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+/*
+ * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "audio/utility/channel_mixing_matrix.h"
+
+#include <stddef.h>
+
+#include <algorithm>
+
+#include "audio/utility/channel_mixer.h"
+#include "rtc_base/checks.h"
+#include "rtc_base/logging.h"
+#include "system_wrappers/include/field_trial.h"
+
+namespace webrtc {
+
+namespace {
+
+// Selects the default usage of VoIP channel mapping adjustments.
+bool UseChannelMappingAdjustmentsByDefault() {
+ return !field_trial::IsEnabled(
+ "WebRTC-VoIPChannelRemixingAdjustmentKillSwitch");
+}
+
+} // namespace
+
+static void ValidateLayout(ChannelLayout layout) {
+ RTC_CHECK_NE(layout, CHANNEL_LAYOUT_NONE);
+ RTC_CHECK_LE(layout, CHANNEL_LAYOUT_MAX);
+ RTC_CHECK_NE(layout, CHANNEL_LAYOUT_UNSUPPORTED);
+ RTC_CHECK_NE(layout, CHANNEL_LAYOUT_DISCRETE);
+ RTC_CHECK_NE(layout, CHANNEL_LAYOUT_STEREO_AND_KEYBOARD_MIC);
+
+ // Verify there's at least one channel. Should always be true here by virtue
+ // of not being one of the invalid layouts, but lets double check to be sure.
+ int channel_count = ChannelLayoutToChannelCount(layout);
+ RTC_DCHECK_GT(channel_count, 0);
+
+ // If we have more than one channel, verify a symmetric layout for sanity.
+ // The unit test will verify all possible layouts, so this can be a DCHECK.
+ // Symmetry allows simplifying the matrix building code by allowing us to
+ // assume that if one channel of a pair exists, the other will too.
+ if (channel_count > 1) {
+ // Assert that LEFT exists if and only if RIGHT exists, and so on.
+ RTC_DCHECK_EQ(ChannelOrder(layout, LEFT) >= 0,
+ ChannelOrder(layout, RIGHT) >= 0);
+ RTC_DCHECK_EQ(ChannelOrder(layout, SIDE_LEFT) >= 0,
+ ChannelOrder(layout, SIDE_RIGHT) >= 0);
+ RTC_DCHECK_EQ(ChannelOrder(layout, BACK_LEFT) >= 0,
+ ChannelOrder(layout, BACK_RIGHT) >= 0);
+ RTC_DCHECK_EQ(ChannelOrder(layout, LEFT_OF_CENTER) >= 0,
+ ChannelOrder(layout, RIGHT_OF_CENTER) >= 0);
+ } else {
+ RTC_DCHECK_EQ(layout, CHANNEL_LAYOUT_MONO);
+ }
+}
+
+ChannelMixingMatrix::ChannelMixingMatrix(ChannelLayout input_layout,
+ int input_channels,
+ ChannelLayout output_layout,
+ int output_channels)
+ : use_voip_channel_mapping_adjustments_(
+ UseChannelMappingAdjustmentsByDefault()),
+ input_layout_(input_layout),
+ input_channels_(input_channels),
+ output_layout_(output_layout),
+ output_channels_(output_channels) {
+ // Stereo down mix should never be the output layout.
+ RTC_CHECK_NE(output_layout, CHANNEL_LAYOUT_STEREO_DOWNMIX);
+
+ // Verify that the layouts are supported
+ if (input_layout != CHANNEL_LAYOUT_DISCRETE)
+ ValidateLayout(input_layout);
+ if (output_layout != CHANNEL_LAYOUT_DISCRETE)
+ ValidateLayout(output_layout);
+
+ // Special case for 5.0, 5.1 with back channels when upmixed to 7.0, 7.1,
+ // which should map the back LR to side LR.
