diff options
Diffstat (limited to 'third_party/libwebrtc/p2p/base/tcp_port.cc')
-rw-r--r-- | third_party/libwebrtc/p2p/base/tcp_port.cc | 620 |
1 files changed, 620 insertions, 0 deletions
diff --git a/third_party/libwebrtc/p2p/base/tcp_port.cc b/third_party/libwebrtc/p2p/base/tcp_port.cc new file mode 100644 index 0000000000..fbda2999f9 --- /dev/null +++ b/third_party/libwebrtc/p2p/base/tcp_port.cc @@ -0,0 +1,620 @@ +/* + * Copyright 2004 The WebRTC Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +/* + * This is a diagram of how TCP reconnect works for the active side. The + * passive side just waits for an incoming connection. + * + * - Connected: Indicate whether the TCP socket is connected. + * + * - Writable: Whether the stun binding is completed. Sending a data packet + * before stun binding completed will trigger IPC socket layer to shutdown + * the connection. + * + * - PendingTCP: `connection_pending_` indicates whether there is an + * outstanding TCP connection in progress. + * + * - PretendWri: Tracked by `pretending_to_be_writable_`. Marking connection as + * WRITE_TIMEOUT will cause the connection be deleted. Instead, we're + * "pretending" we're still writable for a period of time such that reconnect + * could work. + * + * Data could only be sent in state 3. Sening data during state 2 & 6 will get + * EWOULDBLOCK, 4 & 5 EPIPE. + * + * OS Timeout 7 -------------+ + * +----------------------->|Connected: N | + * | |Writable: N | Timeout + * | Timeout |Connection is |<----------------+ + * | +------------------->|Dead | | + * | | +--------------+ | + * | | ^ | + * | | OnClose | | + * | | +-----------------------+ | | + * | | | | |Timeout | + * | | v | | | + * | 4 +----------+ 5 -----+--+--+ 6 -----+-----+ + * | |Connected: N|Send() or |Connected: N| |Connected: Y| + * | |Writable: Y|Ping() |Writable: Y|OnConnect |Writable: Y| + * | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N| + * | |PretendWri:Y| |PretendWri:Y| |PretendWri:Y| + * | +-----+------+ +------------+ +---+--+-----+ + * | ^ ^ | | + * | | | OnClose | | + * | | +----------------------------------------------+ | + * | | | + * | | Stun Binding Completed | + * | | | + * | | OnClose | + * | +------------------------------------------------+ | + * | | v + * 1 -----------+ 2 -----------+Stun 3 -----------+ + * |Connected: N| |Connected: Y|Binding |Connected: Y| + * |Writable: N|OnConnect |Writable: N|Completed |Writable: Y| + * |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N| + * |PretendWri:N| |PretendWri:N| |PretendWri:N| + * +------------+ +------------+ +------------+ + * + */ + +#include "p2p/base/tcp_port.h" + +#include <errno.h> + +#include <utility> +#include <vector> + +#include "absl/algorithm/container.h" +#include "absl/memory/memory.h" +#include "absl/strings/string_view.h" +#include "api/task_queue/pending_task_safety_flag.h" +#include "api/units/time_delta.h" +#include "p2p/base/p2p_constants.h" +#include "rtc_base/checks.h" +#include "rtc_base/ip_address.h" +#include "rtc_base/logging.h" +#include "rtc_base/net_helper.h" +#include "rtc_base/rate_tracker.h" +#include "rtc_base/third_party/sigslot/sigslot.h" + +namespace cricket { +using ::webrtc::SafeTask; +using ::webrtc::TimeDelta; + +TCPPort::TCPPort(rtc::Thread* thread, + rtc::PacketSocketFactory* factory, + const rtc::Network* network, + uint16_t min_port, + uint16_t max_port, + absl::string_view username, + absl::string_view password, + bool allow_listen, + const webrtc::FieldTrialsView* field_trials) + : Port(thread, + LOCAL_PORT_TYPE, + factory, + network, + min_port, + max_port, + username, + password, + field_trials), + allow_listen_(allow_listen), + error_(0) { + // TODO(mallinath) - Set preference value as per RFC 6544. + // http://b/issue?id=7141794 + if (allow_listen_) { + TryCreateServerSocket(); + } + // Set TCP_NODELAY (via OPT_NODELAY) for improved performance; this causes + // small media packets to be sent immediately rather than being buffered up, + // reducing latency. + SetOption(rtc::Socket::OPT_NODELAY, 1); +} + +TCPPort::~TCPPort() { + listen_socket_ = nullptr; + std::list<Incoming>::iterator it; + for (it = incoming_.begin(); it != incoming_.end(); ++it) + delete