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diff --git a/testing/web-platform/tests/event-timing/event-click-visibilitychange.html b/testing/web-platform/tests/event-timing/event-click-visibilitychange.html
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+++ b/testing/web-platform/tests/event-timing/event-click-visibilitychange.html
@@ -0,0 +1,98 @@
+<!DOCTYPE html>
+<html>
+<meta charset=utf-8 />
+<meta name="timeout" content="long">
+<title>Event Timing: eventCounts.</title>
+<script src=/resources/testharness.js></script>
+<script src=/resources/testharnessreport.js></script>
+<script src=/resources/testdriver.js></script>
+<script src=/resources/testdriver-vendor.js></script>
+<script src=/resources/testdriver-actions.js></script>
+<script src=/page-visibility/resources/window_state_context.js></script>
+<script src=resources/event-timing-test-utils.js></script>
+
+<body>
+ <button id='target'>Click me</button>
+
+ <script>
+ let observedEntries = [];
+ const map = new Map();
+ const events = ['pointerdown'];
+
+ promise_test(async t => {
+ assert_implements(window.PerformanceEventTiming, 'Event Timing is not supported.');
+
+ const { minimize, restore } = window_state_context(t);
+ const button = document.getElementById('target');
+
+ const callback = (entryList) => { observedEntries = observedEntries.concat(entryList.getEntries().filter(filterAndAddToMap(events, map))); };
+ const readyToResolve = () => { return observedEntries.length >= 1; };
+ const observerPromise = createPerformanceObserverPromise(['event'], callback, readyToResolve);
+
+ const tapEventPromise = new Promise(resolve => {
+ button.addEventListener('pointerdown', async (event) => {
+ document.body.innerText += "Adding content to force rendering";
+
+ // await here will yield to event loop, and end event processing time,
+ // which will allow rendering to continue.
+ // The visibility change may happen before rendering has a chance
+ // but it is not guarenteed which will happen first.
+ await minimize();
+ const timeAfterVisibilityFalse = performance.now();
+
+ await restore();
+ const timeAfterVisibilityTrue = performance.now();
+
+ resolve({ timeAfterVisibilityFalse, timeAfterVisibilityTrue });
+ });
+ });
+
+ // A buffered visibility-state PerformanceEntry would have made this test
+ // cleaner, due to the variability of ordering of events, but it is not
+ // yet available.
+ const visibilityEventPromise = new Promise(resolve => {
+ document.addEventListener('visibilitychange', (event) => {
+ if (document.visibilityState !== 'visible') {
+ resolve(performance.now());
+ }
+ });
+ });
+
+ const timeBeforeTap = performance.now();
+ await interactAndObserve('tap', button, observerPromise);
+
+ // The order that these events fire is non-deterministic, but we can await
+ // the result of the promise in any order.
+ const { timeAfterVisibilityFalse, timeAfterVisibilityTrue } = await tapEventPromise;
+ const timeOfVisibilityFalse = await visibilityEventPromise;
+
+ assert_equals(observedEntries.length, 1, "Pointerdown was measured");
+ const entry = observedEntries[0];
+
+ assert_not_equals(timeBeforeTap, undefined);
+ assert_not_equals(timeAfterVisibilityFalse, undefined);
+ assert_not_equals(timeAfterVisibilityTrue, undefined);
+ assert_not_equals(timeOfVisibilityFalse, undefined);
+
+ assert_less_than(
+ entry.processingEnd,
+ timeOfVisibilityFalse,
+ "event handler ends before visibility event fires"
+ );
+ assert_less_than(
+ timeOfVisibilityFalse,
+ timeAfterVisibilityFalse,
+ "visibility event fires before event handler continues"
+ );
+ assert_less_than_equal(
+ entry.startTime + entry.duration,
+ timeAfterVisibilityFalse,
+ "event duration ends before visibility is changed"
+ );
+
+ }, "Event handlers which change visibility should not measure next paint.");
+
+ </script>
+</body>
+
+</html> \ No newline at end of file