+ if (input_layout_ == CHANNEL_LAYOUT_5_0_BACK &&
+ output_layout_ == CHANNEL_LAYOUT_7_0) {
+ input_layout_ = CHANNEL_LAYOUT_5_0;
+ } else if (input_layout_ == CHANNEL_LAYOUT_5_1_BACK &&
+ output_layout_ == CHANNEL_LAYOUT_7_1) {
+ input_layout_ = CHANNEL_LAYOUT_5_1;
+ }
+}
+
+ChannelMixingMatrix::~ChannelMixingMatrix() = default;
+
+bool ChannelMixingMatrix::CreateTransformationMatrix(
+ std::vector<std::vector<float>>* matrix) {
+ matrix_ = matrix;
+
+ // Size out the initial matrix.
+ matrix_->reserve(output_channels_);
+ for (int output_ch = 0; output_ch < output_channels_; ++output_ch)
+ matrix_->push_back(std::vector<float>(input_channels_, 0));
+
+ // First check for discrete case.
+ if (input_layout_ == CHANNEL_LAYOUT_DISCRETE ||
+ output_layout_ == CHANNEL_LAYOUT_DISCRETE) {
+ // If the number of input channels is more than output channels, then
+ // copy as many as we can then drop the remaining input channels.
+ // If the number of input channels is less than output channels, then
+ // copy them all, then zero out the remaining output channels.
+ int passthrough_channels = std::min(input_channels_, output_channels_);
+ for (int i = 0; i < passthrough_channels; ++i)
+ (*matrix_)[i][i] = 1;
+
+ return true;
+ }
+
+ // If specified, use adjusted channel mapping for the VoIP scenario.
+ if (use_voip_channel_mapping_adjustments_ &&
+ input_layout_ == CHANNEL_LAYOUT_MONO &&
+ ChannelLayoutToChannelCount(output_layout_) >= 2) {
+ // Only place the mono input in the front left and right channels.
+ (*matrix_)[0][0] = 1.f;
+ (*matrix_)[1][0] = 1.f;
+
+ for (size_t output_ch = 2; output_ch < matrix_->size(); ++output_ch) {
+ (*matrix_)[output_ch][0] = 0.f;
+ }
+ return true;
+ }
+
+ // Route matching channels and figure out which ones aren't accounted for.
+ for (Channels ch = LEFT; ch < CHANNELS_MAX + 1;
+ ch = static_cast<Channels>(ch + 1)) {
+ int input_ch_index = ChannelOrder(input_layout_, ch);
+ if (input_ch_index < 0)
+ continue;
+
+ int output_ch_index = ChannelOrder(output_layout_, ch);
+ if (output_ch_index < 0) {
+ unaccounted_inputs_.push_back(ch);
+ continue;
+ }
+
+ RTC_DCHECK_LT(static_cast<size_t>(output_ch_index), matrix_->size());
+ RTC_DCHECK_LT(static_cast<size_t>(input_ch_index),
+ (*matrix_)[output_ch_index].size());
+ (*matrix_)[output_ch_index][input_ch_index] = 1;
+ }
+
+ // If all input channels are accounted for, there's nothing left to do.
+ if (unaccounted_inputs_.empty()) {
+ // Since all output channels map directly to inputs we can optimize.
+ return true;
+ }
+
+ // Mix front LR into center.
+ if (IsUnaccounted(LEFT)) {
+ // When down mixing to mono from stereo, we need to be careful of full scale
+ // stereo mixes. Scaling by 1 / sqrt(2) here will likely lead to clipping
+ // so we use 1 / 2 instead.
+ float scale =
+ (output_layout_ == CHANNEL_LAYOUT_MONO && input_channels_ == 2)
+ ? 0.5
+ : ChannelMixer::kHalfPower;
+ Mix(LEFT, CENTER, scale);
+ Mix(RIGHT, CENTER, scale);
+ }
+
+ // Mix center into front LR.
+ if (IsUnaccounted(CENTER)) {
+ // When up mixing from mono, just do a copy to front LR.
+ float scale =
+ (input_layout_ == CHANNEL_LAYOUT_MONO) ? 1 : ChannelMixer::kHalfPower;
+ MixWithoutAccounting(CENTER, LEFT, scale);
+ Mix(CENTER, RIGHT, scale);
+ }
+
+ // Mix back LR into: side LR || back center || front LR || front center.