it->socket; + incoming_.clear(); +} + +Connection* TCPPort::CreateConnection(const Candidate& address, + CandidateOrigin origin) { + if (!SupportsProtocol(address.protocol())) { + return NULL; + } + + if ((address.tcptype() == TCPTYPE_ACTIVE_STR && + address.type() != PRFLX_PORT_TYPE) || + (address.tcptype().empty() && address.address().port() == 0)) { + // It's active only candidate, we should not try to create connections + // for these candidates. + return NULL; + } + + // We can't accept TCP connections incoming on other ports + if (origin == ORIGIN_OTHER_PORT) + return NULL; + + // We don't know how to act as an ssl server yet + if ((address.protocol() == SSLTCP_PROTOCOL_NAME) && + (origin == ORIGIN_THIS_PORT)) { + return NULL; + } + + if (!IsCompatibleAddress(address.address())) { + return NULL; + } + + TCPConnection* conn = NULL; + if (rtc::AsyncPacketSocket* socket = GetIncoming(address.address(), true)) { + // Incoming connection; we already created a socket and connected signals, + // so we need to hand off the "read packet" responsibility to + // TCPConnection. + socket->SignalReadPacket.disconnect(this); + conn = new TCPConnection(NewWeakPtr(), address, socket); + } else { + // Outgoing connection, which will create a new socket for which we still + // need to connect SignalReadyToSend and SignalSentPacket. + conn = new TCPConnection(NewWeakPtr(), address); + if (conn->socket()) { + conn->socket()->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); + conn->socket()->SignalSentPacket.connect(this, &TCPPort::OnSentPacket); + } + } + AddOrReplaceConnection(conn); + return conn; +} + +void TCPPort::PrepareAddress() { + if (listen_socket_) { + // Socket may be in the CLOSED state if Listen() + // failed, we still want to add the socket address. + RTC_LOG(LS_VERBOSE) << "Preparing TCP address, current state: " + << static_cast<int>(listen_socket_->GetState()); + AddAddress(listen_socket_->GetLocalAddress(), + listen_socket_->GetLocalAddress(), rtc::SocketAddress(), + TCP_PROTOCOL_NAME, "", TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, + ICE_TYPE_PREFERENCE_HOST_TCP, 0, "", true); + } else { + RTC_LOG(LS_INFO) << ToString() + << ": Not listening due to firewall restrictions."; + // Note: We still add the address, since otherwise the remote side won't + // recognize our incoming TCP connections. According to + // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate, + // the port must be set to the discard port, i.e. 9. We can't be 100% sure + // which IP address will actually be used, so GetBestIP is as good as we + // can do. + // TODO(deadbeef): We could do something like create a dummy socket just to + // see what IP we get. But that may be overkill. + AddAddress(rtc::SocketAddress(Network()->GetBestIP(), DISCARD_PORT), + rtc::SocketAddress(Network()->GetBestIP(), 0), + rtc::SocketAddress(), TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, + LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP, 0, "", true); + } +} + +int TCPPort::SendTo(const void* data, + size_t size, + const rtc::SocketAddress& addr, + const rtc::PacketOptions& options, + bool payload) { + rtc::AsyncPacketSocket* socket = NULL; + TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr)); + + // For Connection, this is the code path used by Ping() to establish + // WRITABLE. It has to send through the socket directly as TCPConnection::Send + // checks writability. + if (conn) { + if (!conn->connected()) { + conn->MaybeReconnect(); + return SOCKET_ERROR; + } + socket = conn->socket(); + if (!socket) { + // The failure to initialize should have been logged elsewhere, + // so this log is not important. + RTC_LOG(LS_INFO) << ToString() + << ": Attempted to send to an uninitialized socket: " + << addr.ToSensitiveString(); + error_ = EHOSTUNREACH; + return SOCKET_ERROR; + } + } else { + socket = GetIncoming(addr); + if (!socket) { + RTC_LOG(LS_ERROR) << ToString() + << ": Attempted to send to an unknown destination: " + << addr.ToSensitiveString(); + error_ = EHOSTUNREACH; + return SOCKET_ERROR; + } + } + rtc::PacketOptions modified_options(options); + CopyPortInformationToPacketInfo(&modified_options.info_signaled_after_sent); + int sent = socket->Send(data, size, modified_options); + if (sent < 0) { + error_ = socket->GetError(); + // Error from this code path for a Connection (instead of from a bare + // socket) will not trigger reconnecting. In theory, this shouldn't matter + // as OnClose should always be called and set connected to false. + RTC_LOG(LS_ERROR) << ToString() << ": TCP send of " << size + << " bytes failed with error " << error_; + } + return sent; +} + +int TCPPort::GetOption(rtc::Socket::Option opt, int* value) { + auto const& it = socket_options_.find(opt); + if (it == socket_options_.end()) { + return -1; + } + *value = it->second; + return 0; +} + +int TCPPort::SetOption(rtc::Socket::Option opt, int value) { + socket_options_[opt] = value; + return 0; +} + +int TCPPort::GetError() { + return error_; +} + +bool TCPPort::SupportsProtocol(absl::string_view protocol) const { + return protocol == TCP_PROTOCOL_NAME || protocol == SSLTCP_PROTOCOL_NAME; +} + +ProtocolType TCPPort::GetProtocol() const { + return PROTO_TCP; +} + +void TCPPort::OnNewConnection(rtc::AsyncListenSocket* socket, + rtc::AsyncPacketSocket* new_socket) { + RTC_DCHECK_EQ(socket, listen_socket_.get()); + + for (const auto& option : socket_options_) { + new_socket->SetOption(option.first, option.second); + } + Incoming incoming; + incoming.addr = new_socket->GetRemoteAddress(); + incoming.socket = new_socket; + incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket); + incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); + incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket); + + RTC_LOG(LS_VERBOSE) << ToString() << ": Accepted connection from " + << incoming.addr.ToSensitiveString(); + incoming_.push_back(incoming); +} + +void TCPPort::TryCreateServerSocket() { + listen_socket_ = absl::WrapUnique(socket_factory()->CreateServerTcpSocket( + rtc::SocketAddress(Network()->GetBestIP(), 0), min_port(), max_port(), + false /* ssl */)); + if (!listen_socket_) { + RTC_LOG(LS_WARNING) + << ToString() + << ": TCP server socket creation failed; continuing anyway."; + return; + } + listen_socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection); +} + +rtc::AsyncPacketSocket* TCPPort::GetIncoming(const rtc::SocketAddress& addr, + bool remove) { + rtc::AsyncPacketSocket* socket = NULL; + for (std::list<Incoming>::iterator it = incoming_.begin(); + it != incoming_.end(); ++it) { + if (it->addr == addr) { + socket = it->socket; + if (remove) + incoming_.erase(it); + break; + } + } + return socket; +} + +void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket, + const char* data, + size_t size, + const rtc::SocketAddress& remote_addr, + const int64_t& packet_time_us) { + Port::OnReadPacket(data, size, remote_addr, PROTO_TCP); +} + +void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket, + const rtc::SentPacket& sent_packet) { + PortInterface::SignalSentPacket(sent_packet); +} + +void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) { + Port::OnReadyToSend(); +} + +// TODO(qingsi): `CONNECTION_WRITE_CONNECT_TIMEOUT` is overriden by +// `ice_unwritable_timeout` in IceConfig when determining the writability state. +// Replace this constant with the config parameter assuming the default value if +// we decide it is also applicable here. +TCPConnection::TCPConnection(rtc::WeakPtr<Port> tcp_port, + const Candidate& candidate, + rtc::AsyncPacketSocket* socket) + : Connection(std::move(tcp_port), 0, candidate), + socket_(socket), + error_(0), + outgoing_(socket == NULL), + connection_pending_(false), + pretending_to_be_writable_(false), + reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) { + RTC_DCHECK_EQ(port()->GetProtocol(), PROTO_TCP); // Needs to be TCPPort. + if (outgoing_) { + CreateOutgoingTcpSocket(); + } else { + // Incoming connections should match one of the network addresses. Same as + // what's being checked in OnConnect, but just DCHECKing here. + RTC_LOG(LS_VERBOSE) << ToString() << ": socket ipaddr: " + << socket_->GetLocalAddress().ToSensitiveString() + << ", port() Network:" << port()->Network()->ToString(); + RTC_DCHECK(absl::c_any_of( + port_->Network()->GetIPs(), [this](const rtc::InterfaceAddress& addr) { + return socket_->GetLocalAddress().ipaddr() == addr; + })); + ConnectSocketSignals(socket); + } +} + +TCPConnection::~TCPConnection() { + RTC_DCHECK_RUN_ON(network_thread_); +} + +int