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Diffstat (limited to 'testing/web-platform/tests/webxr/events_session_squeeze.https.html')
-rw-r--r-- | testing/web-platform/tests/webxr/events_session_squeeze.https.html | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webxr/events_session_squeeze.https.html b/testing/web-platform/tests/webxr/events_session_squeeze.https.html new file mode 100644 index 0000000000..122fe340a2 --- /dev/null +++ b/testing/web-platform/tests/webxr/events_session_squeeze.https.html @@ -0,0 +1,136 @@ +<!DOCTYPE html> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="resources/webxr_util.js"></script> +<script src="resources/webxr_test_constants.js"></script> + +<script> +let testName = "XRInputSources primary input presses properly fires off the " + + "right events"; + +let watcherDone = new Event("watcherdone"); + +let fakeDeviceInitParams = TRACKED_IMMERSIVE_DEVICE; + +let xrViewerSpace = null; + +let testFunction = function(session, fakeDeviceController, t) { + let eventWatcher = new EventWatcher( + t, session, ["squeezestart", "squeeze", "squeezeend", "watcherdone"]); + let eventPromise = eventWatcher.wait_for( + ["squeezestart", "squeeze", "squeezeend", "watcherdone"]); + + function tryCallingFrameMethods(frame) { + t.step(() => { + // Frame is active but not an animation frame, so calling getPose is + // allowed while getViewerPose is not. + assert_throws_dom('InvalidStateError', () => frame.getViewerPose(currentReferenceSpace)); + let pose = frame.getPose(xrViewerSpace, currentReferenceSpace); + assert_not_equals(pose, null); + assert_true(pose instanceof XRPose); + assert_false(pose instanceof XRViewerPose); + }); + } + + function onSessionSqueezeStart(event) { + t.step( () => { + let input_sources = session.inputSources; + assert_equals(event.frame.session, session); + assert_equals(event.inputSource, input_sources[0]); + validateSameObject(event); + tryCallingFrameMethods(event.frame); + }); + } + + function onSessionSqueezeEnd(event) { + t.step( () => { + let input_sources = session.inputSources; + assert_equals(event.frame.session, session); + assert_equals(event.inputSource, input_sources[0]); + validateSameObject(event); + tryCallingFrameMethods(event.frame); + }); + session.dispatchEvent(watcherDone); + } + + function onSessionSqueeze(event) { + t.step( () => { + let input_sources = session.inputSources; + assert_equals(event.frame.session, session); + assert_equals(event.inputSource, input_sources[0]); + validateSameObject(event); + tryCallingFrameMethods(event.frame); + }); + } + + // Verifies that the same object is returned each time attributes are accessed + // on an XRInputSoruceEvent, as required by the spec. + function validateSameObject(event) { + let frame = event.frame; + let source = event.inputSource; + t.step(() => { + assert_equals(frame, event.frame, + "XRInputSourceEvent.frame returns the same object."); + assert_equals(source, event.inputSource, + "XRInputSourceEvent.inputSource returns the same object."); + }); + } + + session.addEventListener("squeezestart", onSessionSqueezeStart, false); + session.addEventListener("squeezeend", onSessionSqueezeEnd, false); + session.addEventListener("squeeze", onSessionSqueeze, false); + + let pressed_grip_button = { + buttonType: "grip", + pressed: true, + touched: true, + pressedValue: 1.0 + }; + + let unpressed_grip_button = { + buttonType: "grip", + pressed: false, + touched: false, + pressedValue: 0.0 + }; + + let gripController = { + handedness: "none", + targetRayMode: "tracked-pointer", + pointerOrigin: VALID_POINTER_TRANSFORM, + profiles: [], + supportedButtons: [ unpressed_grip_button ] + }; + + let input_source = + fakeDeviceController.simulateInputSourceConnection(gripController); + let currentReferenceSpace = null; + + session.requestReferenceSpace('viewer').then(function(viewerSpace) { + xrViewerSpace = viewerSpace; + + session.requestReferenceSpace('local').then((referenceSpace) => { + currentReferenceSpace = referenceSpace; + + //Simulate a grip starting then release it a short time later. + requestSkipAnimationFrame(session, (time, xrFrame) => { + input_source.updateButtonState(pressed_grip_button); + + session.requestAnimationFrame((time, xrFrame) => { + input_source.updateButtonState(unpressed_grip_button); + + session.requestAnimationFrame((time, xrFrame) => { + // Need to process one more frame to allow grip to propegate. + }); + }); + }); + }); + }); + + return eventPromise; +}; + +xr_session_promise_test( + testName, testFunction, fakeDeviceInitParams, 'immersive-vr'); + +</script> |