+ if (IsUnaccounted(BACK_LEFT)) {
+ if (HasOutputChannel(SIDE_LEFT)) {
+ // If the input has side LR, mix back LR into side LR, but instead if the
+ // input doesn't have side LR (but output does) copy back LR to side LR.
+ float scale = HasInputChannel(SIDE_LEFT) ? ChannelMixer::kHalfPower : 1;
+ Mix(BACK_LEFT, SIDE_LEFT, scale);
+ Mix(BACK_RIGHT, SIDE_RIGHT, scale);
+ } else if (HasOutputChannel(BACK_CENTER)) {
+ // Mix back LR into back center.
+ Mix(BACK_LEFT, BACK_CENTER, ChannelMixer::kHalfPower);
+ Mix(BACK_RIGHT, BACK_CENTER, ChannelMixer::kHalfPower);
+ } else if (output_layout_ > CHANNEL_LAYOUT_MONO) {
+ // Mix back LR into front LR.
+ Mix(BACK_LEFT, LEFT, ChannelMixer::kHalfPower);
+ Mix(BACK_RIGHT, RIGHT, ChannelMixer::kHalfPower);
+ } else {
+ // Mix back LR into front center.
+ Mix(BACK_LEFT, CENTER, ChannelMixer::kHalfPower);
+ Mix(BACK_RIGHT, CENTER, ChannelMixer::kHalfPower);
+ }
+ }
+
+ // Mix side LR into: back LR || back center || front LR || front center.
+ if (IsUnaccounted(SIDE_LEFT)) {
+ if (HasOutputChannel(BACK_LEFT)) {
+ // If the input has back LR, mix side LR into back LR, but instead if the
+ // input doesn't have back LR (but output does) copy side LR to back LR.
+ float scale = HasInputChannel(BACK_LEFT) ? ChannelMixer::kHalfPower : 1;
+ Mix(SIDE_LEFT, BACK_LEFT, scale);
+ Mix(SIDE_RIGHT, BACK_RIGHT, scale);
+ } else if (HasOutputChannel(BACK_CENTER)) {
+ // Mix side LR into back center.
+ Mix(SIDE_LEFT, BACK_CENTER, ChannelMixer::kHalfPower);
+ Mix(SIDE_RIGHT, BACK_CENTER, ChannelMixer::kHalfPower);
+ } else if (output_layout_ > CHANNEL_LAYOUT_MONO) {
+ // Mix side LR into front LR.
+ Mix(SIDE_LEFT, LEFT, ChannelMixer::kHalfPower);
+ Mix(SIDE_RIGHT, RIGHT, ChannelMixer::kHalfPower);
+ } else {
+ // Mix side LR into front center.
+ Mix(SIDE_LEFT, CENTER, ChannelMixer::kHalfPower);
+ Mix(SIDE_RIGHT, CENTER, ChannelMixer::kHalfPower);
+ }
+ }
+
+ // Mix back center into: back LR || side LR || front LR || front center.
+ if (IsUnaccounted(BACK_CENTER)) {
+ if (HasOutputChannel(BACK_LEFT)) {
+ // Mix back center into back LR.
+ MixWithoutAccounting(BACK_CENTER, BACK_LEFT, ChannelMixer::kHalfPower);
+ Mix(BACK_CENTER, BACK_RIGHT, ChannelMixer::kHalfPower);
+ } else if (HasOutputChannel(SIDE_LEFT)) {
+ // Mix back center into side LR.
+ MixWithoutAccounting(BACK_CENTER, SIDE_LEFT, ChannelMixer::kHalfPower);
+ Mix(BACK_CENTER, SIDE_RIGHT, ChannelMixer::kHalfPower);
+ } else if (output_layout_ > CHANNEL_LAYOUT_MONO) {
+ // Mix back center into front LR.
+ // TODO(dalecurtis): Not sure about these values?
+ MixWithoutAccounting(BACK_CENTER, LEFT, ChannelMixer::kHalfPower);
+ Mix(BACK_CENTER, RIGHT, ChannelMixer::kHalfPower);
+ } else {
+ // Mix back center into front center.