TCPConnection::Send(const void* data, + size_t size, + const rtc::PacketOptions& options) { + if (!socket_) { + error_ = ENOTCONN; + return SOCKET_ERROR; + } + + // Sending after OnClose on active side will trigger a reconnect for a + // outgoing connection. Note that the write state is still WRITABLE as we want + // to spend a few seconds attempting a reconnect before saying we're + // unwritable. + if (!connected()) { + MaybeReconnect(); + return SOCKET_ERROR; + } + + // Note that this is important to put this after the previous check to give + // the connection a chance to reconnect. + if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) { + // TODO(?): Should STATE_WRITE_TIMEOUT return a non-blocking error? + error_ = ENOTCONN; + return SOCKET_ERROR; + } + stats_.sent_total_packets++; + rtc::PacketOptions modified_options(options); + tcp_port()->CopyPortInformationToPacketInfo( + &modified_options.info_signaled_after_sent); + int sent = socket_->Send(data, size, modified_options); + int64_t now = rtc::TimeMillis(); + if (sent < 0) { + stats_.sent_discarded_packets++; + error_ = socket_->GetError(); + } else { + send_rate_tracker_.AddSamplesAtTime(now, sent); + } + last_send_data_ = now; + return sent; +} + +int TCPConnection::GetError() { + return error_; +} + +void TCPConnection::OnConnectionRequestResponse(StunRequest* req, + StunMessage* response) { + // Process the STUN response before we inform upper layer ready to send. + Connection::OnConnectionRequestResponse(req, response); + + // If we're in the state of pretending to be writeable, we should inform the + // upper layer it's ready to send again as previous EWOULDLBLOCK from socket + // would have stopped the outgoing stream. + if (pretending_to_be_writable_) { + Connection::OnReadyToSend(); + } + pretending_to_be_writable_ = false; + RTC_DCHECK(write_state() == STATE_WRITABLE); +} + +void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) { + RTC_DCHECK_EQ(socket, socket_.get()); + + if (!port_) { + RTC_LOG(LS_ERROR) << "TCPConnection: Port has been deleted."; + return; + } + + // Do not use this port if the socket bound to an address not associated with + // the desired network interface. This is seen in Chrome, where TCP sockets + // cannot be given a binding address, and the platform is expected to pick + // the correct local address. + // + // However, there are two situations in which we allow the bound address to + // not be one of the addresses of the requested interface: + // 1. The bound address is the loopback address. This happens when a proxy + // forces TCP to bind to only the localhost address (see issue 3927). + // 2. The bound address is the "any address". This happens when + // multiple_routes is disabled (see issue 4780). + // + // Note that, aside from minor differences in log statements, this logic is + // identical to that in TurnPort. + const rtc::SocketAddress& socket_address = socket->GetLocalAddress(); + if (absl::c_any_of(port_->Network()->GetIPs(), + [socket_address](const rtc::InterfaceAddress& addr) { + return socket_address.ipaddr() == addr; + })) { + RTC_LOG(LS_VERBOSE) << ToString() << ": Connection established to " + << socket->GetRemoteAddress().ToSensitiveString(); + } else { + if (socket->GetLocalAddress().IsLoopbackIP()) { + RTC_LOG(LS_WARNING) << "Socket is bound to the address:" + << socket_address.ipaddr().ToSensitiveString() + << ", rather than an address associated with network:" + << port_->Network()->ToString() + << ". Still allowing it since it's localhost."; + } else if (IPIsAny(port_->Network()->GetBestIP())) { + RTC_LOG(LS_WARNING) + << "Socket is bound to the address:" + << socket_address.ipaddr().ToSensitiveString() + << ", rather than an address associated with network:" + << port_->Network()->ToString() + << ". Still allowing it since it's the 'any' address" + ", possibly caused by multiple_routes being disabled."; + } else { + RTC_LOG(LS_WARNING) << "Dropping connection as TCP socket bound to IP " + << socket_address.ipaddr().ToSensitiveString() + << ", rather than an address associated with network:" + << port_->Network()->ToString(); + OnClose(socket, 0); + return; + } + } + + // Connection is established