_position = WorldPoint::new(pos.x, pos.y);
+ wrench.renderer.set_cursor_position(
+ DeviceIntPoint::new(
+ cursor_position.x.round() as i32,
+ cursor_position.y.round() as i32,
+ ),
+ );
+ do_render = true;
+ }
+ winit::event::WindowEvent::KeyboardInput {
+ input: winit::event::KeyboardInput {
+ state: winit::event::ElementState::Pressed,
+ virtual_keycode: Some(vk),
+ ..
+ },
+ ..
+ } => match vk {
+ VirtualKeyCode::Escape => {
+ *control_flow = winit::event_loop::ControlFlow::Exit;
+ }
+ VirtualKeyCode::B => {
+ debug_flags.toggle(DebugFlags::INVALIDATION_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::P => {
+ debug_flags.toggle(DebugFlags::PROFILER_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::O => {
+ debug_flags.toggle(DebugFlags::RENDER_TARGET_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::I => {
+ debug_flags.toggle(DebugFlags::TEXTURE_CACHE_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::D => {
+ debug_flags.toggle(DebugFlags::PICTURE_CACHING_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::Q => {
+ debug_flags.toggle(DebugFlags::GPU_TIME_QUERIES | DebugFlags::GPU_SAMPLE_QUERIES);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::V => {
+ debug_flags.toggle(DebugFlags::SHOW_OVERDRAW);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::G => {
+ debug_flags.toggle(DebugFlags::GPU_CACHE_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+
+ // force scene rebuild to see the full set of used GPU cache entries
+ let mut txn = Transaction::new();
+ txn.set_root_pipeline(wrench.root_pipeline_id);
+ wrench.api.send_transaction(wrench.document_id, txn);
+
+ do_frame = true;
+ }
+ VirtualKeyCode::M => {
+ wrench.api.notify_memory_pressure();
+ do_render = true;
+ }
+ VirtualKeyCode::L => {
+ do_loop = !do_loop;
+ do_render = true;
+ }
+ VirtualKeyCode::Left => {
+ thing.prev_frame();
+ do_frame = true;
+ }
+ VirtualKeyCode::Right => {
+ thing.next_frame();
+ do_frame = true;
+ }
+ VirtualKeyCode::H => {
+ show_help = !show_help;
+ do_render = true;
+ }
+ VirtualKeyCode::C => {
+ let path = PathBuf::from("../captures/wrench");
+ wrench.api.save_capture(path, CaptureBits::all());
+ }
+ VirtualKeyCode::X => {
+ let results = wrench.api.hit_test(
+ wrench.document_id,
+ cursor_position,
+ );
+
+ println!("Hit test results:");
+ for item in &results.items {
+ println!(" • {:?}", item);
+ }
+ println!();
+ }
+ VirtualKeyCode::Z => {
+ debug_flags.toggle(DebugFlags::ZOOM_DBG);
+ wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags));
+ do_render = true;
+ }
+ VirtualKeyCode::Y => {
+ println!("Clearing all caches...");
+ wrench.api.send_debug_cmd(DebugCommand::ClearCaches(ClearCache::all()));
+ do_frame = true;
+ }
+ _ => {}
+ }
+ _ => {}
+ },
+ winit::event::Event::MainEventsCleared => {
+ window.update(wrench);
+
+ if do_frame {
+ do_frame = false;
+ let frame_num = thing.do_frame(wrench);
+ unsafe {
+ CURRENT_FRAME_NUMBER = frame_num;
+ }
+ }
+
+ if do_render {
+ do_render = false;
+
+ if show_help {
+ wrench.show_onscreen_help();
+ }
+
+ wrench.render();
+ window.upload_software_to_native();
+ window.swap_buffers();
+
+ if do_loop {
+ thing.next_frame();
+ }
+ }
+ }
+ _ => {}
+ }
+ });
+}