+ // TODO(dalecurtis): Not sure about these values?
+ Mix(BACK_CENTER, CENTER, ChannelMixer::kHalfPower);
+ }
+ }
+
+ // Mix LR of center into: front LR || front center.
+ if (IsUnaccounted(LEFT_OF_CENTER)) {
+ if (HasOutputChannel(LEFT)) {
+ // Mix LR of center into front LR.
+ Mix(LEFT_OF_CENTER, LEFT, ChannelMixer::kHalfPower);
+ Mix(RIGHT_OF_CENTER, RIGHT, ChannelMixer::kHalfPower);
+ } else {
+ // Mix LR of center into front center.
+ Mix(LEFT_OF_CENTER, CENTER, ChannelMixer::kHalfPower);
+ Mix(RIGHT_OF_CENTER, CENTER, ChannelMixer::kHalfPower);
+ }
+ }
+
+ // Mix LFE into: front center || front LR.
+ if (IsUnaccounted(LFE)) {
+ if (!HasOutputChannel(CENTER)) {
+ // Mix LFE into front LR.
+ MixWithoutAccounting(LFE, LEFT, ChannelMixer::kHalfPower);
+ Mix(LFE, RIGHT, ChannelMixer::kHalfPower);
+ } else {
+ // Mix LFE into front center.
+ Mix(LFE, CENTER, ChannelMixer::kHalfPower);
+ }
+ }
+
+ // All channels should now be accounted for.
+ RTC_DCHECK(unaccounted_inputs_.empty());
+
+ // See if the output `matrix_` is simply a remapping matrix. If each input
+ // channel maps to a single output channel we can simply remap. Doing this
+ // programmatically is less fragile than logic checks on channel mappings.
+ for (int output_ch = 0; output_ch < output_channels_; ++output_ch) {
+ int input_mappings = 0;
+ for (int input_ch = 0; input_ch < input_channels_; ++input_ch) {
+ // We can only remap if each row contains a single scale of 1. I.e., each
+ // output channel is mapped from a single unscaled input channel.
+ if ((*matrix_)[output_ch][input_ch] != 1 || ++input_mappings > 1)
+ return false;
+ }
+ }
+
+ // If we've gotten here, `matrix_` is simply a remapping.
+ return true;
+}
+
+void ChannelMixingMatrix::AccountFor(Channels ch) {
+ unaccounted_inputs_.erase(
+ std::find(unaccounted_inputs_.begin(), unaccounted_inputs_.end(), ch));
+}
+
+bool ChannelMixingMatrix::IsUnaccounted(Channels ch) const {
+ return std::find(unaccounted_inputs_.begin(), unaccounted_inputs_.end(),
+ ch) != unaccounted_inputs_.end();
+}
+
+bool ChannelMixingMatrix::HasInputChannel(Channels ch) const {
+ return ChannelOrder(input_layout_, ch) >= 0;
+}
+
+bool ChannelMixingMatrix::HasOutputChannel(Channels ch) const {
+ return ChannelOrder(output_layout_, ch) >= 0;
+}
+
+void ChannelMixingMatrix::Mix(Channels input_ch,
+ Channels output_ch,
+ float scale) {
+ MixWithoutAccounting(input_ch, output_ch, scale);
+ AccountFor(input_ch);
+}
+
+void ChannelMixingMatrix::MixWithoutAccounting(Channels input_ch,
+ Channels output_ch,
+ float scale) {
+ int input_ch_index = ChannelOrder(input_layout_, input_ch);
+ int output_ch_index = ChannelOrder(output_layout_, output_ch);
+
+ RTC_DCHECK(IsUnaccounted(input_ch));
+ RTC_DCHECK_GE(input_ch_index, 0);
+ RTC_DCHECK_GE(output_ch_index, 0);
+
+ RTC_DCHECK_EQ((*matrix_)[output_ch_index][input_ch_index], 0);
+ (*matrix_)[output_ch_index][input_ch_index] = scale;
+}
+
+} // namespace webrtc