successfully. + set_connected(true); + connection_pending_ = false; +} + +void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) { + RTC_DCHECK_EQ(socket, socket_.get()); + RTC_LOG(LS_INFO) << ToString() << ": Connection closed with error " << error; + + if (!port_) { + RTC_LOG(LS_ERROR) << "TCPConnection: Port has been deleted."; + return; + } + + // Guard against the condition where IPC socket will call OnClose for every + // packet it can't send. + if (connected()) { + set_connected(false); + + // Prevent the connection from being destroyed by redundant SignalClose + // events. + pretending_to_be_writable_ = true; + + // If this connection can't become connected and writable again in 5 + // seconds, it's time to tear this down. This is the case for the original + // TCP connection on passive side during a reconnect. + // We don't attempt reconnect right here. This is to avoid a case where the + // shutdown is intentional and reconnect is not necessary. We only reconnect + // when the connection is used to Send() or Ping(). + network_thread()->PostDelayedTask( + SafeTask(network_safety_.flag(), + [this]() { + if (pretending_to_be_writable_) { + Destroy(); + } + }), + TimeDelta::Millis(reconnection_timeout())); + } else if (!pretending_to_be_writable_) { + // OnClose could be called when the underneath socket times out during the + // initial connect() (i.e. `pretending_to_be_writable_` is false) . We have + // to manually destroy here as this connection, as never connected, will not + // be scheduled for ping to trigger destroy. + socket_->UnsubscribeClose(this); + port()->DestroyConnectionAsync(this); + } +} + +void TCPConnection::MaybeReconnect() { + // Only reconnect for an outgoing TCPConnection when OnClose was signaled and + // no outstanding reconnect is pending. + if (connected() || connection_pending_ || !outgoing_) { + return; + } + + RTC_LOG(LS_INFO) << ToString() + << ": TCP Connection with remote is closed, " + "trying to reconnect"; + + CreateOutgoingTcpSocket(); + error_ = EPIPE; +} + +void TCPConnection::OnReadPacket(rtc::AsyncPacketSocket* socket, + const char* data, + size_t size, + const rtc::SocketAddress& remote_addr, + const int64_t& packet_time_us) { + RTC_DCHECK_EQ(socket, socket_.get()); + Connection::OnReadPacket(data, size, packet_time_us); +} + +void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) { + RTC_DCHECK_EQ(socket, socket_.get()); + Connection::OnReadyToSend(); +} + +void TCPConnection::CreateOutgoingTcpSocket() { + RTC_DCHECK(outgoing_); + int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME) + ? rtc::PacketSocketFactory::OPT_TLS_FAKE + : 0; + + if (socket_) { + socket_->UnsubscribeClose(this); + } + + rtc::PacketSocketTcpOptions tcp_opts; + tcp_opts.opts = opts; + socket_.reset(port()->socket_factory()->CreateClientTcpSocket( + rtc::SocketAddress(port()->Network()->GetBestIP(), 0), + remote_candidate().address(), port()->proxy(), port()->user_agent(), + tcp_opts)); + if (socket_) { + RTC_LOG(LS_VERBOSE) << ToString() << ": Connecting from " + << socket_->GetLocalAddress().ToSensitiveString() + << " to " + << remote_candidate().address().ToSensitiveString(); + set_connected(false); + connection_pending_ = true; + ConnectSocketSignals(socket_.get()); + } else { + RTC_LOG(LS_WARNING) << ToString() << ": Failed to create connection to " + << remote_candidate().address().ToSensitiveString(); + set_state(IceCandidatePairState::FAILED); + // We can't FailAndPrune directly here. FailAndPrune and deletes all + // the StunRequests from the request_map_. And if this is in the stack + // of Connection::Ping(), we are still using the request. + // Unwind the stack and defer the FailAndPrune. + network_thread()->PostTask( + SafeTask(network_safety_.flag(), [this]() { FailAndPrune(); })); + } +} + +void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) { + if (outgoing_) { + socket->SignalConnect.connect(this, &TCPConnection::OnConnect); + } + socket->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket); + socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend); + socket->SubscribeClose(this, [this, safety = network_safety_.flag()]( + rtc::AsyncPacketSocket* s, int err) { + if (safety->alive()) + OnClose(s, err); + }); +} + +} // namespace cricket |